Player Matchup

Terra
Terra
Gerwulv
Terra
Level 93
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 14L
1,246 Elo+
Party 1
Olorun
Olorun
JojolapinaX
Olorun
Level 156
God Stats
17W - 14L
1,327 SR
Queue Stats
530W - 554L
1,499 Elo+
Solo
Heimdallr
Heimdallr
Kriemhildi
Heimdallr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,246 Elo+
Party 1
Kukulkan
Kukulkan
SAHER SMSM
Kukulkan
Level 134
God Stats
2W - 1L
1,715 SR
Queue Stats
64W - 72L
1,505 Elo+
Solo
Danzaburou
Danzaburou
TriKaala
Danzaburou
Level 148
God Stats
1W - 3L
1,588 SR
Queue Stats
76W - 86L
1,510 Elo+
Solo
Team Averages
Level 123
1,526 SR
1,401 Elo+

VS

Team Averages
Level 123
1,543 SR
1,476 Elo+
Hel
Hel
 
Hel
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
POKERSFACE
Awilix
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 162L
1,468 Elo+
Party 2
Achilles
Achilles
Zornik_87
Achilles
Level 119
God Stats
6W - 2L
1,715 SR
Queue Stats
709W - 690L
1,476 Elo+
Solo
He Bo
He Bo
dageur666
He Bo
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 83L
1,530 Elo+
Party 2
Erlang Shen
Erlang Shen
jacofs
Erlang Shen
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 113L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Gerwulv
Terra
18
1 / 4 / 12
11,697
650
4,501
27,956
27,015
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
19
5 / 4 / 6
11,930
663
22,118
24,716
11,897
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
Kriemhildi
Heimdallr
19
6 / 4 / 7
11,650
647
17,777
18,865
9,897
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
SAHER SMSM
Kukulkan
19
2 / 2 / 9
11,573
643
28,452
14,934
8,491
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
TriKaala
Danzaburou
18
1 / 7 / 10
10,986
610
18,735
23,111
12,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
2 / 1 / 18
11,765
654
21,060
19,111
11,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
POKERSFACE
Awilix
16
3 / 8 / 9
11,021
612
15,543
20,887
9,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Zornik_87
Achilles
20
5 / 3 / 15
13,120
729
16,622
32,426
47,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

He Bo
dageur666
He Bo
20
6 / 2 / 14
11,855
659
26,534
20,455
11,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
jacofs
Erlang Shen
20
5 / 2 / 13
11,824
657
22,888
23,118
24,079
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
90
15
Kills
21
21
Deaths
16
44
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
1
18
11
L
Terra
Gerwulv
Terra
1
4
12
1.75
L
Olorun
5
4
6
2
L
Heimdallr
Kriemhildi
Heimdallr
6
4
7
2.38
W
Awilix
POKERSFACE
Awilix
3
8
9
0.94
L
Kukulkan
SAHER SMSM
Kukulkan
2
2
9
3.25
L
Danzaburou
TriKaala
Danzaburou
1
7
10
0.86
W
Achilles
Zornik_87
Achilles
5
3
15
4.17
W
He Bo
dageur666
He Bo
6
2
14
6.5
W
Erlang Shen
jacofs
Erlang Shen
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,583
Damage
102,647
109,582
Taken
115,997
69,939
Mitigated
103,449
57,187
Healing
69,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
21,060
1,381
27,914
13,677
19,111
11,232
607
11,437
7,423
47,172
0
L
Terra
Gerwulv
Terra
4,501
1,014
16,345
10,141
27,956
27,015
27
12,698
15,258
5,101
0
L
Olorun
22,118
12,621
5,717
8,643
24,716
11,897
891
12,223
12,493
34,909
0
L
Heimdallr
Kriemhildi
Heimdallr
17,777
6,242
1,850
1,501
18,865
9,897
859
6,893
11,972
0
38,384
W
Awilix
POKERSFACE
Awilix
15,543
7,519
943
3,117
20,887
9,998
1,292
9,458
11,275
0
26,424
L
Kukulkan
SAHER SMSM
Kukulkan
28,452
3,340
1,435
3,239
14,934
8,491
721
4,123
10,811
59,298
0
L
Danzaburou
TriKaala
Danzaburou
18,735
4,491
2,760
5,556
23,111
12,639
971
11,657
11,454
0
36,423
W
Achilles
Zornik_87
Achilles
16,622
2,057
4,228
8,924
32,426
47,078
1,536
11,868
20,133
0
39,759
W
He Bo
dageur666
He Bo
26,534
1,305
0
372
20,455
11,062
1,235
12,056
8,349
38,600
0
W
Erlang Shen
jacofs
Erlang Shen
22,888
4,590
2,941
6,901
23,118
24,079
547
10,252
12,728
0
37,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,836
Gold Earned
59,585
178
Minions Killed
162
0
Camps Cleared
0
1,391,156
Distance Traveled
1,706,190
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,765
654
59
3
0
342,808
0
L
Terra
11,697
650
0
0
0
281,441
0
L
Olorun
11,930
663
34
2
0
291,898
0
L
Heimdallr
11,650
647
34
2
0
260,720
0
W
Awilix
11,021
612
21
1
0
348,015
1
L
Kukulkan
11,573
643
72
4
0
277,971
1
L
Danzaburou
10,986
610
38
2
0
279,126
3
W
Achilles
13,120
729
35
2
0
352,837
4
W
He Bo
11,855
659
24
1
0
299,560
0
W
Erlang Shen
11,824
657
23
1
0
362,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role