Player Matchup

Tsukuyomi
Tsukuyomi
Bestior
Tsukuyomi
Level 25
God Stats
2W - 0L
1,733 SR
Queue Stats
41W - 38L
1,403 Elo+
Party 1
Fenrir
Fenrir
Zamimaru
Fenrir
Level 10
God Stats
4W - 2L
1,603 SR
Queue Stats
12W - 10L
1,445 Elo+
Party 1
Hou Yi
Hou Yi
denisfraer
Hou Yi
Level 29
God Stats
2W - 0L
1,711 SR
Queue Stats
10W - 5L
1,559 Elo+
Party 3
Anubis
Anubis
megaxmentron
Anubis
Level 23
God Stats
3W - 0L
1,805 SR
Queue Stats
36W - 31L
1,516 Elo+
Party 1
He Bo
He Bo
mrQboss
He Bo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,559 Elo+
Party 3
Team Averages
Level 21
1,670 SR
1,496 Elo+

VS

Team Averages
Level 18
1,296 SR
1,256 Elo+
Thor
Thor
 
Thor
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Askpt
Hercules
Level 22
God Stats
14W - 30L
1,322 SR
Queue Stats
44W - 86L
1,253 Elo+
Party 2
Nu Wa
Nu Wa
EZROLExD
Nu Wa
Level 17
God Stats
2W - 7L
1,310 SR
Queue Stats
17W - 32L
1,300 Elo+
Party 2
Sobek
Sobek
Eddiiee23
Sobek
Level 10
God Stats
3W - 7L
1,219 SR
Queue Stats
70W - 121L
1,137 Elo+
Party 2
Danzaburou
Danzaburou
ssilva2994
Danzaburou
Level 14
God Stats
4W - 12L
1,126 SR
Queue Stats
74W - 121L
1,088 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bestior
Tsukuyomi
16
8 / 5 / 7
10,040
558
10,741
16,522
5,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
Zamimaru
Fenrir
15
4 / 3 / 7
9,780
543
8,968
9,532
7,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hou Yi
denisfraer
Hou Yi
16
4 / 1 / 1
9,607
534
10,032
14,208
5,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
17
12 / 3 / 5
11,208
623
13,603
9,940
4,320
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
mrQboss
He Bo
13
1 / 4 / 2
7,614
423
5,346
7,218
2,439
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
2 / 11 / 1
7,722
429
5,995
17,173
5,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
Askpt
Hercules
13
0 / 6 / 6
7,736
430
2,529
12,730
10,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nu Wa
EZROLExD
Nu Wa
15
9 / 8 / 3
10,092
561
12,254
12,676
3,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Eddiiee23
Sobek
11
0 / 3 / 8
7,370
409
2,290
12,456
8,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
ssilva2994
Danzaburou
13
3 / 2 / 5
8,090
449
6,948
8,877
3,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
37
29
Kills
14
16
Deaths
30
22
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
11
1
0.23
L
Hercules
Askpt
Hercules
0
6
6
0.5
W
Tsukuyomi
Bestior
Tsukuyomi
8
5
7
2.3
L
Nu Wa
EZROLExD
Nu Wa
9
8
3
1.31
L
Sobek
Eddiiee23
Sobek
0
3
8
1.33
W
Fenrir
Zamimaru
Fenrir
4
3
7
2.5
W
Hou Yi
denisfraer
Hou Yi
4
1
1
4.5
W
Anubis
12
3
5
4.83
W
He Bo
mrQboss
He Bo
1
4
2
0.5
L
Danzaburou
ssilva2994
Danzaburou
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,690
Damage
30,016
57,420
Taken
63,912
25,360
Mitigated
30,088
23,730
Healing
13,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,995
2,449
0
3,814
17,173
5,217
0
2,829
14,344
0
45,097
L
Hercules
Askpt
Hercules
2,529
620
0
2,242
12,730
10,060
608
2,363
10,367
0
25,847
W
Tsukuyomi
Bestior
Tsukuyomi
10,741
3,486
0
6,889
16,522
5,926
883
3,671
12,726
0
64,136
L
Nu Wa
EZROLExD
Nu Wa
12,254
2,781
0
1,072
12,676
3,231
64
6,895
5,781
50,076
0
L
Sobek
Eddiiee23
Sobek
2,290
323
0
2,709
12,456
8,181
44
4,396
8,060
11,560
0
W
Fenrir
Zamimaru
Fenrir
8,968
2,187
0
520
9,532
7,434
1,145
2,516
6,891
0
36,643
W
Hou Yi
denisfraer
Hou Yi
10,032
4,654
0
9,232
14,208
5,241
496
2,819
11,389
0
73,957
W
Anubis
13,603
698
880
5,144
9,940
4,320
3,052
3,997
5,943
63,800
0
W
He Bo
mrQboss
He Bo
5,346
437
0
1,065
7,218
2,439
0
1,541
5,677
33,860
0
L
Danzaburou
ssilva2994
Danzaburou
6,948
2,873
0
3,643
8,877
3,399
472
2,466
6,411
0
40,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,249
Gold Earned
41,010
507
Minions Killed
320
0
Camps Cleared
0
1,561,032
Distance Traveled
1,481,544
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,722
429
77
4
0
292,917
2
L
Hercules
7,736
430
67
4
0
304,872
3
W
Tsukuyomi
10,040
558
109
6
0
325,220
1
L
Nu Wa
10,092
561
74
4
0
257,719
3
L
Sobek
7,370
409
22
1
0
355,120
4
W
Fenrir
9,780
543
89
5
0
369,543
3
W
Hou Yi
9,607
534
128
7
0
280,381
0
W
Anubis
11,208
623
135
8
0
303,413
2
W
He Bo
7,614
423
46
3
0
282,475
1
L
Danzaburou
8,090
449
80
4
0
270,916
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role