Player Matchup

Awilix
Awilix
AsuasuP
Awilix
Level 123
God Stats
3W - 2L
1,548 SR
Queue Stats
100W - 77L
1,614 Elo+
Party 1
Merlin
Merlin
BaMbi_Eye93
Merlin
Level 115
God Stats
3W - 8L
1,473 SR
Queue Stats
171W - 165L
1,484 Elo+
Party 2
King Arthur
King Arthur
Evil_Extra_Juicy
King Arthur
Level 144
God Stats
1W - 4L
1,007 SR
Queue Stats
124W - 131L
1,482 Elo+
Party 2
Chaac
Chaac
Moruken96
Chaac
Level 13
God Stats
23W - 14L
1,460 SR
Queue Stats
37W - 44L
1,322 Elo+
Party 2
Heimdallr
Heimdallr
zXzPR3D4T0RzXz
Heimdallr
Level 42
God Stats
7W - 2L
1,732 SR
Queue Stats
87W - 66L
1,879 Elo+
Party 1
Team Averages
Level 87
1,444 SR
1,556 Elo+

VS

Team Averages
Level 98
1,769 SR
1,701 Elo+
Ra
Ra
 
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Der_Beartige
Bellona
Level 25
God Stats
18W - 1L
2,064 SR
Queue Stats
87W - 15L
1,844 Elo+
Party 3
Apollo
Apollo
FloschivQ
Apollo
Level 64
God Stats
4W - 0L
1,814 SR
Queue Stats
63W - 26L
1,809 Elo+
Party 3
Baron Samedi
Baron Samedi
Lady_Angel79
Baron Samedi
Level 160
God Stats
81W - 40L
1,967 SR
Queue Stats
809W - 522L
1,830 Elo+
Party 3
Nox
Nox
LuckyLucky8
Nox
Level 83
God Stats
1W - 5L
1,500 SR
Queue Stats
376W - 385L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AsuasuP
Awilix
18
6 / 2 / 0
13,568
969
9,465
9,673
4,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
18
1 / 7 / 5
12,445
889
11,504
16,326
7,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Evil_Extra_Juicy
King Arthur
17
0 / 13 / 4
11,456
818
15,890
32,216
34,287
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
Moruken96
Chaac
18
0 / 10 / 4
11,436
817
13,215
32,777
30,270
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
zXzPR3D4T0RzXz
Heimdallr
18
0 / 7 / 7
11,621
830
16,193
25,722
11,908
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
8 / 2 / 23
14,284
1,020
24,367
15,158
7,809
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Der_Beartige
Bellona
20
10 / 0 / 18
12,994
928
22,402
18,949
20,333
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
FloschivQ
Apollo
20
16 / 3 / 14
14,286
1,020
27,575
15,601
8,165
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Lady_Angel79
Baron Samedi
20
3 / 0 / 28
13,286
949
26,929
11,580
12,832
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
2 / 2 / 24
12,880
920
10,413
12,236
6,306
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
146
7
Kills
39
39
Deaths
7
20
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
8
2
23
9.75
L
Awilix
AsuasuP
Awilix
6
2
0
3
L
Merlin
1
7
5
0.5
W
Bellona
Der_Beartige
Bellona
10
0
18
19
L
King Arthur
Evil_Extra_Juicy
King Arthur
0
13
4
0.15
W
Apollo
FloschivQ
Apollo
16
3
14
7.67
W
Baron Samedi
Lady_Angel79
Baron Samedi
3
0
28
17
W
2
2
24
7
L
Chaac
Moruken96
Chaac
0
10
4
0.2
L
Heimdallr
zXzPR3D4T0RzXz
Heimdallr
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,267
Damage
111,686
116,714
Taken
73,524
89,041
Mitigated
55,445
8,352
Healing
26,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
24,367
1,051
4,636
4,342
15,158
7,809
0
1,783
13,275
66,275
0
L
Awilix
AsuasuP
Awilix
9,465
2,657
0
240
9,673
4,961
0
6,082
3,591
0
20,095
L
Merlin
11,504
866
593
1,246
16,326
7,615
0
10,538
5,788
61,635
0
W
Bellona
Der_Beartige
Bellona
22,402
7,553
0
90
18,949
20,333
0
4,505
14,319
0
28,564
L
King Arthur
Evil_Extra_Juicy
King Arthur
15,890
999
0
160
32,216
34,287
0
15,649
16,567
0
37,495
W
Apollo
FloschivQ
Apollo
27,575
16,171
0
3,518
15,601
8,165
0
1,962
12,908
0
42,679
W
Baron Samedi
Lady_Angel79
Baron Samedi
26,929
1,199
7,733
5,002
11,580
12,832
0
2,640
8,865
45,613
0
W
10,413
1,156
0
1,145
12,236
6,306
0
1,322
10,814
28,944
0
L
Chaac
Moruken96
Chaac
13,215
1,560
0
4,843
32,777
30,270
0
15,714
17,063
708
33,942
L
Heimdallr
zXzPR3D4T0RzXz
Heimdallr
16,193
7,321
0
1,270
25,722
11,908
0
13,726
11,996
0
25,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,526
Gold Earned
67,730
246
Minions Killed
244
9
Camps Cleared
7
1,172,910
Distance Traveled
1,443,817
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,284
1,020
98
7
1
295,827
0
L
Awilix
13,568
969
26
2
4
281,520
1
L
Merlin
12,445
889
105
8
0
206,046
1
W
Bellona
12,994
928
14
1
1
321,437
1
L
King Arthur
11,456
818
47
3
3
247,260
0
W
Apollo
14,286
1,020
34
2
4
293,367
0
W
Baron Samedi
13,286
949
46
3
0
254,634
3
W
Nox
12,880
920
52
4
1
278,552
1
L
Chaac
11,436
817
51
4
0
195,091
1
L
Heimdallr
11,621
830
17
1
2
242,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role