Player Matchup

Chaac
Chaac
Gold III
ChucKkZz
Chaac
Gold III
Level 108
God Stats
6W - 5L
1,737 SR
Queue Stats
96W - 99L
1,457 MMR
Solo
Thor
Thor
Platinum III
FoulerMussel459
Thor
Platinum III
Level 68
God Stats
10W - 15L
1,440 SR
Queue Stats
530W - 528L
1,477 MMR
Solo
Danzaburou
Danzaburou
Gold V
Nolarus
Danzaburou
Gold V
Level 109
God Stats
2W - 1L
1,728 SR
Queue Stats
28W - 28L
1,482 MMR
Solo
Neith
Neith
Gold IV
STUBBzzz
Neith
Gold IV
Level 67
God Stats
66W - 63L
1,572 SR
Queue Stats
314W - 313L
1,469 MMR
Solo
Ares
Ares
Gold III
ii care not
Ares
Gold III
Level 122
God Stats
32W - 29L
1,429 SR
Queue Stats
246W - 245L
1,454 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 95
1,581 SR
1,468 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,617 SR
1,468 MMR
Guan Yu
Guan Yu
Silver II
BootySkywalker00
Guan Yu
Silver II
Level 69
God Stats
4W - 9L
1,695 SR
Queue Stats
36W - 54L
1,445 MMR
Solo
Chiron
Chiron
Gold IV
Druskii400
Chiron
Gold IV
Level 152
God Stats
25W - 25L
1,413 SR
Queue Stats
856W - 850L
1,477 MMR
Solo
Nu Wa
Nu Wa
Gold IV
LozSen
Nu Wa
Gold IV
Level 90
God Stats
11W - 5L
1,719 SR
Queue Stats
43W - 44L
1,484 MMR
Solo
Pele
Pele
Gold IV
TMINNITT
Pele
Gold IV
Level 159
God Stats
4W - 2L
1,721 SR
Queue Stats
109W - 111L
1,477 MMR
Solo
Nike
Nike
Gold V
myzxi
Nike
Gold V
Level 89
God Stats
5W - 3L
1,536 SR
Queue Stats
70W - 63L
1,455 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ChucKkZz
Chaac
19
4 / 0 / 8
12,743
531
13,672
26,030
25,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
4 / 1 / 13
13,410
559
14,767
19,200
9,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
Nolarus
Danzaburou
20
7 / 4 / 3
14,780
616
15,706
18,145
9,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
STUBBzzz
Neith
19
4 / 3 / 7
12,409
517
17,068
16,911
7,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
8 / 2 / 10
13,153
548
12,693
16,495
18,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Bans
NemesisTsukuyomiCthulhuSetKumbhakarna

VS

Bans
Cu ChulainnSobekYmirScyllaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 6 / 4
12,261
511
5,662
21,335
25,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
Druskii400
Chiron
17
2 / 6 / 2
11,096
462
12,172
14,349
5,976
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Nu Wa
LozSen
Nu Wa
12
3 / 4 / 1
9,281
387
10,051
7,094
2,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Pele
19
2 / 6 / 5
11,700
488
10,749
23,395
10,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nike
myzxi
Nike
18
1 / 5 / 2
11,614
484
12,816
28,353
29,628
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
24
27
Kills
10
10
Deaths
27
41
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
Chaac
ChucKkZz
Chaac
4
0
8
8
L
Chiron
Druskii400
Chiron
2
6
2
0.5
W
4
1
13
10.5
L
Nu Wa
LozSen
Nu Wa
3
4
1
0.88
W
Danzaburou
Nolarus
Danzaburou
7
4
3
2.13
W
Neith
STUBBzzz
Neith
4
3
7
2.5
L
Pele
2
6
5
0.75
W
8
2
10
6.5
L
Nike
myzxi
Nike
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,906
Damage
51,450
96,781
Taken
94,526
70,304
Mitigated
73,337
39,975
Healing
26,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,662
690
1,046
5,006
21,335
25,341
0
2,748
18,587
0
71,579
W
Chaac
ChucKkZz
Chaac
13,672
2,378
0
13,969
26,030
25,936
1,905
3,572
22,257
0
86,078
L
Chiron
Druskii400
Chiron
12,172
3,028
786
4,346
14,349
5,976
661
2,051
12,294
0
74,096
W
14,767
2,390
0
8,157
19,200
9,517
1,095
3,118
15,900
0
121,663
L
Nu Wa
LozSen
Nu Wa
10,051
1,511
0
533
7,094
2,118
824
894
6,200
38,149
0
W
Danzaburou
Nolarus
Danzaburou
15,706
7,394
0
8,729
18,145
9,163
6,822
3,139
14,692
0
112,037
W
Neith
STUBBzzz
Neith
17,068
11,049
0
5,959
16,911
7,357
2,277
3,061
13,614
0
97,250
L
Pele
10,749
1,581
0
6,679
23,395
10,274
0
2,603
20,792
0
84,498
W
12,693
364
0
3,161
16,495
18,331
515
2,132
14,121
46,008
0
L
Nike
myzxi
Nike
12,816
1,108
0
7,769
28,353
29,628
455
4,397
23,956
1,499
75,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,495
Gold Earned
55,952
698
Minions Killed
597
0
Camps Cleared
0
2,309,924
Distance Traveled
1,929,120
29
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,261
511
126
5
0
462,410
6
W
Chaac
12,743
531
144
6
0
484,333
7
L
Chiron
11,096
462
122
5
0
373,205
2
W
Thor
13,410
559
176
7
0
503,078
3
L
Nu Wa
9,281
387
70
3
0
215,446
2
W
Danzaburou
14,780
616
178
7
0
407,683
3
W
Neith
12,409
517
149
6
0
434,894
9
L
Pele
11,700
488
131
5
0
458,169
7
W
Ares
13,153
548
51
2
0
479,936
7
L
Nike
11,614
484
148
6
0
419,890
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role