Player Matchup

Olorun
Olorun
KELHRZ
Olorun
Level 3
God Stats
4W - 5L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Neith
Neith
SkullKid-619
Neith
Level 27
God Stats
13W - 13L
1,470 SR
Queue Stats
519W - 512L
1,416 Elo+
Party 2
Medusa
Medusa
VectorEagle
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
solohrz
Tsukuyomi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
uzidatank
Cthulhu
Level 8
God Stats
4W - 3L
1,515 SR
Queue Stats
11W - 15L
1,208 Elo+
Party 2
Team Averages
Level 15
1,497 SR
1,425 Elo+

VS

Team Averages
Level 17
1,539 SR
1,363 Elo+
Persephone
Persephone
AncestorBlood00
Persephone
Level 3
God Stats
3W - 4L
1,500 SR
Queue Stats
4W - 7L
1,121 Elo+
Solo
Cerberus
Cerberus
FatBoy07
Cerberus
Level 14
God Stats
2W - 2L
1,378 SR
Queue Stats
13W - 14L
1,371 Elo+
Party 3
Arachne
Arachne
Logineter
Arachne
Level 28
God Stats
13W - 11L
1,678 SR
Queue Stats
100W - 108L
1,427 Elo+
Solo
Cu Chulainn
Cu Chulainn
UncleTheo
Cu Chulainn
Level 28
God Stats
55W - 48L
1,526 SR
Queue Stats
58W - 52L
1,501 Elo+
Solo
Hachiman
Hachiman
oden2801
Hachiman
Level 10
God Stats
5W - 2L
1,614 SR
Queue Stats
10W - 10L
1,394 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
KELHRZ
Olorun
12
1 / 9 / 1
7,803
434
5,271
15,076
5,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 6 / 0
7,825
435
8,791
11,417
3,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
15
3 / 7 / 0
9,390
522
9,866
11,497
4,790
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
solohrz
Tsukuyomi
10
1 / 8 / 4
7,452
414
5,768
10,270
3,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
uzidatank
Cthulhu
11
1 / 3 / 3
7,308
406
11,739
14,688
13,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AncestorBlood00
Persephone
15
4 / 3 / 13
9,927
552
8,671
7,520
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
FatBoy07
Cerberus
13
1 / 2 / 6
8,741
486
5,951
16,909
13,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Logineter
Arachne
18
17 / 2 / 7
11,744
652
15,097
18,295
7,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
UncleTheo
Cu Chulainn
19
7 / 1 / 1
11,729
652
8,987
17,494
11,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
oden2801
Hachiman
14
4 / 1 / 4
9,255
514
9,784
11,069
4,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
9
Kills
33
33
Deaths
9
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Persephone
AncestorBlood00
Persephone
4
3
13
3.5
W
Cerberus
FatBoy07
Cerberus
1
2
6
2
L
Olorun
KELHRZ
Olorun
1
9
1
0.17
W
Arachne
Logineter
Arachne
17
2
7
10.25
L
3
6
0
0.5
W
Cu Chulainn
UncleTheo
Cu Chulainn
7
1
1
7.5
L
Medusa
3
7
0
0.43
W
Hachiman
oden2801
Hachiman
4
1
4
6
L
Tsukuyomi
solohrz
Tsukuyomi
1
8
4
0.38
L
Cthulhu
uzidatank
Cthulhu
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,435
Damage
48,490
62,948
Taken
71,287
31,662
Mitigated
39,724
11,155
Healing
32,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
AncestorBlood00
Persephone
8,671
2,081
0
575
7,520
2,940
796
2,869
4,649
38,793
0
W
Cerberus
FatBoy07
Cerberus
5,951
360
0
5,534
16,909
13,921
858
5,147
11,437
30,979
0
L
Olorun
KELHRZ
Olorun
5,271
3,233
73
3,852
15,076
5,744
814
5,565
9,511
24,100
0
W
Arachne
Logineter
Arachne
15,097
11,320
0
10,390
18,295
7,311
0
3,451
14,744
0
71,481
L
8,791
4,877
0
1,601
11,417
3,876
0
3,550
7,867
0
38,767
W
Cu Chulainn
UncleTheo
Cu Chulainn
8,987
2,396
0
10,974
17,494
11,272
2,605
754
16,715
0
85,275
L
Medusa
9,866
5,618
0
1,726
11,497
4,790
2,540
644
10,853
0
51,994
W
Hachiman
oden2801
Hachiman
9,784
4,304
0
5,474
11,069
4,280
901
4,139
6,730
0
47,538
L
Tsukuyomi
solohrz
Tsukuyomi
5,768
1,655
0
1,632
10,270
3,835
0
1,561
8,709
0
20,557
L
Cthulhu
uzidatank
Cthulhu
11,739
1,079
319
1,952
14,688
13,417
0
3,302
11,386
32,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,778
Gold Earned
51,396
288
Minions Killed
462
0
Camps Cleared
0
1,419,628
Distance Traveled
1,720,906
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,927
552
68
4
0
347,546
0
W
Cerberus
8,741
486
67
4
0
335,958
1
L
Olorun
7,803
434
51
3
0
210,984
0
W
Arachne
11,744
652
93
5
0
356,760
0
L
Neith
7,825
435
76
4
0
278,100
5
W
Cu Chulainn
11,729
652
166
9
0
338,265
2
L
Medusa
9,390
522
86
5
0
292,916
5
W
Hachiman
9,255
514
68
4
0
342,377
2
L
Tsukuyomi
7,452
414
33
2
0
294,541
1
L
Cthulhu
7,308
406
42
2
0
343,087
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role