Player Matchup

Erlang Shen
Erlang Shen
About_30_Archers
Erlang Shen
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 11L
1,719 Elo+
Party 2
Ravana
Ravana
AnusJuice69
Ravana
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,666 Elo+
Party 2
Artemis
Artemis
Herr_RaufRagend1
Artemis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,680 Elo+
Party 1
Janus
Janus
SirBoom96
Janus
Level 18
God Stats
12W - 16L
1,552 SR
Queue Stats
68W - 62L
1,536 Elo+
Party 1
Cthulhu
Cthulhu
xOXDMbroXOx
Cthulhu
Level 56
God Stats
10W - 4L
1,606 SR
Queue Stats
21W - 12L
1,666 Elo+
Party 2
Team Averages
Level 29
1,532 SR
1,653 Elo+

VS

Team Averages
Level 18
1,551 SR
1,529 Elo+
Anubis
Anubis
B4n4n4dud352
Anubis
Level 26
God Stats
8W - 5L
1,689 SR
Queue Stats
86W - 65L
1,610 Elo+
Solo
Cerberus
Cerberus
CanoO21
Cerberus
Level 24
God Stats
6W - 5L
1,693 SR
Queue Stats
40W - 48L
1,426 Elo+
Party 3
Loki
Loki
Ghost12114
Loki
Level 19
God Stats
21W - 20L
1,596 SR
Queue Stats
54W - 45L
1,563 Elo+
Solo
Bakasura
Bakasura
Munkegott
Bakasura
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,687 Elo+
Solo
Kukulkan
Kukulkan
Raulie20
Kukulkan
Level 16
God Stats
0W - 2L
1,278 SR
Queue Stats
33W - 39L
1,359 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
About_30_Archers
Erlang Shen
11
5 / 0 / 0
6,565
657
3,769
3,397
1,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ravana
12
2 / 0 / 1
6,170
617
2,750
3,231
939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
3 / 1 / 3
5,570
557
5,264
3,906
936
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
SirBoom96
Janus
10
1 / 1 / 3
5,644
564
1,417
2,745
626
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
xOXDMbroXOx
Cthulhu
9
3 / 1 / 2
5,668
567
2,957
5,603
2,690
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
1 / 1 / 0
5,491
549
1,832
3,432
1,504
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
CanoO21
Cerberus
8
2 / 1 / 0
5,076
508
3,342
6,073
2,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 3 / 1
5,227
523
2,375
5,718
1,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
Munkegott
Bakasura
6
0 / 4 / 0
4,246
425
769
5,272
1,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Kukulkan
Raulie20
Kukulkan
6
0 / 5 / 1
4,171
417
1,152
4,387
963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
14
Kills
3
3
Deaths
14
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
About_30_Archers
Erlang Shen
5
0
0
5
W
Ravana
2
0
1
2.5
L
Anubis
1
1
0
1
L
Cerberus
CanoO21
Cerberus
2
1
0
2
L
0
3
1
0.17
W
3
1
3
4.5
L
Bakasura
Munkegott
Bakasura
0
4
0
0
L
Kukulkan
Raulie20
Kukulkan
0
5
1
0.1
W
Janus
SirBoom96
Janus
1
1
3
2.5
W
Cthulhu
xOXDMbroXOx
Cthulhu
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,157
Damage
9,470
18,882
Taken
24,882
6,484
Mitigated
8,030
7,241
Healing
4,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
About_30_Archers
Erlang Shen
3,769
2,051
0
2,219
3,397
1,293
221
860
2,462
0
29,440
W
Ravana
2,750
888
0
1,594
3,231
939
0
1,258
1,973
0
31,160
L
Anubis
1,832
329
0
1,477
3,432
1,504
0
1,043
2,389
30,946
0
L
Cerberus
CanoO21
Cerberus
3,342
0
0
1,695
6,073
2,551
0
1,637
4,436
19,113
0
L
2,375
425
0
490
5,718
1,554
0
392
5,326
0
32,725
W
5,264
1,771
0
1,631
3,906
936
120
1,932
1,974
0
22,660
L
Bakasura
Munkegott
Bakasura
769
587
0
501
5,272
1,458
144
280
4,992
0
7,381
L
Kukulkan
Raulie20
Kukulkan
1,152
309
0
0
4,387
963
0
1,022
3,365
9,875
0
W
Janus
SirBoom96
Janus
1,417
51
0
668
2,745
626
0
267
2,478
31,339
0
W
Cthulhu
xOXDMbroXOx
Cthulhu
2,957
173
0
1,129
5,603
2,690
0
2,009
3,594
18,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,617
Gold Earned
24,211
281
Minions Killed
221
0
Camps Cleared
0
921,989
Distance Traveled
912,519
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,565
657
60
6
0
178,792
0
W
Ravana
6,170
617
77
8
0
211,941
0
L
Anubis
5,491
549
68
7
0
147,121
3
L
Cerberus
5,076
508
41
4
0
202,862
0
L
Loki
5,227
523
68
7
0
199,450
0
W
Artemis
5,570
557
41
4
0
161,620
0
L
Bakasura
4,246
425
25
3
0
197,002
2
L
Kukulkan
4,171
417
19
2
0
166,084
0
W
Janus
5,644
564
66
7
0
180,624
0
W
Cthulhu
5,668
567
37
4
0
189,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role