Player Matchup

Da Ji
Da Ji
Beretta
Da Ji
Level 32
God Stats
7W - 2L
1,675 SR
Queue Stats
171W - 112L
1,584 Elo+
Party 3
Ares
Ares
DanielDeCool1234
Ares
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Puper2244
Freya
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 26L
1,532 Elo+
Solo
Neith
Neith
jeopody
Neith
Level 26
God Stats
12W - 5L
1,702 SR
Queue Stats
120W - 86L
1,620 Elo+
Party 3
Sol
Sol
koki0111
Sol
Level 12
God Stats
71W - 91L
1,150 SR
Queue Stats
90W - 101L
1,583 Elo+
Solo
Team Averages
Level 20
1,505 SR
1,564 Elo+

VS

Team Averages
Level 20
1,539 SR
1,593 Elo+
Skadi
Skadi
CptDumon
Skadi
Level 6
God Stats
6W - 3L
1,679 SR
Queue Stats
9W - 5L
1,666 Elo+
Party 1
Janus
Janus
Crazyolman
Janus
Level 17
God Stats
3W - 4L
1,245 SR
Queue Stats
36W - 33L
1,477 Elo+
Party 1
Ratatoskr
Ratatoskr
Hakunama
Ratatoskr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,479 Elo+
Party 1
Bellona
Bellona
Moonly0
Bellona
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 17L
1,710 Elo+
Party 2
Ymir
Ymir
Xomikon
Ymir
Level 28
God Stats
4W - 4L
1,771 SR
Queue Stats
145W - 126L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Beretta
Da Ji
20
9 / 5 / 25
13,678
1,243
23,135
14,008
6,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
11 / 6 / 17
12,900
1,173
20,575
17,904
17,001
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Freya
Puper2244
Freya
17
4 / 2 / 15
11,096
1,009
5,502
10,196
3,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
jeopody
Neith
20
17 / 0 / 15
14,807
1,346
23,437
7,398
3,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
3 / 1 / 27
11,914
1,083
13,262
11,212
3,900
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

249

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CptDumon
Skadi
16
0 / 8 / 8
10,119
920
5,381
20,503
7,663
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
17
3 / 10 / 8
11,837
1,076
15,039
19,079
7,075
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
Hakunama
Ratatoskr
16
7 / 13 / 4
12,015
1,092
13,606
25,750
10,047
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Moonly0
Bellona
16
2 / 7 / 8
10,407
946
7,636
14,071
9,357
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
Xomikon
Ymir
16
2 / 6 / 7
11,002
1,000
7,507
12,723
11,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
49
44
Kills
14
14
Deaths
44
99
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Beretta
Da Ji
9
5
25
4.3
L
Skadi
CptDumon
Skadi
0
8
8
0.5
L
Janus
3
10
8
0.7
W
11
6
17
3.25
L
Ratatoskr
Hakunama
Ratatoskr
7
13
4
0.69
L
Bellona
Moonly0
Bellona
2
7
8
0.86
W
Freya
Puper2244
Freya
4
2
15
5.75
L
Ymir
Xomikon
Ymir
2
6
7
0.92
W
Neith
jeopody
Neith
17
0
15
24.5
W
3
1
27
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,911
Damage
49,169
60,718
Taken
92,126
34,686
Mitigated
45,728
12,297
Healing
2,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Beretta
Da Ji
23,135
5,751
0
1,227
14,008
6,683
0
5,181
8,827
0
35,011
L
Skadi
CptDumon
Skadi
5,381
1,865
0
384
20,503
7,663
0
7,511
12,992
0
22,614
L
Janus
15,039
860
0
100
19,079
7,075
0
9,230
9,849
51,208
0
W
20,575
2,066
0
1,827
17,904
17,001
0
5,830
12,074
34,904
0
L
Ratatoskr
Hakunama
Ratatoskr
13,606
4,794
0
943
25,750
10,047
0
9,725
16,025
0
23,861
L
Bellona
Moonly0
Bellona
7,636
2,745
0
105
14,071
9,357
0
8,130
5,941
0
15,062
W
Freya
Puper2244
Freya
5,502
2,644
0
2,055
10,196
3,858
0
4,637
5,559
18,822
0
L
Ymir
Xomikon
Ymir
7,507
841
0
1,230
12,723
11,586
0
4,743
7,980
16,314
0
W
Neith
jeopody
Neith
23,437
17,349
0
3,615
7,398
3,244
0
3,182
4,216
0
51,396
W
13,262
1,296
0
3,573
11,212
3,900
0
3,716
7,496
32,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,395
Gold Earned
55,380
197
Minions Killed
169
9
Camps Cleared
5
1,054,361
Distance Traveled
851,704
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,678
1,243
26
2
1
211,176
0
L
Skadi
10,119
920
26
2
1
170,255
0
L
Janus
11,837
1,076
94
9
1
186,915
0
W
Ares
12,900
1,173
22
2
2
184,799
0
L
Ratatoskr
12,015
1,092
15
1
3
217,508
0
L
Bellona
10,407
946
16
1
0
150,833
0
W
Freya
11,096
1,009
27
2
1
228,649
1
L
Ymir
11,002
1,000
18
2
0
126,193
0
W
Neith
14,807
1,346
74
7
4
209,803
0
W
Sol
11,914
1,083
48
4
1
219,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role