Player Matchup

Tiamat
Tiamat
Bujinatorul
Tiamat
Level 14
God Stats
3W - 4L
1,500 SR
Queue Stats
26W - 18L
1,443 Elo+
Party 1
Heimdallr
Heimdallr
Hasmanen
Heimdallr
Level 96
God Stats
1W - 1L
1,736 SR
Queue Stats
27W - 20L
1,447 Elo+
Party 1
Nike
Nike
vincevessalius
Nike
Level 13
God Stats
2W - 1L
1,857 SR
Queue Stats
87W - 99L
1,506 Elo+
Solo
Team Averages
Level 41
1,698 SR
1,465 Elo+

VS

Team Averages
Level 22
1,644 SR
1,405 Elo+
Ah Muzen Cab
Ah Muzen Cab
AlphaZulu88
Ah Muzen Cab
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
ReturnOfDeegbal1
Zhong Kui
Level 10
God Stats
1W - 0L
1,742 SR
Queue Stats
3W - 3L
1,284 Elo+
Solo
Ares
Ares
soupieee
Ares
Level 27
God Stats
3W - 2L
1,691 SR
Queue Stats
41W - 61L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
0 / 8 / 3
8,553
570
4,273
12,744
5,655
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Hasmanen
Heimdallr
12
3 / 5 / 2
9,463
631
12,873
16,133
6,002
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 3 / 2
9,257
617
7,445
18,357
10,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AlphaZulu88
Ah Muzen Cab
15
5 / 1 / 11
11,261
751
18,748
8,892
4,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
14
6 / 2 / 9
10,617
708
14,126
12,086
8,056
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
13
5 / 2 / 10
10,672
711
6,689
13,093
11,262
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
5
Kills
16
16
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AlphaZulu88
Ah Muzen Cab
5
1
11
10.5
L
Tiamat
0
8
3
0.19
L
Heimdallr
Hasmanen
Heimdallr
3
5
2
0.8
W
Zhong Kui
6
2
9
5.25
W
Ares
5
2
10
5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,591
Damage
39,563
47,234
Taken
34,071
21,962
Mitigated
23,457
12,156
Healing
8,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AlphaZulu88
Ah Muzen Cab
18,748
5,481
1,609
3,645
8,892
4,139
2,151
436
8,403
0
71,783
L
Tiamat
4,273
286
105
3,618
12,744
5,655
0
5,141
7,603
20,940
0
L
Heimdallr
Hasmanen
Heimdallr
12,873
6,272
0
5,267
16,133
6,002
0
6,643
9,490
0
51,510
W
Zhong Kui
14,126
1,685
0
3,709
12,086
8,056
758
2,430
9,406
32,289
0
W
Ares
6,689
409
0
0
13,093
11,262
196
1,491
11,452
26,597
0
L
7,445
1,000
0
3,166
18,357
10,305
0
9,103
9,254
0
25,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,273
Gold Earned
32,550
148
Minions Killed
182
0
Camps Cleared
0
780,196
Distance Traveled
997,828
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,261
751
104
7
0
347,991
2
L
Tiamat
8,553
570
27
2
0
244,385
0
L
Heimdallr
9,463
631
85
6
0
244,401
0
W
Zhong Kui
10,617
708
53
4
0
313,821
2
W
Ares
10,672
711
25
2
0
336,016
7
L
Nike
9,257
617
36
2
0
291,410
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role