Player Matchup

Rama
Rama
Cartersmom23
Rama
Level 28
God Stats
31W - 25L
1,646 SR
Queue Stats
173W - 160L
1,575 Elo+
Solo
Yemoja
Yemoja
CringerBinger
Yemoja
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,678 Elo+
Solo
Chronos
Chronos
PresidentXi
Chronos
Level 24
God Stats
2W - 1L
1,705 SR
Queue Stats
109W - 80L
1,603 Elo+
Solo
Mulan
Mulan
Sonbergson7
Mulan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 95L
1,439 Elo+
Solo
Ravana
Ravana
samurol543
Ravana
Level 15
God Stats
13W - 10L
1,469 SR
Queue Stats
124W - 105L
1,646 Elo+
Solo
Team Averages
Level 15
1,564 SR
1,588 Elo+

VS

Team Averages
Level 16
1,559 SR
1,587 Elo+
Guan Yu
Guan Yu
BadbunnyPrr
Guan Yu
Level 12
God Stats
6W - 4L
1,656 SR
Queue Stats
33W - 16L
1,773 Elo+
Solo
Heimdallr
Heimdallr
JDiaz69
Heimdallr
Level 26
God Stats
4W - 8L
1,523 SR
Queue Stats
377W - 401L
1,537 Elo+
Solo
Tiamat
Tiamat
LeRenarde
Tiamat
Level 27
God Stats
12W - 18L
1,616 SR
Queue Stats
37W - 34L
1,601 Elo+
Solo
Fenrir
Fenrir
StiffyNinjaQc
Fenrir
Level 8
God Stats
9W - 3L
1,500 SR
Queue Stats
66W - 37L
1,532 Elo+
Solo
Jormungandr
Jormungandr
TBC_Tanainas1
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 89L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 6
9,131
507
5,015
14,843
4,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 1 / 12
9,594
533
7,251
8,081
6,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
PresidentXi
Chronos
16
5 / 2 / 10
9,252
514
10,882
8,411
3,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 3 / 4
7,412
412
4,070
10,296
4,148
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ravana
samurol543
Ravana
16
10 / 4 / 8
9,878
549
10,859
11,763
5,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BadbunnyPrr
Guan Yu
14
3 / 1 / 1
8,826
490
5,660
8,290
10,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
JDiaz69
Heimdallr
16
3 / 6 / 3
9,464
526
7,976
14,367
7,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
LeRenarde
Tiamat
13
1 / 5 / 2
8,289
461
8,122
10,197
6,700
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 3 / 0
10,362
576
10,938
11,974
5,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
TBC_Tanainas1
Jormungandr
10
0 / 8 / 3
6,883
382
2,836
11,404
5,204
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
22
23
Kills
13
13
Deaths
23
40
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BadbunnyPrr
Guan Yu
3
1
1
3.5
W
4
3
6
2.33
W
4
1
12
10
L
Heimdallr
JDiaz69
Heimdallr
3
6
3
0.75
L
Tiamat
LeRenarde
Tiamat
1
5
2
0.4
W
Chronos
PresidentXi
Chronos
5
2
10
5
W
0
3
4
0.67
L
6
3
0
2
L
Jormungandr
TBC_Tanainas1
Jormungandr
0
8
3
0.19
W
Ravana
samurol543
Ravana
10
4
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,077
Damage
35,532
53,394
Taken
56,232
23,908
Mitigated
35,014
18,623
Healing
15,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BadbunnyPrr
Guan Yu
5,660
920
49
2,950
8,290
10,195
1,409
920
7,340
0
34,338
W
5,015
4,526
0
8,640
14,843
4,805
1,850
2,591
12,252
0
60,758
W
7,251
1,097
1,059
920
8,081
6,525
248
3,150
4,931
40,544
0
L
Heimdallr
JDiaz69
Heimdallr
7,976
3,116
0
3,902
14,367
7,026
1,500
5,035
9,226
0
61,005
L
Tiamat
LeRenarde
Tiamat
8,122
967
744
2,540
10,197
6,700
1,154
4,779
5,163
52,030
0
W
Chronos
PresidentXi
Chronos
10,882
1,457
0
2,837
8,411
3,042
0
3,057
5,354
49,889
0
W
4,070
724
0
2,061
10,296
4,148
0
0
10,296
0
32,051
L
10,938
3,345
0
4,446
11,974
5,889
0
1,022
10,938
0
69,456
L
Jormungandr
TBC_Tanainas1
Jormungandr
2,836
300
0
695
11,404
5,204
231
5,736
5,432
13,880
0
W
Ravana
samurol543
Ravana
10,859
2,804
0
3,106
11,763
5,388
0
2,160
9,603
0
53,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,267
Gold Earned
43,824
427
Minions Killed
370
0
Camps Cleared
0
1,670,271
Distance Traveled
1,513,288
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,826
490
66
4
0
268,200
0
W
Rama
9,131
507
126
7
0
318,625
10
W
Yemoja
9,594
533
53
3
0
329,714
1
L
Heimdallr
9,464
526
103
6
0
295,760
4
L
Tiamat
8,289
461
75
4
0
313,665
2
W
Chronos
9,252
514
87
5
0
405,311
9
W
Mulan
7,412
412
67
4
0
245,960
0
L
Fenrir
10,362
576
101
6
0
351,096
3
L
Jormungandr
6,883
382
25
1
0
284,567
4
W
Ravana
9,878
549
94
5
0
370,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role