Player Matchup

Bakasura
Bakasura
Boeba
Bakasura
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,345 Elo+
Solo
Achilles
Achilles
Ddrychiolaeth
Achilles
Level 18
God Stats
2W - 3L
1,459 SR
Queue Stats
53W - 59L
1,373 Elo+
Solo
Cthulhu
Cthulhu
Obeed17
Cthulhu
Level 7
God Stats
18W - 17L
1,360 SR
Queue Stats
306W - 309L
1,360 Elo+
Solo
Ao Kuang
Ao Kuang
emagnn7
Ao Kuang
Level 17
God Stats
3W - 3L
1,557 SR
Queue Stats
18W - 30L
1,257 Elo+
Solo
Loki
Loki
i-Deadrow
Loki
Level 7
God Stats
0W - 2L
1,148 SR
Queue Stats
6W - 7L
1,290 Elo+
Solo
Team Averages
Level 12
1,405 SR
1,325 Elo+

VS

Team Averages
Level 15
1,444 SR
1,324 Elo+
Izanami
Izanami
Octoden
Izanami
Level 18
God Stats
15W - 7L
1,662 SR
Queue Stats
44W - 33L
1,504 Elo+
Solo
Cerberus
Cerberus
Omaretto
Cerberus
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 16L
972 Elo+
Solo
Aphrodite
Aphrodite
Rafaeellka
Aphrodite
Level 8
God Stats
2W - 7L
1,329 SR
Queue Stats
8W - 9L
1,447 Elo+
Solo
Set
Set
brescanu
Set
Level 21
God Stats
1W - 2L
1,227 SR
Queue Stats
18W - 13L
1,253 Elo+
Solo
Amaterasu
Amaterasu
gambaon
Amaterasu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
346W - 412L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Boeba
Bakasura
13
2 / 12 / 6
9,291
344
7,463
19,569
6,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
Ddrychiolaeth
Achilles
17
2 / 1 / 9
10,869
403
10,800
20,246
24,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Obeed17
Cthulhu
17
0 / 4 / 12
11,291
418
16,519
28,598
30,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
emagnn7
Ao Kuang
18
11 / 6 / 7
11,839
438
19,259
25,972
10,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
20
12 / 9 / 6
13,487
500
32,545
28,043
15,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Octoden
Izanami
20
20 / 1 / 3
15,574
577
35,675
18,607
8,278
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Omaretto
Cerberus
17
2 / 7 / 15
13,315
493
11,411
31,354
25,804
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
Rafaeellka
Aphrodite
20
6 / 4 / 12
13,938
516
25,996
31,320
31,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
3 / 11 / 10
11,228
416
6,507
23,543
13,236
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
gambaon
Amaterasu
18
1 / 6 / 6
12,500
463
12,432
27,169
18,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
78
27
Kills
32
32
Deaths
29
40
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Boeba
Bakasura
2
12
6
0.42
L
Achilles
Ddrychiolaeth
Achilles
2
1
9
6.5
L
Cthulhu
Obeed17
Cthulhu
0
4
12
1.5
W
Izanami
Octoden
Izanami
20
1
3
21.5
W
Cerberus
Omaretto
Cerberus
2
7
15
1.36
W
Aphrodite
Rafaeellka
Aphrodite
6
4
12
3
W
3
11
10
0.73
L
Ao Kuang
emagnn7
Ao Kuang
11
6
7
2.42
W
Amaterasu
gambaon
Amaterasu
1
6
6
0.67
L
Loki
12
9
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,586
Damage
92,021
122,428
Taken
131,993
88,683
Mitigated
97,209
16,345
Healing
66,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Boeba
Bakasura
7,463
5,459
0
623
19,569
6,973
612
5,375
14,194
0
21,918
L
Achilles
Ddrychiolaeth
Achilles
10,800
3,030
0
1,586
20,246
24,707
431
3,141
17,105
0
47,367
L
Cthulhu
Obeed17
Cthulhu
16,519
1,045
662
722
28,598
30,872
634
9,191
19,407
60,977
0
W
Izanami
Octoden
Izanami
35,675
27,925
0
7,285
18,607
8,278
5,387
5,063
13,497
0
118,354
W
Cerberus
Omaretto
Cerberus
11,411
2,964
0
5,893
31,354
25,804
0
10,437
18,744
40,128
0
W
Aphrodite
Rafaeellka
Aphrodite
25,996
969
16,918
21,700
31,320
31,018
882
8,425
22,785
81,113
0
W
6,507
3,588
0
1,107
23,543
13,236
968
8,746
14,669
0
31,933
L
Ao Kuang
emagnn7
Ao Kuang
19,259
5,407
0
8,521
25,972
10,863
161
9,188
16,784
63,829
0
W
Amaterasu
gambaon
Amaterasu
12,432
5,215
0
13,557
27,169
18,873
3,648
3,107
23,370
0
76,567
L
Loki
32,545
10,857
0
4,231
28,043
15,268
297
10,512
17,531
0
118,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,777
Gold Earned
66,555
425
Minions Killed
502
0
Camps Cleared
0
2,309,330
Distance Traveled
2,381,089
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,291
344
30
1
0
438,507
1
L
Achilles
10,869
403
73
3
0
468,588
6
L
Cthulhu
11,291
418
95
4
0
477,963
0
W
Izanami
15,574
577
150
6
0
510,298
3
W
Cerberus
13,315
493
86
3
0
404,697
1
W
Aphrodite
13,938
516
111
4
0
532,147
12
W
Set
11,228
416
55
2
0
451,105
0
L
Ao Kuang
11,839
438
70
3
0
441,299
0
W
Amaterasu
12,500
463
100
4
0
482,842
0
L
Loki
13,487
500
157
6
0
482,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role