Player Matchup

Ah Puch
Ah Puch
Charze
Ah Puch
Level 20
God Stats
2W - 2L
1,537 SR
Queue Stats
14W - 12L
1,472 Elo+
Solo
Bellona
Bellona
Gabrieluz789
Bellona
Level 20
God Stats
1W - 0L
1,557 SR
Queue Stats
8W - 14L
1,381 Elo+
Solo
Bacchus
Bacchus
TxCC
Bacchus
Level 28
God Stats
8W - 5L
1,519 SR
Queue Stats
44W - 45L
1,371 Elo+
Solo
Jing Wei
Jing Wei
infriktcg
Jing Wei
Level 26
God Stats
10W - 15L
1,362 SR
Queue Stats
61W - 85L
1,373 Elo+
Solo
Kukulkan
Kukulkan
srakins
Kukulkan
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 23
1,495 SR
1,419 Elo+

VS

Team Averages
Level 26
1,436 SR
1,436 Elo+
Pele
Pele
ABloodyFoxy
Pele
Level 30
God Stats
5W - 7L
1,524 SR
Queue Stats
212W - 249L
1,446 Elo+
Party 1
The Morrigan
The Morrigan
FlacoAraiza
The Morrigan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,587 Elo+
Solo
Tiamat
Tiamat
FrostLightning
Tiamat
Level 25
God Stats
8W - 9L
1,370 SR
Queue Stats
119W - 156L
1,391 Elo+
Party 1
Danzaburou
Danzaburou
xaviervicent
Danzaburou
Level 29
God Stats
157W - 340L
1,285 SR
Queue Stats
224W - 494L
1,257 Elo+
Solo
King Arthur
King Arthur
不允许丶决不允许
King Arthur
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Charze
Ah Puch
16
5 / 1 / 8
10,227
1,136
15,512
5,472
2,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Gabrieluz789
Bellona
15
3 / 2 / 7
9,149
1,017
7,602
10,836
9,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
TxCC
Bacchus
15
1 / 2 / 6
9,309
1,034
6,927
9,970
11,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
infriktcg
Jing Wei
15
5 / 1 / 6
9,379
1,042
7,821
6,771
2,859
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
srakins
Kukulkan
13
0 / 1 / 2
7,614
846
209
2,337
875
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

291

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 2
8,248
916
3,000
5,475
1,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Morrigan
FlacoAraiza
The Morrigan
13
1 / 4 / 2
8,136
904
8,039
5,865
2,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 1 / 3
7,864
874
3,255
5,137
2,354
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
xaviervicent
Danzaburou
15
1 / 7 / 4
8,865
985
5,785
13,698
5,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 1 / 3
9,591
1,066
12,091
12,444
11,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
14
Kills
7
7
Deaths
14
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
1
2
3
W
Ah Puch
Charze
Ah Puch
5
1
8
9
L
The Morrigan
FlacoAraiza
The Morrigan
1
4
2
0.5
L
0
1
3
1.5
W
Bellona
Gabrieluz789
Bellona
3
2
7
3.25
W
Bacchus
TxCC
Bacchus
1
2
6
2
W
Jing Wei
infriktcg
Jing Wei
5
1
6
8
W
Kukulkan
srakins
Kukulkan
0
1
2
1
L
Danzaburou
xaviervicent
Danzaburou
1
7
4
0.43
L
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,071
Damage
32,170
35,386
Taken
42,619
25,949
Mitigated
23,540
3,827
Healing
2,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,000
379
0
505
5,475
1,870
0
3,231
2,194
0
11,259
W
Ah Puch
Charze
Ah Puch
15,512
655
0
825
5,472
2,178
0
2,026
3,331
44,952
0
L
The Morrigan
FlacoAraiza
The Morrigan
8,039
1,753
0
570
5,865
2,191
0
3,713
2,098
12,242
1,070
L
3,255
608
0
806
5,137
2,354
0
2,626
2,436
15,497
0
W
Bellona
Gabrieluz789
Bellona
7,602
1,487
0
425
10,836
9,007
0
3,626
6,796
0
19,333
W
Bacchus
TxCC
Bacchus
6,927
884
0
943
9,970
11,030
0
3,800
5,529
14,206
0
W
Jing Wei
infriktcg
Jing Wei
7,821
4,804
943
691
6,771
2,859
0
2,218
4,392
0
22,505
W
Kukulkan
srakins
Kukulkan
209
83
0
0
2,337
875
0
568
1,769
4,380
0
L
Danzaburou
xaviervicent
Danzaburou
5,785
2,511
0
515
13,698
5,465
0
6,916
6,707
0
11,435
L
12,091
270
0
388
12,444
11,660
0
6,162
6,136
10,810
28,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,678
Gold Earned
42,704
163
Minions Killed
147
3
Camps Cleared
3
736,731
Distance Traveled
665,277
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,248
916
15
2
0
103,910
0
W
Ah Puch
10,227
1,136
81
9
0
174,627
0
L
The Morrigan
8,136
904
17
2
0
120,669
0
L
Tiamat
7,864
874
39
4
2
111,890
0
W
Bellona
9,149
1,017
23
3
1
171,414
1
W
Bacchus
9,309
1,034
15
2
1
153,626
0
W
Jing Wei
9,379
1,042
39
4
0
163,710
0
W
Kukulkan
7,614
846
5
1
1
73,354
2
L
Danzaburou
8,865
985
13
1
1
142,481
0
L
King Arthur
9,591
1,066
63
7
0
186,327
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role