Player Matchup

Jing Wei
Jing Wei
Masters
Astrày
Jing Wei
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Osiris
Osiris
Masters
Rapio
Osiris
Masters
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
152W - 94L
2,698 MMR
Solo
Yemoja
Yemoja
Diamond I
Sêrgy
Yemoja
Diamond I
Level 106
God Stats
1W - 2L
1,540 SR
Queue Stats
187W - 173L
2,497 MMR
Party 1
Thanatos
Thanatos
Masters
TheSanji
Thanatos
Masters
Level 79
God Stats
8W - 2L
1,500 SR
Queue Stats
184W - 150L
2,585 MMR
Party 1
Scylla
Scylla
Masters
theAlberkut
Scylla
Masters
Level 154
God Stats
30W - 34L
1,613 SR
Queue Stats
413W - 373L
2,711 MMR
Party 3
Team Averages
Masters
Masters
Average Tier
Level 131
1,531 SR
2,398 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 131
1,528 SR
1,918 MMR
Janus
Janus
Masters
GunTTeRR
Janus
Masters
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Masters
IsiIdur1
Chernobog
Masters
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Diamond II
ItsS8WannaDate
Raijin
Diamond II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Masters
OverpoweredUSB
Ne Zha
Masters
Level 160
God Stats
5W - 3L
1,500 SR
Queue Stats
347W - 298L
2,621 MMR
Party 2
Fenrir
Fenrir
Diamond I
RokuSparda94
Fenrir
Diamond I
Level 156
God Stats
3W - 3L
1,642 SR
Queue Stats
479W - 449L
2,468 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Astrày
Jing Wei
13
3 / 0 / 1
7,656
547
7,304
11,378
3,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Osiris
Rapio
Osiris
11
1 / 7 / 1
6,602
472
9,169
17,057
9,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
Sêrgy
Yemoja
10
2 / 4 / 5
6,869
491
3,028
9,868
5,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
TheSanji
Thanatos
10
1 / 7 / 4
6,329
452
5,078
12,163
4,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
12
2 / 5 / 3
6,588
471
4,404
7,779
2,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
SetAphroditePersephoneChang'eAo Kuang

VS

Bans
ApolloGuan YuAwilixCu ChulainnNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GunTTeRR
Janus
16
8 / 0 / 4
9,689
692
9,600
6,302
1,994
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
IsiIdur1
Chernobog
17
5 / 0 / 4
9,590
685
8,571
8,988
3,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
8 / 0 / 3
8,888
635
12,875
10,293
6,408
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 7 / 10
7,038
503
7,648
14,166
5,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
13
0 / 2 / 10
7,743
553
4,971
8,053
3,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
9
Kills
23
23
Deaths
9
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Astrày
Jing Wei
3
0
1
3.5
W
Janus
GunTTeRR
Janus
8
0
4
10
W
Chernobog
IsiIdur1
Chernobog
5
0
4
7
W
8
0
3
9.5
W
2
7
10
1
L
Osiris
Rapio
Osiris
1
7
1
0.21
W
Fenrir
0
2
10
2.5
L
Yemoja
Sêrgy
Yemoja
2
4
5
1.13
L
Thanatos
TheSanji
Thanatos
1
7
4
0.43
L
Scylla
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,983
Damage
43,665
58,245
Taken
47,802
24,285
Mitigated
20,218
22,289
Healing
23,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Astrày
Jing Wei
7,304
5,984
0
5,375
11,378
3,161
0
3,319
8,059
0
46,279
W
Janus
GunTTeRR
Janus
9,600
831
52
2,034
6,302
1,994
300
1,276
4,958
74,839
0
W
Chernobog
IsiIdur1
Chernobog
8,571
5,521
0
7,595
8,988
3,610
350
994
7,978
0
82,604
W
12,875
2,229
0
7,578
10,293
6,408
392
200
10,093
57,863
0
W
7,648
2,666
0
3,171
14,166
5,097
0
3,983
9,959
0
32,386
L
Osiris
Rapio
Osiris
9,169
3,456
0
5,850
17,057
9,545
0
9,229
7,828
0
38,073
W
Fenrir
4,971
1,533
0
2,871
8,053
3,109
192
743
7,250
0
54,075
L
Yemoja
Sêrgy
Yemoja
3,028
743
2,811
3,141
9,868
5,363
0
3,927
5,941
17,653
0
L
Thanatos
TheSanji
Thanatos
5,078
1,921
0
4,425
12,163
4,094
0
3,405
8,758
0
36,538
L
Scylla
4,404
686
0
687
7,779
2,122
0
2,595
5,184
39,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,044
Gold Earned
42,948
365
Minions Killed
540
0
Camps Cleared
0
1,300,080
Distance Traveled
1,418,063
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,656
547
111
8
0
291,990
5
W
Janus
9,689
692
145
10
0
330,799
5
W
Chernobog
9,590
685
150
11
0
280,315
4
W
Raijin
8,888
635
99
7
0
236,850
6
W
Ne Zha
7,038
503
48
3
0
242,265
3
L
Osiris
6,602
472
64
5
0
237,511
0
W
Fenrir
7,743
553
98
7
0
327,834
6
L
Yemoja
6,869
491
29
2
0
247,438
1
L
Thanatos
6,329
452
79
6
0
268,177
1
L
Scylla
6,588
471
82
6
0
254,964
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role