Player Matchup

Hera
Hera
Diamond II
CaptainAllMight
Hera
Diamond II
Level 153
God Stats
2W - 3L
1,502 SR
Queue Stats
479W - 457L
2,289 MMR
Solo
Geb
Geb
Masters
CorkyFurball74
Geb
Masters
Level 157
God Stats
3W - 6L
1,687 SR
Queue Stats
228W - 214L
2,656 MMR
Solo
Anhur
Anhur
Diamond IV
DizzyDemon4308
Anhur
Diamond IV
Level 156
God Stats
7W - 5L
1,700 SR
Queue Stats
570W - 565L
2,247 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
ItsThisIsJayy
Cu Chulainn
Masters
Level 141
God Stats
5W - 4L
1,618 SR
Queue Stats
177W - 127L
2,573 MMR
Solo
Awilix
Awilix
Diamond III
chadtarheel
Awilix
Diamond III
Level 128
God Stats
20W - 12L
1,759 SR
Queue Stats
525W - 505L
2,264 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 147
1,653 SR
2,406 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 156
1,780 SR
2,404 MMR
Sun Wukong
Sun Wukong
Masters
DustJa
Sun Wukong
Masters
Level 153
God Stats
79W - 41L
1,851 SR
Queue Stats
286W - 219L
2,860 MMR
Solo
Ra
Ra
Diamond IV
ImSoSnorlax
Ra
Diamond IV
Level 160
God Stats
2W - 1L
1,762 SR
Queue Stats
248W - 203L
2,230 MMR
Party 1
Hachiman
Hachiman
Diamond V
Malevolent Doom
Hachiman
Diamond V
Level 160
God Stats
4W - 1L
1,713 SR
Queue Stats
142W - 129L
2,066 MMR
Party 1
Thanatos
Thanatos
Grandmaster
UroburoBebo
Thanatos
Grandmaster
Level 160
God Stats
33W - 15L
1,795 SR
Queue Stats
84W - 59L
2,726 MMR
Solo
Cthulhu
Cthulhu
Diamond V
oGanjii
Cthulhu
Diamond V
Level 149
God Stats
63W - 42L
1,777 SR
Queue Stats
1,049W - 1,034L
2,140 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,978
420
8,682
9,592
3,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 6 / 1
7,047
371
6,269
18,024
9,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 4 / 2
9,405
495
6,897
13,287
5,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
ItsThisIsJayy
Cu Chulainn
14
1 / 4 / 0
8,562
451
13,341
18,644
11,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
15
4 / 3 / 0
9,383
494
9,678
13,994
5,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SetScyllaGuan YuApolloDanzaburou

VS

Bans
NemesisTsukuyomiChironSusanoChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DustJa
Sun Wukong
18
6 / 1 / 7
11,368
598
17,968
20,958
15,722
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 0 / 5
10,067
530
8,764
10,655
4,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
16
1 / 2 / 1
9,549
503
5,115
12,310
3,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
UroburoBebo
Thanatos
18
8 / 2 / 8
11,538
607
14,425
14,837
7,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
oGanjii
Cthulhu
14
2 / 0 / 13
9,475
499
10,073
11,135
9,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
5
Kills
21
21
Deaths
5
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
0
6
1
0.08
L
0
4
2
0.25
W
Sun Wukong
DustJa
Sun Wukong
6
1
7
9.5
W
4
0
5
6.5
L
Cu Chulainn
ItsThisIsJayy
Cu Chulainn
1
4
0
0.25
W
Hachiman
1
2
1
0.75
W
Thanatos
UroburoBebo
Thanatos
8
2
8
6
L
Awilix
4
3
0
1.33
W
Cthulhu
oGanjii
Cthulhu
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,867
Damage
56,345
73,541
Taken
69,895
35,599
Mitigated
40,097
19,974
Healing
41,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,682
1,441
0
2,930
9,592
3,259
0
2,510
6,923
50,121
0
L
6,269
384
0
1,840
18,024
9,814
0
6,058
11,774
25,162
0
L
6,897
3,165
0
4,192
13,287
5,333
326
1,995
11,252
0
64,386
W
Sun Wukong
DustJa
Sun Wukong
17,968
5,106
0
10,059
20,958
15,722
808
2,853
17,993
0
86,781
W
8,764
354
2,838
5,725
10,655
4,252
898
3,098
7,309
77,433
0
L
Cu Chulainn
ItsThisIsJayy
Cu Chulainn
13,341
3,413
0
7,098
18,644
11,909
0
3,117
15,485
0
68,108
W
Hachiman
5,115
2,398
0
6,227
12,310
3,492
2,198
763
11,547
0
59,862
W
Thanatos
UroburoBebo
Thanatos
14,425
5,093
0
14,263
14,837
7,170
856
3,180
11,569
0
95,906
L
Awilix
9,678
2,680
0
3,914
13,994
5,284
0
4,612
9,270
0
61,512
W
Cthulhu
oGanjii
Cthulhu
10,073
337
677
1,351
11,135
9,461
220
4,533
6,526
39,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,375
Gold Earned
51,997
483
Minions Killed
592
0
Camps Cleared
0
1,654,081
Distance Traveled
1,938,730
13
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,978
420
115
6
0
294,584
0
L
Geb
7,047
371
20
1
0
316,599
5
L
Anhur
9,405
495
134
7
0
295,145
4
W
Sun Wukong
11,368
598
152
8
0
413,092
5
W
Ra
10,067
530
145
8
0
405,845
9
L
Cu Chulainn
8,562
451
116
6
0
326,319
2
W
Hachiman
9,549
503
110
6
0
319,489
6
W
Thanatos
11,538
607
138
7
0
404,657
3
L
Awilix
9,383
494
98
5
0
421,434
2
W
Cthulhu
9,475
499
47
2
0
395,647
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role