Player Matchup

Cthulhu
Cthulhu
NNERVOS
Cthulhu
Level 3
God Stats
0W - 2L
1,261 SR
Queue Stats
0W - 2L
1,267 Elo+
Party 2
Eset
Eset
PleshMcesho375
Eset
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,267 Elo+
Party 2
Ullr
Ullr
SaltyGooch64
Ullr
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 12L
1,357 Elo+
Party 4
Medusa
Medusa
TDboyz95
Medusa
Level 64
God Stats
14W - 21L
1,517 SR
Queue Stats
33W - 48L
1,296 Elo+
Party 4
Anubis
Anubis
pedalchodgeggg
Anubis
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 16
1,456 SR
1,337 Elo+

VS

Team Averages
Level 18
1,519 SR
1,409 Elo+
Hel
Hel
EvanxBruh
Hel
Level 7
God Stats
2W - 2L
1,455 SR
Queue Stats
4W - 3L
1,391 Elo+
Party 1
Ao Kuang
Ao Kuang
Larry200088
Ao Kuang
Level 40
God Stats
2W - 2L
1,741 SR
Queue Stats
81W - 74L
1,555 Elo+
Party 3
Tsukuyomi
Tsukuyomi
flaxeed_
Tsukuyomi
Level 25
God Stats
15W - 21L
1,401 SR
Queue Stats
30W - 36L
1,192 Elo+
Solo
Chaac
Chaac
thatpeasant
Chaac
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,517 Elo+
Party 3
Chernobog
Chernobog
xSickxScopesx
Chernobog
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NNERVOS
Cthulhu
12
5 / 7 / 1
9,096
395
7,542
11,361
4,509
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 12 / 9
10,345
450
8,200
18,673
5,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 10 / 4
9,457
411
4,213
15,652
7,330
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
TDboyz95
Medusa
19
13 / 6 / 3
12,433
541
23,152
28,393
17,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

5
0 / 3 / 1
6,341
276
568
2,772
587
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 6
10,386
452
5,023
12,206
4,263
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Larry200088
Ao Kuang
18
18 / 3 / 4
13,650
593
21,273
22,282
9,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
flaxeed_
Tsukuyomi
17
4 / 4 / 9
11,342
493
16,984
15,245
6,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
0 / 7 / 4
10,660
463
3,513
15,870
13,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
xSickxScopesx
Chernobog
17
11 / 6 / 6
12,067
525
12,592
17,003
6,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
64
25
Kills
35
38
Deaths
26
18
Assists
29
Player
Kills
Deaths
Assists
KDA
W
2
6
6
0.83
W
Ao Kuang
Larry200088
Ao Kuang
18
3
4
6.67
L
Cthulhu
NNERVOS
Cthulhu
5
7
1
0.79
L
5
12
9
0.79
L
2
10
4
0.4
L
Medusa
TDboyz95
Medusa
13
6
3
2.42
W
Tsukuyomi
flaxeed_
Tsukuyomi
4
4
9
2.13
L
0
3
1
0.17
W
0
7
4
0.29
W
Chernobog
xSickxScopesx
Chernobog
11
6
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,675
Damage
59,385
76,851
Taken
82,606
35,373
Mitigated
40,327
11,007
Healing
30,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,023
1,756
1,689
4,298
12,206
4,263
3,202
3,026
9,180
46,321
0
W
Ao Kuang
Larry200088
Ao Kuang
21,273
7,990
0
13,902
22,282
9,066
149
2,702
19,580
63,010
0
L
Cthulhu
NNERVOS
Cthulhu
7,542
1,075
280
0
11,361
4,509
458
5,136
6,070
32,080
0
L
8,200
1,477
17
1,030
18,673
5,915
382
5,260
13,388
32,191
0
L
4,213
1,761
147
855
15,652
7,330
210
8,239
7,388
0
27,849
L
Medusa
TDboyz95
Medusa
23,152
11,876
478
8,087
28,393
17,032
406
7,661
20,660
0
75,035
W
Tsukuyomi
flaxeed_
Tsukuyomi
16,984
4,277
0
3,412
15,245
6,280
3,909
3,114
12,131
0
63,107
L
568
46
0
113
2,772
587
312
0
2,772
3,782
0
W
3,513
1,730
306
3,243
15,870
13,979
3,236
4,223
11,647
0
43,978
W
Chernobog
xSickxScopesx
Chernobog
12,592
7,459
0
4,149
17,003
6,739
2,831
3,245
13,758
0
59,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,672
Gold Earned
58,105
249
Minions Killed
388
0
Camps Cleared
0
1,346,351
Distance Traveled
1,889,059
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,386
452
69
3
0
335,741
0
W
Ao Kuang
13,650
593
72
3
0
417,607
1
L
Cthulhu
9,096
395
52
2
0
262,272
2
L
Eset
10,345
450
43
2
0
308,753
0
L
Ullr
9,457
411
50
2
0
308,547
1
L
Medusa
12,433
541
99
4
0
364,973
0
W
Tsukuyomi
11,342
493
93
4
0
390,586
0
L
Anubis
6,341
276
5
0
0
101,806
0
W
Chaac
10,660
463
76
3
0
386,044
3
W
Chernobog
12,067
525
78
3
0
359,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role