Player Matchup

Jing Wei
Jing Wei
Hunndezohn
Jing Wei
Level 13
God Stats
28W - 24L
1,313 SR
Queue Stats
62W - 44L
1,431 Elo+
Solo
Da Ji
Da Ji
Kuroka Nekomata
Da Ji
Level 23
God Stats
33W - 36L
1,488 SR
Queue Stats
452W - 474L
1,421 Elo+
Solo
Erlang Shen
Erlang Shen
OMG_PheWee
Erlang Shen
Level 15
God Stats
9W - 7L
1,321 SR
Queue Stats
146W - 158L
1,407 Elo+
Solo
Anubis
Anubis
TheEvilRayDark69
Anubis
Level 24
God Stats
21W - 14L
1,256 SR
Queue Stats
198W - 202L
1,460 Elo+
Party 1
Kukulkan
Kukulkan
jmarco123
Kukulkan
Level 28
God Stats
1W - 7L
1,183 SR
Queue Stats
389W - 434L
1,388 Elo+
Party 1
Team Averages
Level 21
1,312 SR
1,421 Elo+

VS

Team Averages
Level 22
1,449 SR
1,403 Elo+
Osiris
Osiris
CaRdi_82
Osiris
Level 26
God Stats
15W - 18L
1,265 SR
Queue Stats
53W - 59L
1,464 Elo+
Solo
Hachiman
Hachiman
Franken Wolf105
Hachiman
Level 23
God Stats
9W - 12L
1,333 SR
Queue Stats
124W - 136L
1,410 Elo+
Party 3
Bakasura
Bakasura
Gunstringer51
Bakasura
Level 18
God Stats
11W - 10L
1,591 SR
Queue Stats
218W - 234L
1,397 Elo+
Party 2
Scylla
Scylla
Katha1109
Scylla
Level 17
God Stats
150W - 122L
1,555 SR
Queue Stats
348W - 338L
1,356 Elo+
Party 2
Hercules
Hercules
KoD Stone
Hercules
Level 26
God Stats
3W - 5L
1,500 SR
Queue Stats
166W - 169L
1,386 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Hunndezohn
Jing Wei
20
11 / 0 / 4
13,987
636
18,507
12,923
5,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
10 / 5 / 5
12,182
554
15,937
16,397
7,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
OMG_PheWee
Erlang Shen
18
2 / 0 / 8
11,940
543
7,714
16,392
10,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
7 / 6 / 17
12,306
559
22,558
19,180
9,665
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
jmarco123
Kukulkan
16
7 / 5 / 13
11,476
522
14,033
11,449
4,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CaRdi_82
Osiris
13
1 / 9 / 4
8,107
369
4,920
22,258
15,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hachiman
14
6 / 10 / 3
9,440
429
8,312
19,873
5,831
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
Gunstringer51
Bakasura
13
5 / 7 / 4
9,452
430
10,021
17,745
5,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Katha1109
Scylla
14
1 / 6 / 0
9,086
413
6,267
11,408
4,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
KoD Stone
Hercules
15
3 / 5 / 5
9,738
443
9,008
24,265
25,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
32
37
Kills
16
16
Deaths
37
47
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Osiris
CaRdi_82
Osiris
1
9
4
0.33
L
Hachiman
6
10
3
0.75
L
Bakasura
Gunstringer51
Bakasura
5
7
4
1
W
Jing Wei
Hunndezohn
Jing Wei
11
0
4
13
L
Scylla
Katha1109
Scylla
1
6
0
0.17
L
Hercules
KoD Stone
Hercules
3
5
5
1.1
W
10
5
5
2.5
W
Erlang Shen
OMG_PheWee
Erlang Shen
2
0
8
6
W
7
6
17
2.58
W
Kukulkan
jmarco123
Kukulkan
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,749
Damage
38,528
76,341
Taken
95,549
37,261
Mitigated
56,479
27,780
Healing
14,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
CaRdi_82
Osiris
4,920
1,274
0
2,661
22,258
15,443
0
8,946
13,312
0
34,224
L
Hachiman
8,312
4,038
219
2,454
19,873
5,831
96
11,728
8,145
0
33,168
L
Bakasura
Gunstringer51
Bakasura
10,021
6,932
0
3,659
17,745
5,512
0
6,311
11,434
0
38,558
W
Jing Wei
Hunndezohn
Jing Wei
18,507
13,455
0
500
12,923
5,742
7,673
978
11,849
0
116,504
L
Scylla
Katha1109
Scylla
6,267
533
0
988
11,408
4,265
261
1,263
10,145
51,747
0
L
Hercules
KoD Stone
Hercules
9,008
1,608
0
4,370
24,265
25,428
0
8,343
15,922
0
29,328
W
15,937
6,575
0
6,914
16,397
7,107
119
771
15,471
0
67,605
W
Erlang Shen
OMG_PheWee
Erlang Shen
7,714
3,173
0
10,566
16,392
10,256
1,658
3,277
13,105
216
80,932
W
22,558
871
0
9,752
19,180
9,665
1,413
0
18,852
74,847
0
W
Kukulkan
jmarco123
Kukulkan
14,033
1,752
0
48
11,449
4,491
441
1,241
9,876
47,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,891
Gold Earned
45,823
549
Minions Killed
303
0
Camps Cleared
0
1,923,550
Distance Traveled
1,739,420
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,107
369
49
2
0
355,307
0
L
Hachiman
9,440
429
51
2
0
317,738
0
L
Bakasura
9,452
430
77
4
0
366,563
1
W
Jing Wei
13,987
636
169
8
0
395,804
2
L
Scylla
9,086
413
87
4
0
340,492
0
L
Hercules
9,738
443
39
2
0
359,320
0
W
Da Ji
12,182
554
85
4
0
335,251
0
W
Erlang Shen
11,940
543
133
6
0
390,069
9
W
Anubis
12,306
559
104
5
0
388,530
0
W
Kukulkan
11,476
522
58
3
0
413,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role