Player Matchup

Da Ji
Da Ji
Azr0g
Da Ji
Level 26
God Stats
7W - 16L
1,370 SR
Queue Stats
71W - 87L
1,261 Elo+
Solo
Neith
Neith
Kamd1n
Neith
Level 25
God Stats
3W - 5L
1,416 SR
Queue Stats
59W - 70L
1,381 Elo+
Solo
Kukulkan
Kukulkan
TankAbuser
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Tomydzerii
Ymir
Level 12
God Stats
2W - 4L
1,382 SR
Queue Stats
14W - 26L
1,257 Elo+
Solo
Nemesis
Nemesis
brescanu
Nemesis
Level 20
God Stats
1W - 1L
1,691 SR
Queue Stats
18W - 13L
1,273 Elo+
Solo
Team Averages
Level 17
1,472 SR
1,335 Elo+

VS

Team Averages
Level 18
1,499 SR
1,403 Elo+
Loki
Loki
Blacker62
Loki
Level 29
God Stats
11W - 5L
1,612 SR
Queue Stats
26W - 36L
1,364 Elo+
Solo
Danzaburou
Danzaburou
TyGarin1488
Danzaburou
Level 18
God Stats
1W - 3L
1,159 SR
Queue Stats
80W - 94L
1,317 Elo+
Party 1
Artemis
Artemis
jeikobking
Artemis
Level 18
God Stats
5W - 3L
1,723 SR
Queue Stats
80W - 91L
1,332 Elo+
Party 1
Bellona
Bellona
molwene
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
temnest
Cerberus
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Azr0g
Da Ji
10
3 / 4 / 1
6,199
564
4,071
10,212
4,293
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Kamd1n
Neith
1
0 / 0 / 0
3,594
327
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Kukulkan
TankAbuser
Kukulkan
9
1 / 5 / 2
5,143
468
6,479
6,195
1,840
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 5 / 1
5,099
464
2,560
9,581
4,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
brescanu
Nemesis
8
1 / 2 / 1
5,329
484
2,182
4,912
2,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
0 / 2 / 3
6,025
548
1,319
4,914
1,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
TyGarin1488
Danzaburou
12
5 / 1 / 4
7,111
646
6,607
6,487
2,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
jeikobking
Artemis
9
3 / 3 / 4
5,821
529
4,556
5,269
1,779
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
molwene
Bellona
9
3 / 1 / 2
5,815
529
2,296
5,550
3,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
temnest
Cerberus
9
4 / 0 / 6
6,483
589
4,437
6,011
3,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
6
Kills
15
16
Deaths
7
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Azr0g
Da Ji
3
4
1
0.88
W
Loki
0
2
3
0.75
L
Neith
Kamd1n
Neith
0
0
0
0
L
Kukulkan
TankAbuser
Kukulkan
1
5
2
0.4
L
1
5
1
0.3
W
Danzaburou
TyGarin1488
Danzaburou
5
1
4
7
L
Nemesis
brescanu
Nemesis
1
2
1
0.75
W
Artemis
jeikobking
Artemis
3
3
4
1.67
W
Bellona
molwene
Bellona
3
1
2
4
W
Cerberus
temnest
Cerberus
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,292
Damage
19,215
30,900
Taken
28,231
13,743
Mitigated
12,939
4,815
Healing
8,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Azr0g
Da Ji
4,071
612
0
2,885
10,212
4,293
0
541
9,521
0
32,194
W
Loki
1,319
272
0
1,076
4,914
1,422
695
1,463
3,451
0
28,061
L
Neith
Kamd1n
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
TankAbuser
Kukulkan
6,479
1,239
0
500
6,195
1,840
0
1,130
5,065
27,989
0
L
2,560
1,115
0
1,249
9,581
4,967
0
2,578
6,932
6,999
0
W
Danzaburou
TyGarin1488
Danzaburou
6,607
3,460
0
3,792
6,487
2,320
1,783
1,189
5,298
0
37,806
L
Nemesis
brescanu
Nemesis
2,182
750
0
181
4,912
2,643
134
188
4,702
0
17,108
W
Artemis
jeikobking
Artemis
4,556
2,257
0
1,239
5,269
1,779
441
2,568
2,701
0
12,678
W
Bellona
molwene
Bellona
2,296
444
0
355
5,550
3,606
516
1,853
3,697
0
10,305
W
Cerberus
temnest
Cerberus
4,437
857
0
1,682
6,011
3,812
272
1,966
4,045
13,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,364
Gold Earned
31,255
168
Minions Killed
215
0
Camps Cleared
0
676,766
Distance Traveled
940,005
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,199
564
65
6
0
182,246
1
W
Loki
6,025
548
66
6
0
204,500
0
L
Neith
3,594
327
0
0
0
0
0
L
Kukulkan
5,143
468
50
5
0
143,060
0
L
Ymir
5,099
464
16
1
0
158,194
4
W
Danzaburou
7,111
646
74
7
0
179,242
1
L
Nemesis
5,329
484
37
3
0
193,266
0
W
Artemis
5,821
529
20
2
0
169,988
1
W
Bellona
5,815
529
28
3
0
185,011
0
W
Cerberus
6,483
589
27
2
0
201,264
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role