Player Matchup

Merlin
Merlin
Platinum I
 
Merlin
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Arachne
Arachne
Platinum II
Leggiebomb88
Arachne
Platinum II
Level 160
God Stats
32W - 9L
1,998 SR
Queue Stats
302W - 283L
1,954 MMR
Solo
Skadi
Skadi
Diamond IV
PjMarz
Skadi
Diamond IV
Level 142
God Stats
5W - 4L
1,640 SR
Queue Stats
151W - 124L
1,920 MMR
Solo
Bacchus
Bacchus
Platinum II
nuvediego23
Bacchus
Platinum II
Level 122
God Stats
14W - 8L
1,508 SR
Queue Stats
270W - 245L
1,907 MMR
Solo
Ao Kuang
Ao Kuang
Platinum III
rlombs
Ao Kuang
Platinum III
Level 89
God Stats
6W - 2L
1,866 SR
Queue Stats
54W - 44L
1,912 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 134
1,702 SR
1,839 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,717 SR
1,924 MMR
Loki
Loki
Platinum IV
Alonxus
Loki
Platinum IV
Level 156
God Stats
51W - 47L
1,603 SR
Queue Stats
248W - 240L
1,925 MMR
Solo
Nox
Nox
Diamond V
Tigrito_Snow
Nox
Diamond V
Level 88
God Stats
6W - 16L
1,403 SR
Queue Stats
1,222W - 1,247L
1,894 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
Xeno Invisible
Sun Wukong
Platinum IV
Level 142
God Stats
9W - 5L
1,932 SR
Queue Stats
141W - 129L
1,896 MMR
Solo
Apollo
Apollo
Platinum V
f16damyx
Apollo
Platinum V
Level 143
God Stats
1W - 1L
1,820 SR
Queue Stats
65W - 44L
1,988 MMR
Solo
Sobek
Sobek
Platinum I
gyroxert
Sobek
Platinum I
Level 129
God Stats
18W - 19L
1,825 SR
Queue Stats
140W - 137L
1,919 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
2 / 3 / 5
11,143
619
10,885
10,018
3,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Leggiebomb88
Arachne
17
3 / 2 / 10
11,044
614
7,710
18,044
7,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Skadi
PjMarz
Skadi
19
9 / 0 / 1
12,686
705
14,345
6,374
3,114
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
nuvediego23
Bacchus
14
4 / 3 / 9
10,316
573
8,840
12,622
12,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
rlombs
Ao Kuang
17
8 / 4 / 5
11,611
645
16,163
22,718
9,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SetNemesisAphroditeScyllaDanzaburou

VS

Bans
Guan YuGebCu ChulainnYmirHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Alonxus
Loki
13
5 / 6 / 2
8,606
478
9,701
12,391
4,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 6 / 4
7,842
436
3,931
9,074
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Xeno Invisible
Sun Wukong
14
2 / 4 / 7
8,886
494
12,358
17,366
8,793
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
f16damyx
Apollo
16
3 / 3 / 3
9,903
550
8,386
13,930
7,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
gyroxert
Sobek
11
1 / 7 / 8
7,724
429
6,949
20,242
13,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
36
26
Kills
12
12
Deaths
26
30
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
3
5
1.5
L
Loki
Alonxus
Loki
5
6
2
1
W
Arachne
Leggiebomb88
Arachne
3
2
10
4
W
Skadi
PjMarz
Skadi
9
0
1
9.5
L
1
6
4
0.5
L
Sun Wukong
Xeno Invisible
Sun Wukong
2
4
7
1.38
L
Apollo
f16damyx
Apollo
3
3
3
1.5
L
Sobek
gyroxert
Sobek
1
7
8
0.71
W
Bacchus
nuvediego23
Bacchus
4
3
9
2.83
W
Ao Kuang
rlombs
Ao Kuang
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,943
Damage
41,325
69,776
Taken
73,003
36,942
Mitigated
37,053
32,656
Healing
19,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,885
945
0
2,271
10,018
3,812
2,395
2,525
7,493
80,124
0
L
Loki
Alonxus
Loki
9,701
2,634
0
2,421
12,391
4,199
0
6,040
6,231
0
45,946
W
Arachne
Leggiebomb88
Arachne
7,710
4,283
0
9,494
18,044
7,957
3,252
4,129
13,915
0
76,417
W
Skadi
PjMarz
Skadi
14,345
6,923
0
3,912
6,374
3,114
7,801
349
6,025
0
95,498
L
3,931
288
0
958
9,074
3,247
0
3,472
5,388
45,680
0
L
Sun Wukong
Xeno Invisible
Sun Wukong
12,358
1,171
0
6,694
17,366
8,793
0
12,453
4,773
0
51,038
L
Apollo
f16damyx
Apollo
8,386
6,459
0
4,545
13,930
7,305
409
2,347
11,579
0
76,916
L
Sobek
gyroxert
Sobek
6,949
952
0
5,351
20,242
13,509
130
10,813
9,144
17,813
0
W
Bacchus
nuvediego23
Bacchus
8,840
1,089
0
2,852
12,622
12,534
321
2,927
9,695
22,433
0
W
Ao Kuang
rlombs
Ao Kuang
16,163
3,877
0
14,127
22,718
9,525
2,365
3,192
19,526
65,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,800
Gold Earned
42,961
551
Minions Killed
447
0
Camps Cleared
0
1,780,795
Distance Traveled
1,554,985
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,143
619
133
7
0
332,862
4
L
Loki
8,606
478
86
5
0
323,232
2
W
Arachne
11,044
614
115
6
0
375,341
0
W
Skadi
12,686
705
183
10
0
360,203
3
L
Nox
7,842
436
108
6
0
280,747
0
L
Sun Wukong
8,886
494
91
5
0
323,091
3
L
Apollo
9,903
550
147
8
0
330,897
6
L
Sobek
7,724
429
15
1
0
297,018
0
W
Bacchus
10,316
573
17
1
0
380,709
5
W
Ao Kuang
11,611
645
103
6
0
331,680
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role