Player Matchup

Ymir
Ymir
AnThonycantwin
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Odin
Odin
Cachetoni18
Odin
Level 6
God Stats
4W - 1L
1,597 SR
Queue Stats
21W - 13L
1,548 Elo+
Solo
Bakasura
Bakasura
Chicken5andwhich
Bakasura
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,706 Elo+
Solo
Artemis
Artemis
JoJossef1
Artemis
Level 21
God Stats
2W - 4L
1,500 SR
Queue Stats
99W - 103L
1,616 Elo+
Solo
Kukulkan
Kukulkan
M忽悠Y
Kukulkan
Level 25
God Stats
20W - 13L
1,732 SR
Queue Stats
206W - 177L
1,684 Elo+
Solo
Team Averages
Level 13
1,566 SR
1,611 Elo+

VS

Team Averages
Level 22
1,614 SR
1,560 Elo+
Izanami
Izanami
DBIEL
Izanami
Level 8
God Stats
1W - 2L
1,521 SR
Queue Stats
6W - 6L
1,470 Elo+
Party 1
Hades
Hades
Rene47
Hades
Level 18
God Stats
17W - 11L
1,594 SR
Queue Stats
39W - 42L
1,413 Elo+
Party 1
Sun Wukong
Sun Wukong
Tanre
Sun Wukong
Level 25
God Stats
23W - 15L
1,748 SR
Queue Stats
205W - 152L
1,757 Elo+
Solo
Ra
Ra
ss201711
Ra
Level 29
God Stats
1W - 1L
1,788 SR
Queue Stats
89W - 94L
1,621 Elo+
Solo
Set
Set
xMamarre
Set
Level 28
God Stats
19W - 19L
1,418 SR
Queue Stats
128W - 122L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 6
7,011
412
5,212
11,107
8,292
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 3 / 3
7,678
452
4,156
7,406
5,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
6 / 3 / 3
9,115
536
10,324
14,147
5,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
JoJossef1
Artemis
16
5 / 1 / 4
9,175
540
10,508
12,168
4,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
M忽悠Y
Kukulkan
15
7 / 4 / 2
9,377
552
11,459
9,050
3,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DBIEL
Izanami
11
1 / 5 / 5
6,906
406
4,949
10,891
3,064
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
Rene47
Hades
13
3 / 7 / 4
7,923
466
3,033
12,237
6,318
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Tanre
Sun Wukong
18
6 / 0 / 2
10,447
615
10,373
12,000
6,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
3 / 5 / 2
8,709
512
7,633
10,849
3,609
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 3 / 6
8,684
511
8,804
13,051
5,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
35
20
Kills
16
16
Deaths
20
18
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
5
6
1
W
0
3
3
0.5
W
6
3
3
2.5
L
Izanami
DBIEL
Izanami
1
5
5
0.7
W
Artemis
JoJossef1
Artemis
5
1
4
7
W
Kukulkan
M忽悠Y
Kukulkan
7
4
2
2
L
Hades
Rene47
Hades
3
7
4
0.71
L
Sun Wukong
Tanre
Sun Wukong
6
0
2
7
L
3
5
2
0.8
L
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,659
Damage
34,792
53,878
Taken
59,028
27,246
Mitigated
24,765
18,176
Healing
20,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,212
1,601
0
495
11,107
8,292
0
2,726
8,381
10,746
0
W
4,156
504
0
1,313
7,406
5,053
0
998
6,408
0
36,625
W
10,324
7,528
0
6,562
14,147
5,945
246
2,412
11,735
0
46,664
L
Izanami
DBIEL
Izanami
4,949
3,606
0
3,458
10,891
3,064
491
2,150
8,366
0
30,800
W
Artemis
JoJossef1
Artemis
10,508
5,135
0
7,361
12,168
4,227
132
3,206
8,962
0
67,649
W
Kukulkan
M忽悠Y
Kukulkan
11,459
829
0
2,445
9,050
3,729
370
1,324
7,726
61,500
0
L
Hades
Rene47
Hades
3,033
323
27
2,730
12,237
6,318
483
5,804
5,711
29,022
0
L
Sun Wukong
Tanre
Sun Wukong
10,373
3,665
0
6,936
12,000
6,446
0
3,366
8,029
0
79,452
L
7,633
1,637
727
3,169
10,849
3,609
0
2,132
8,060
50,389
0
L
8,804
3,911
0
2,993
13,051
5,328
0
3,219
9,452
0
60,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,356
Gold Earned
42,669
414
Minions Killed
469
0
Camps Cleared
0
1,516,125
Distance Traveled
1,502,343
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,011
412
11
1
0
292,824
7
W
Odin
7,678
452
82
5
0
329,411
4
W
Bakasura
9,115
536
116
7
0
347,107
3
L
Izanami
6,906
406
44
3
0
282,768
3
W
Artemis
9,175
540
101
6
0
272,608
0
W
Kukulkan
9,377
552
104
6
0
274,175
7
L
Hades
7,923
466
52
3
0
284,716
0
L
Sun Wukong
10,447
615
162
10
0
323,104
3
L
Ra
8,709
512
108
6
0
295,034
2
L
Set
8,684
511
103
6
0
316,721
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role