Player Matchup

Medusa
Medusa
Abysswalker4666
Medusa
Level 28
God Stats
10W - 13L
1,338 SR
Queue Stats
12W - 18L
1,287 Elo+
Party 1
Odin
Odin
Winter8251
Odin
Level 104
God Stats
5W - 0L
1,797 SR
Queue Stats
138W - 139L
1,443 Elo+
Party 1
Kukulkan
Kukulkan
abysswalker4666
Kukulkan
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 69
1,545 SR
1,410 Elo+

VS

Team Averages
Level 36
1,505 SR
1,492 Elo+
Fenrir
Fenrir
BrianProkill
Fenrir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,720 Elo+
Party 2
Serqet
Serqet
XordStardust-_
Serqet
Level 17
God Stats
7W - 13L
1,515 SR
Queue Stats
60W - 90L
1,365 Elo+
Solo
Khepri
Khepri
joseaggo
Khepri
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 8
9,180
612
7,107
7,627
2,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
1 / 1 / 10
9,587
639
7,154
8,551
6,674
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Kukulkan
15
10 / 0 / 2
11,225
748
19,207
5,090
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
0 / 5 / 1
7,824
522
1,652
14,261
6,629
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

11
0 / 3 / 0
7,954
530
2,171
10,745
4,172
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
joseaggo
Khepri
11
1 / 4 / 0
7,940
529
5,395
16,110
14,982
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
12
Kills
1
1
Deaths
12
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
8
5
L
Fenrir
0
5
1
0.1
W
1
1
10
6
L
0
3
0
0
W
Kukulkan
10
0
2
11
L
Khepri
joseaggo
Khepri
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,468
Damage
9,218
21,268
Taken
41,116
11,206
Mitigated
25,783
4,580
Healing
3,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,107
3,332
0
2,324
7,627
2,603
764
2,349
5,278
0
28,199
L
Fenrir
1,652
651
819
1,153
14,261
6,629
0
8,129
6,132
0
11,482
W
7,154
2,251
0
1,570
8,551
6,674
161
1,837
6,625
0
32,166
L
2,171
357
0
1,337
10,745
4,172
0
3,507
7,238
0
25,422
W
Kukulkan
19,207
2,011
0
686
5,090
1,929
744
1,359
3,539
69,488
0
L
Khepri
joseaggo
Khepri
5,395
65
0
0
16,110
14,982
0
7,632
8,478
18,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,992
Gold Earned
23,718
170
Minions Killed
67
0
Camps Cleared
0
840,651
Distance Traveled
803,116
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,180
612
33
2
0
284,570
0
L
Fenrir
7,824
522
23
2
0
226,639
2
W
Odin
9,587
639
36
2
0
283,356
5
L
Serqet
7,954
530
39
3
0
295,799
3
W
Kukulkan
11,225
748
101
7
0
272,725
1
L
Khepri
7,940
529
5
0
0
280,678
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role