Player Matchup

Danzaburou
Danzaburou
Platinum V
Exsumi
Danzaburou
Platinum V
Level 149
God Stats
6W - 2L
1,662 SR
Queue Stats
92W - 72L
1,830 MMR
Party 1
Ymir
Ymir
Platinum V
Hauntling
Ymir
Platinum V
Level 127
God Stats
4W - 8L
1,509 SR
Queue Stats
71W - 54L
1,830 MMR
Party 1
Vulcan
Vulcan
Platinum V
Hevels King
Vulcan
Platinum V
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
568W - 560L
1,821 MMR
Solo
Nemesis
Nemesis
Platinum IV
THE ZOMB1E K1NG
Nemesis
Platinum IV
Level 148
God Stats
3W - 1L
1,899 SR
Queue Stats
468W - 464L
1,806 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
xMYS-_
Sun Wukong
Platinum IV
Level 154
God Stats
0W - 4L
1,227 SR
Queue Stats
191W - 190L
1,829 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,560 SR
1,823 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,856 SR
1,823 MMR
Nu Wa
Nu Wa
Platinum III
DymeBoyPio
Nu Wa
Platinum III
Level 142
God Stats
12W - 5L
1,843 SR
Queue Stats
479W - 487L
1,842 MMR
Solo
Mercury
Mercury
Platinum I
Ioooptime
Mercury
Platinum I
Level 114
God Stats
6W - 2L
2,029 SR
Queue Stats
352W - 330L
1,814 MMR
Solo
Achilles
Achilles
Platinum IV
Oli TN
Achilles
Platinum IV
Level 105
God Stats
3W - 3L
1,717 SR
Queue Stats
120W - 118L
1,827 MMR
Solo
Ares
Ares
Gold I
XxUKS-SaiyaNxX
Ares
Gold I
Level 156
God Stats
15W - 18L
1,952 SR
Queue Stats
549W - 522L
1,803 MMR
Solo
Anhur
Anhur
Gold I
śťūż
Anhur
Gold I
Level 159
God Stats
16W - 16L
1,738 SR
Queue Stats
187W - 169L
1,832 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Exsumi
Danzaburou
17
5 / 3 / 1
10,752
538
9,829
13,301
5,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
12
1 / 5 / 5
8,235
412
4,323
18,632
14,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
13
1 / 3 / 0
8,580
429
6,401
8,048
2,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 4 / 3
9,528
476
8,639
15,806
8,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
xMYS-_
Sun Wukong
17
1 / 5 / 0
10,519
526
8,196
19,047
11,990
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
SetTsukuyomiScyllaCthulhuCu Chulainn

VS

Bans
ApolloJanusGuan YuKukulkanYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
6 / 2 / 10
10,967
548
21,603
8,007
3,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Ioooptime
Mercury
17
4 / 1 / 4
10,406
520
6,437
11,831
5,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Oli TN
Achilles
19
6 / 1 / 3
11,725
586
12,023
15,731
11,959
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 4 / 9
9,366
468
8,060
13,725
10,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anhur
śťūż
Anhur
18
2 / 1 / 5
11,013
551
8,618
13,422
6,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
9
Kills
20
20
Deaths
9
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
6
2
10
5.5
L
Danzaburou
Exsumi
Danzaburou
5
3
1
1.83
L
Ymir
1
5
5
0.7
L
Vulcan
1
3
0
0.33
W
Mercury
Ioooptime
Mercury
4
1
4
6
W
Achilles
Oli TN
Achilles
6
1
3
7.5
L
1
4
3
0.63
W
2
4
9
1.63
L
Sun Wukong
xMYS-_
Sun Wukong
1
5
0
0.2
W
Anhur
śťūż
Anhur
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,388
Damage
56,741
74,834
Taken
62,716
43,622
Mitigated
37,439
16,351
Healing
16,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
21,603
4,221
0
916
8,007
3,226
676
3,343
4,578
82,152
0
L
Danzaburou
Exsumi
Danzaburou
9,829
4,204
0
5,163
13,301
5,698
0
4,312
8,989
0
77,513
L
Ymir
4,323
998
0
1,858
18,632
14,503
0
8,379
10,253
16,562
0
L
Vulcan
6,401
2,596
0
782
8,048
2,675
0
6,272
1,776
60,831
0
W
Mercury
Ioooptime
Mercury
6,437
1,979
0
720
11,831
5,813
0
594
11,209
0
78,429
W
Achilles
Oli TN
Achilles
12,023
3,356
0
4,771
15,731
11,959
0
368
15,363
825
83,326
L
8,639
3,578
0
1,869
15,806
8,756
0
4,883
10,923
0
77,282
W
8,060
310
0
1,382
13,725
10,398
0
4,913
8,670
23,170
0
L
Sun Wukong
xMYS-_
Sun Wukong
8,196
1,871
0
6,679
19,047
11,990
0
6,106
12,744
0
75,539
W
Anhur
śťūż
Anhur
8,618
3,552
0
9,050
13,422
6,043
0
1,248
12,172
0
94,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,614
Gold Earned
53,477
555
Minions Killed
606
0
Camps Cleared
0
1,754,972
Distance Traveled
1,976,617
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,967
548
134
7
0
369,790
7
L
Danzaburou
10,752
538
139
7
0
340,352
4
L
Ymir
8,235
412
10
1
0
317,969
6
L
Vulcan
8,580
429
123
6
0
322,171
4
W
Mercury
10,406
520
133
7
0
474,451
6
W
Achilles
11,725
586
174
9
0
425,799
3
L
Nemesis
9,528
476
125
6
0
399,068
2
W
Ares
9,366
468
26
1
0
371,945
6
L
Sun Wukong
10,519
526
158
8
0
375,412
0
W
Anhur
11,013
551
139
7
0
334,632
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role