Player Matchup

Ymir
Ymir
Gnoshvic
Ymir
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 4L
1,253 Elo+
Party 1
Xing Tian
Xing Tian
Karimxd10
Xing Tian
Level 129
God Stats
19W - 19L
1,541 SR
Queue Stats
66W - 60L
1,555 Elo+
Party 1
Loki
Loki
MrChunkDirty
Loki
Level 59
God Stats
6W - 2L
1,633 SR
Queue Stats
362W - 352L
1,510 Elo+
Party 2
Ullr
Ullr
ZuKuLenToO
Ullr
Level 122
God Stats
7W - 6L
1,535 SR
Queue Stats
40W - 43L
1,554 Elo+
Party 1
Thoth
Thoth
iflameus
Thoth
Level 29
God Stats
9W - 10L
1,467 SR
Queue Stats
107W - 118L
1,395 Elo+
Party 2
Team Averages
Level 69
1,535 SR
1,454 Elo+

VS

Team Averages
Level 43
1,514 SR
1,467 Elo+
Ra
Ra
JonezyChii
Ra
Level 67
God Stats
4W - 2L
1,570 SR
Queue Stats
26W - 15L
1,570 Elo+
Party 3
Cu Chulainn
Cu Chulainn
MadaraGod2514
Cu Chulainn
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
PhilibertDudley
Ganesha
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chernobog
Chernobog
Thebrocks103
Chernobog
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,214 Elo+
Solo
Set
Set
WaddleWalk
Set
Level 41
God Stats
0W - 3L
1,500 SR
Queue Stats
329W - 293L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
2 / 5 / 4
5,739
478
3,488
6,873
4,010
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xing Tian
Karimxd10
Xing Tian
13
4 / 1 / 3
7,242
604
7,228
9,716
7,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 1 / 3
7,442
620
4,851
7,362
2,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 1 / 4
7,185
599
8,041
6,025
1,820
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
iflameus
Thoth
10
0 / 2 / 0
5,567
464
1,251
4,698
1,216
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 3
6,132
511
4,565
5,781
1,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
MadaraGod2514
Cu Chulainn
10
1 / 3 / 1
5,797
483
4,427
8,002
4,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 3 / 6
5,771
481
2,496
9,109
6,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chernobog
Thebrocks103
Chernobog
11
0 / 3 / 4
6,228
519
2,226
6,483
1,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
5 / 3 / 1
6,306
526
5,117
7,778
2,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
14
Kills
8
10
Deaths
14
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
5
4
0.8
L
2
2
3
1.75
W
Xing Tian
Karimxd10
Xing Tian
4
1
3
5.5
L
Cu Chulainn
MadaraGod2514
Cu Chulainn
1
3
1
0.5
W
5
1
3
6.5
L
0
3
6
1
L
Chernobog
Thebrocks103
Chernobog
0
3
4
0.67
L
5
3
1
1.83
W
3
1
4
5
W
Thoth
iflameus
Thoth
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,859
Damage
18,831
34,674
Taken
37,153
16,620
Mitigated
16,688
8,060
Healing
12,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,488
1,359
0
481
6,873
4,010
60
2,792
3,995
7,992
0
L
4,565
500
552
1,532
5,781
1,981
93
1,259
4,522
38,938
0
W
Xing Tian
Karimxd10
Xing Tian
7,228
1,274
0
2,668
9,716
7,320
204
229
9,130
36,324
0
L
Cu Chulainn
MadaraGod2514
Cu Chulainn
4,427
971
0
2,449
8,002
4,129
0
4,651
3,026
0
26,845
W
4,851
1,316
0
3,573
7,362
2,254
298
1,419
5,769
0
39,343
L
2,496
653
0
1,981
9,109
6,503
0
2,869
6,240
13,796
0
L
Chernobog
Thebrocks103
Chernobog
2,226
1,453
0
3,046
6,483
1,554
442
666
5,817
0
35,520
L
5,117
2,022
0
2,642
7,778
2,521
128
2,097
5,581
0
30,480
W
8,041
4,244
0
264
6,025
1,820
1,440
868
5,115
0
48,550
W
Thoth
iflameus
Thoth
1,251
135
0
1,074
4,698
1,216
100
1,436
3,210
29,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,175
Gold Earned
30,234
317
Minions Killed
290
0
Camps Cleared
0
1,123,250
Distance Traveled
1,087,138
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,739
478
11
1
0
212,835
0
L
Ra
6,132
511
78
7
0
221,066
9
W
Xing Tian
7,242
604
72
6
0
236,018
1
L
Cu Chulainn
5,797
483
53
4
0
218,454
0
W
Loki
7,442
620
88
7
0
238,902
5
L
Ganesha
5,771
481
2
0
0
196,189
2
L
Chernobog
6,228
519
93
8
0
219,257
3
L
Set
6,306
526
64
5
0
232,172
4
W
Ullr
7,185
599
85
7
0
226,871
1
W
Thoth
5,567
464
61
5
0
208,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role