Player Matchup

Eset
Eset
Silver II
Arose12n
Eset
Silver II
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 74L
1,267 MMR
Solo
Sun Wukong
Sun Wukong
Bronze IV
BandoBully
Sun Wukong
Bronze IV
Level 119
God Stats
1W - 2L
1,633 SR
Queue Stats
1W - 8L
1,221 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver I
FEB_War_BR45
Kumbhakarna
Silver I
Level 86
God Stats
2W - 2L
1,718 SR
Queue Stats
319W - 307L
1,277 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
K2Splashyy
Ah Muzen Cab
Bronze III
Level 125
God Stats
3W - 5L
1,481 SR
Queue Stats
7W - 12L
1,375 MMR
Party 1
Fenrir
Fenrir
Gold V
Stephens 157
Fenrir
Gold V
Level 59
God Stats
7W - 15L
1,589 SR
Queue Stats
588W - 602L
1,303 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 86
1,584 SR
1,289 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,618 SR
1,286 MMR
Bellona
Bellona
Silver V
EduEz506
Bellona
Silver V
Level 127
God Stats
5W - 1L
1,662 SR
Queue Stats
76W - 90L
1,278 MMR
Solo
Cupid
Cupid
Silver V
SiLenT HiLs
Cupid
Silver V
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,319 MMR
Solo
Awilix
Awilix
Gold V
Vargas23x
Awilix
Gold V
Level 96
God Stats
7W - 9L
1,606 SR
Queue Stats
177W - 173L
1,277 MMR
Solo
Scylla
Scylla
Gold V
goku620-gamer
Scylla
Gold V
Level 140
God Stats
2W - 7L
1,424 SR
Queue Stats
387W - 385L
1,278 MMR
Solo
Cerberus
Cerberus
Gold V
killa-boy83
Cerberus
Gold V
Level 63
God Stats
8W - 9L
1,899 SR
Queue Stats
404W - 397L
1,278 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
1 / 9 / 3
9,917
413
9,192
16,063
5,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
BandoBully
Sun Wukong
20
9 / 1 / 4
13,020
543
20,803
20,472
17,845
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
FEB_War_BR45
Kumbhakarna
14
0 / 7 / 7
9,062
378
8,414
21,193
11,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
K2Splashyy
Ah Muzen Cab
17
1 / 4 / 5
10,540
439
10,215
16,252
5,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
18
6 / 11 / 8
12,117
505
16,663
24,731
11,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
DanzaburouArachneCu ChulainnKing ArthurNu Wa

VS

Bans
BakasuraHadesCthulhuJanusKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EduEz506
Bellona
18
3 / 6 / 8
11,714
488
12,692
24,592
19,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
6 / 1 / 4
13,167
549
17,691
21,447
9,085
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Awilix
Vargas23x
Awilix
20
13 / 2 / 8
13,910
580
18,105
15,846
7,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 3 / 13
12,005
500
12,152
12,374
4,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
killa-boy83
Cerberus
16
4 / 5 / 12
11,223
468
11,257
21,638
17,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
76
17
Kills
31
32
Deaths
17
27
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Eset
1
9
3
0.28
L
Sun Wukong
BandoBully
Sun Wukong
9
1
4
11
W
Bellona
EduEz506
Bellona
3
6
8
1.17
L
Kumbhakarna
FEB_War_BR45
Kumbhakarna
0
7
7
0.5
L
Ah Muzen Cab
K2Splashyy
Ah Muzen Cab
1
4
5
0.88
W
6
1
4
8
L
Fenrir
6
11
8
0.91
W
Awilix
Vargas23x
Awilix
13
2
8
8.5
W
5
3
13
3.83
W
Cerberus
killa-boy83
Cerberus
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,287
Damage
71,897
98,711
Taken
95,897
51,187
Mitigated
57,534
22,948
Healing
37,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
9,192
171
99
2,311
16,063
5,308
0
4,589
11,283
47,870
0
L
Sun Wukong
BandoBully
Sun Wukong
20,803
4,194
0
4,261
20,472
17,845
730
3,436
17,030
0
89,450
W
Bellona
EduEz506
Bellona
12,692
5,400
0
9,766
24,592
19,513
1,070
2,245
22,151
0
66,000
L
Kumbhakarna
FEB_War_BR45
Kumbhakarna
8,414
593
0
1,461
21,193
11,238
205
5,813
15,262
46,580
0
L
Ah Muzen Cab
K2Splashyy
Ah Muzen Cab
10,215
2,732
0
6,425
16,252
5,710
0
4,745
11,376
0
77,380
W
17,691
10,197
1,810
16,053
21,447
9,085
3,109
5,070
15,885
0
107,550
L
Fenrir
16,663
2,961
0
8,391
24,731
11,086
679
4,206
20,351
0
70,828
W
Awilix
Vargas23x
Awilix
18,105
5,650
0
4,639
15,846
7,421
137
2,416
13,255
0
107,851
W
12,152
1,479
0
1,113
12,374
4,307
0
1,699
10,311
64,527
0
W
Cerberus
killa-boy83
Cerberus
11,257
519
0
3,982
21,638
17,208
170
4,491
16,689
39,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,656
Gold Earned
62,019
532
Minions Killed
651
0
Camps Cleared
0
2,118,127
Distance Traveled
2,283,809
14
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,917
413
91
4
0
374,887
1
L
Sun Wukong
13,020
543
149
6
0
474,130
1
W
Bellona
11,714
488
111
5
0
445,099
1
L
Kumbhakarna
9,062
378
62
3
0
430,860
5
L
Ah Muzen Cab
10,540
439
131
5
0
421,303
5
W
Cupid
13,167
549
184
8
0
403,397
4
L
Fenrir
12,117
505
99
4
0
416,947
2
W
Awilix
13,910
580
150
6
0
552,911
5
W
Scylla
12,005
500
116
5
0
431,454
10
W
Cerberus
11,223
468
90
4
0
450,948
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role