Player Matchup

Pele
Pele
Mau07
Pele
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
RadBrett
Sol
Level 63
God Stats
4W - 6L
1,445 SR
Queue Stats
571W - 554L
1,536 Elo+
Solo
Nu Wa
Nu Wa
That0therKid
Nu Wa
Level 105
God Stats
1W - 1L
1,715 SR
Queue Stats
50W - 58L
1,635 Elo+
Party 2
Jormungandr
Jormungandr
Thezelor
Jormungandr
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Zombitis
Chiron
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 97L
1,617 Elo+
Party 2
Team Averages
Level 110
1,532 SR
1,558 Elo+

VS

Team Averages
Level 128
1,427 SR
1,538 Elo+
Ares
Ares
BoopyBunny
Ares
Level 147
God Stats
1W - 0L
1,572 SR
Queue Stats
52W - 39L
1,570 Elo+
Solo
Jing Wei
Jing Wei
Lurchtheman
Jing Wei
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
MattyG904
Cthulhu
Level 137
God Stats
4W - 0L
1,500 SR
Queue Stats
181W - 192L
1,567 Elo+
Solo
Bakasura
Bakasura
Xingchiu
Bakasura
Level 60
God Stats
2W - 2L
1,374 SR
Queue Stats
170W - 188L
1,560 Elo+
Solo
Chronos
Chronos
kimmycolwell
Chronos
Level 158
God Stats
2W - 5L
1,189 SR
Queue Stats
146W - 153L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Mau07
Pele
17
4 / 4 / 8
11,481
765
14,806
24,255
17,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

20
12 / 5 / 10
12,560
837
26,027
19,096
10,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
4 / 4 / 13
11,172
745
22,682
10,387
6,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Thezelor
Jormungandr
17
1 / 4 / 18
10,707
714
12,299
18,167
25,624
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
Zombitis
Chiron
17
3 / 4 / 16
10,502
700
18,338
14,564
7,368
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 6
10,876
725
15,775
24,716
27,194
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
Lurchtheman
Jing Wei
17
4 / 8 / 3
10,709
714
11,850
17,500
8,449
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
MattyG904
Cthulhu
19
1 / 3 / 12
11,761
784
14,227
28,222
27,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bakasura
Xingchiu
Bakasura
20
7 / 4 / 5
13,146
876
8,944
19,486
12,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chronos
kimmycolwell
Chronos
19
3 / 5 / 8
11,559
771
19,645
19,360
9,163
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
54
24
Kills
20
21
Deaths
24
65
Assists
34
Player
Kills
Deaths
Assists
KDA
W
5
4
6
2
W
Jing Wei
Lurchtheman
Jing Wei
4
8
3
0.69
W
Cthulhu
MattyG904
Cthulhu
1
3
12
2.33
L
Pele
Mau07
Pele
4
4
8
2
L
12
5
10
3.4
L
4
4
13
2.63
L
Jormungandr
Thezelor
Jormungandr
1
4
18
2.5
W
Bakasura
Xingchiu
Bakasura
7
4
5
2.38
L
Chiron
Zombitis
Chiron
3
4
16
2.75
W
Chronos
kimmycolwell
Chronos
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,152
Damage
70,441
86,469
Taken
109,284
66,490
Mitigated
85,402
37,886
Healing
40,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,775
1,306
4,033
3,459
24,716
27,194
398
14,059
10,657
19,089
0
W
Jing Wei
Lurchtheman
Jing Wei
11,850
9,595
1,314
2,124
17,500
8,449
1,860
10,046
7,454
0
31,125
W
Cthulhu
MattyG904
Cthulhu
14,227
358
3,811
10,951
28,222
27,869
0
15,712
12,510
40,112
0
L
Pele
Mau07
Pele
14,806
2,485
692
9,247
24,255
17,374
617
10,793
13,002
0
27,891
L
26,027
9,450
399
8,203
19,096
10,107
2,682
11,500
7,221
48,142
0
L
22,682
7,003
2,356
1,240
10,387
6,017
772
7,770
2,617
45,011
0
L
Jormungandr
Thezelor
Jormungandr
12,299
1,519
2,400
1,884
18,167
25,624
296
11,191
6,714
24,291
0
W
Bakasura
Xingchiu
Bakasura
8,944
5,168
3,760
5,444
19,486
12,727
1,951
9,140
10,346
0
20,485
L
Chiron
Zombitis
Chiron
18,338
10,389
5,423
6,042
14,564
7,368
1,855
8,393
6,116
0
32,444
W
Chronos
kimmycolwell
Chronos
19,645
4,851
1,983
3,724
19,360
9,163
2,374
12,051
7,309
49,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,422
Gold Earned
58,051
159
Minions Killed
180
0
Camps Cleared
0
1,234,925
Distance Traveled
1,324,530
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,876
725
3
0
0
288,765
3
W
Jing Wei
10,709
714
40
3
0
243,814
0
W
Cthulhu
11,761
784
48
3
0
280,505
1
L
Pele
11,481
765
17
1
0
285,260
1
L
Sol
12,560
837
59
4
0
212,292
3
L
Nu Wa
11,172
745
41
3
0
244,092
0
L
Jormungandr
10,707
714
12
1
0
246,836
1
W
Bakasura
13,146
876
35
2
0
252,501
1
L
Chiron
10,502
700
30
2
0
246,445
2
W
Chronos
11,559
771
54
4
0
258,945
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role