Player Matchup

Nemesis
Nemesis
Asukyoh
Nemesis
Level 39
God Stats
5W - 4L
1,542 SR
Queue Stats
140W - 67L
1,660 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DoctorFH
Ah Muzen Cab
Level 113
God Stats
10W - 2L
1,969 SR
Queue Stats
459W - 311L
1,660 Elo+
Party 1
Scylla
Scylla
MrIceTeaPêche
Scylla
Level 152
God Stats
3W - 3L
1,468 SR
Queue Stats
136W - 128L
1,569 Elo+
Party 1
Geb
Geb
PvPDemon
Geb
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 33L
1,451 Elo+
Party 1
Sol
Sol
patced16
Sol
Level 29
God Stats
5W - 3L
1,481 SR
Queue Stats
573W - 423L
1,663 Elo+
Party 1
Team Averages
Level 84
1,592 SR
1,601 Elo+

VS

Team Averages
Level 62
1,577 SR
1,549 Elo+
Bellona
Bellona
ItsMePogChamp
Bellona
Level 78
God Stats
12W - 6L
1,995 SR
Queue Stats
290W - 333L
1,550 Elo+
Party 2
Scylla
Scylla
Oc34ndvst
Scylla
Level 18
God Stats
1W - 2L
1,439 SR
Queue Stats
297W - 359L
1,510 Elo+
Party 2
Izanami
Izanami
RobenzZz
Izanami
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
Shuaden
Amaterasu
Level 146
God Stats
0W - 3L
1,326 SR
Queue Stats
67W - 84L
1,506 Elo+
Party 2
Artio
Artio
Umendra
Artio
Level 29
God Stats
13W - 12L
1,626 SR
Queue Stats
127W - 82L
1,677 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Asukyoh
Nemesis
13
1 / 0 / 7
7,638
588
3,516
6,990
2,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
DoctorFH
Ah Muzen Cab
15
6 / 0 / 1
9,086
699
11,309
12,189
5,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
13 / 1 / 2
9,013
693
9,123
5,719
1,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 5
6,942
534
5,043
9,361
6,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 0 / 0
7,777
598
10,219
9,802
2,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
8
0 / 7 / 0
5,635
433
5,640
12,692
7,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
Oc34ndvst
Scylla
8
0 / 8 / 0
5,354
412
465
6,528
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
RobenzZz
Izanami
10
0 / 2 / 1
6,060
466
6,810
10,107
3,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
Shuaden
Amaterasu
11
1 / 5 / 0
6,851
527
5,199
11,259
4,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Umendra
Artio
9
1 / 1 / 0
5,914
455
5,793
11,608
7,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
23
Kills
2
2
Deaths
23
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Asukyoh
Nemesis
1
0
7
4.5
W
Ah Muzen Cab
DoctorFH
Ah Muzen Cab
6
0
1
6.5
L
Bellona
0
7
0
0
W
13
1
2
14
L
Scylla
Oc34ndvst
Scylla
0
8
0
0
W
0
1
5
2.5
L
Izanami
RobenzZz
Izanami
0
2
1
0.25
L
Amaterasu
Shuaden
Amaterasu
1
5
0
0.2
L
Artio
Umendra
Artio
1
1
0
1
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,210
Damage
23,907
44,061
Taken
52,194
19,417
Mitigated
24,608
22,929
Healing
15,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Asukyoh
Nemesis
3,516
1,335
0
1,418
6,990
2,796
468
179
6,811
0
49,151
W
Ah Muzen Cab
DoctorFH
Ah Muzen Cab
11,309
6,727
0
9,590
12,189
5,726
2,516
312
11,877
0
71,012
L
Bellona
5,640
2,468
0
2,206
12,692
7,458
0
902
11,790
0
26,500
W
9,123
915
0
2,081
5,719
1,871
504
662
4,995
38,338
0
L
Scylla
Oc34ndvst
Scylla
465
86
0
0
6,528
1,817
0
5,005
1,201
14,239
0
W
5,043
976
0
3,324
9,361
6,319
0
2,401
6,960
17,057
0
L
Izanami
RobenzZz
Izanami
6,810
4,700
0
3,224
10,107
3,212
0
7,162
2,915
0
47,043
L
Amaterasu
Shuaden
Amaterasu
5,199
1,876
0
3,116
11,259
4,954
0
2,957
8,178
0
37,213
L
Artio
Umendra
Artio
5,793
445
1,150
5,329
11,608
7,167
0
7,883
3,725
17,928
0
W
10,219
3,823
0
6,516
9,802
2,705
304
2,642
7,160
54,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,456
Gold Earned
29,814
420
Minions Killed
294
0
Camps Cleared
0
1,324,892
Distance Traveled
1,215,275
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,638
588
99
8
0
312,493
4
W
Ah Muzen Cab
9,086
699
121
9
0
245,121
2
L
Bellona
5,635
433
64
5
0
255,915
2
W
Scylla
9,013
693
70
5
0
250,901
4
L
Scylla
5,354
412
34
3
0
195,684
0
W
Geb
6,942
534
12
1
0
279,326
4
L
Izanami
6,060
466
90
7
0
233,206
3
L
Amaterasu
6,851
527
86
7
0
249,584
2
L
Artio
5,914
455
20
2
0
280,886
2
W
Sol
7,777
598
118
9
0
237,051
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role