Player Matchup

Thor
Thor
Ablond
Thor
Level 20
God Stats
3W - 3L
1,777 SR
Queue Stats
48W - 59L
1,447 Elo+
Solo
Cthulhu
Cthulhu
Druss2021
Cthulhu
Level 19
God Stats
1W - 2L
1,558 SR
Queue Stats
93W - 97L
1,377 Elo+
Solo
The Morrigan
The Morrigan
Hokoda
The Morrigan
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
90W - 100L
1,500 Elo+
Solo
Fenrir
Fenrir
KoulTateYami
Fenrir
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Пукси
Heimdallr
Level 4
God Stats
1W - 5L
1,062 SR
Queue Stats
64W - 80L
1,057 Elo+
Party 2
Team Averages
Level 16
1,480 SR
1,376 Elo+

VS

Team Averages
Level 17
1,526 SR
1,381 Elo+
Nemesis
Nemesis
Aless06
Nemesis
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 44L
1,243 Elo+
Solo
Bellona
Bellona
Scampppp
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,567 Elo+
Party 1
Neith
Neith
Triptokot
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,346 Elo+
Party 1
Janus
Janus
boardingpas
Janus
Level 24
God Stats
14W - 4L
1,500 SR
Queue Stats
498W - 554L
1,337 Elo+
Solo
Izanami
Izanami
karenmom
Izanami
Level 26
God Stats
47W - 36L
1,629 SR
Queue Stats
143W - 142L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Ablond
Thor
13
2 / 4 / 2
8,424
936
3,139
6,857
2,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Druss2021
Cthulhu
15
1 / 11 / 1
9,004
1,000
11,819
26,510
24,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

The Morrigan
Hokoda
The Morrigan
14
0 / 13 / 5
8,283
920
6,642
15,257
5,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
15
2 / 9 / 3
8,995
999
7,378
16,989
7,389
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
Пукси
Heimdallr
14
2 / 9 / 3
9,091
1,010
10,635
14,876
5,051
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aless06
Nemesis
18
8 / 3 / 23
11,127
1,236
14,541
10,967
4,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Scampppp
Bellona
18
12 / 2 / 18
11,595
1,288
15,787
11,141
9,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Triptokot
Neith
18
5 / 0 / 25
10,917
1,213
10,545
6,997
2,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 1 / 22
9,729
1,081
10,167
3,755
1,410
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
karenmom
Izanami
18
18 / 1 / 12
12,834
1,426
23,702
11,160
4,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
146
7
Kills
46
46
Deaths
7
14
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Thor
Ablond
Thor
2
4
2
0.75
W
Nemesis
Aless06
Nemesis
8
3
23
6.5
L
Cthulhu
Druss2021
Cthulhu
1
11
1
0.14
L
The Morrigan
Hokoda
The Morrigan
0
13
5
0.19
L
Fenrir
2
9
3
0.39
W
Bellona
Scampppp
Bellona
12
2
18
10.5
W
Neith
Triptokot
Neith
5
0
25
17.5
W
3
1
22
14
W
Izanami
karenmom
Izanami
18
1
12
24
L
Heimdallr
Пукси
Heimdallr
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,613
Damage
74,742
80,489
Taken
44,020
44,766
Mitigated
22,819
2,798
Healing
8,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Ablond
Thor
3,139
865
0
759
6,857
2,621
0
607
6,200
0
8,648
W
Nemesis
Aless06
Nemesis
14,541
7,247
255
2,451
10,967
4,756
0
3,887
6,930
0
27,531
L
Cthulhu
Druss2021
Cthulhu
11,819
1,506
0
1,370
26,510
24,375
0
5,163
21,222
39,196
0
L
The Morrigan
Hokoda
The Morrigan
6,642
1,231
0
0
15,257
5,330
0
1,447
13,652
19,155
567
L
Fenrir
7,378
2,315
0
669
16,989
7,389
0
2,204
14,585
0
13,438
W
Bellona
Scampppp
Bellona
15,787
5,238
0
1,200
11,141
9,333
0
4,301
6,665
251
22,041
W
Neith
Triptokot
Neith
10,545
5,803
0
3,699
6,997
2,726
0
3,948
2,899
0
30,567
W
10,167
1,292
0
67
3,755
1,410
0
2,111
1,544
21,710
0
W
Izanami
karenmom
Izanami
23,702
17,982
0
1,182
11,160
4,594
0
2,997
8,088
0
52,475
L
Heimdallr
Пукси
Heimdallr
10,635
7,111
0
0
14,876
5,051
0
912
13,889
0
18,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,797
Gold Earned
56,202
130
Minions Killed
183
4
Camps Cleared
10
654,452
Distance Traveled
955,996
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,424
936
11
1
1
96,852
0
W
Nemesis
11,127
1,236
25
3
2
215,129
0
L
Cthulhu
9,004
1,000
50
6
0
153,497
1
L
The Morrigan
8,283
920
41
5
1
138,312
0
L
Fenrir
8,995
999
11
1
0
152,704
1
W
Bellona
11,595
1,288
7
1
0
178,952
1
W
Neith
10,917
1,213
53
6
0
173,473
0
W
Janus
9,729
1,081
30
3
2
153,809
2
W
Izanami
12,834
1,426
68
8
6
234,633
2
L
Heimdallr
9,091
1,010
17
2
2
113,087
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role