Player Matchup

Bellona
Bellona
Blood_Fael
Bellona
Level 27
God Stats
22W - 17L
1,558 SR
Queue Stats
327W - 372L
1,398 Elo+
Solo
Cernunnos
Cernunnos
TOXIC_Dyl-095
Cernunnos
Level 7
God Stats
4W - 2L
1,769 SR
Queue Stats
25W - 19L
1,425 Elo+
Party 1
Tiamat
Tiamat
Triggerdman
Tiamat
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 28L
1,396 Elo+
Solo
Loki
Loki
narcotic_pastry
Loki
Level 24
God Stats
4W - 6L
1,500 SR
Queue Stats
94W - 76L
1,761 Elo+
Solo
Fenrir
Fenrir
ymwm
Fenrir
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
156W - 167L
1,417 Elo+
Party 1
Team Averages
Level 33
1,565 SR
1,480 Elo+

VS

Team Averages
Level 16
1,507 SR
1,431 Elo+
Cernunnos
Cernunnos
Alankiller451
Cernunnos
Level 18
God Stats
14W - 18L
1,239 SR
Queue Stats
14W - 18L
1,212 Elo+
Solo
Vamana
Vamana
DE-REX56
Vamana
Level 15
God Stats
1W - 1L
1,848 SR
Queue Stats
3W - 4L
1,860 Elo+
Solo
Camazotz
Camazotz
TsunamiDragon66
Camazotz
Level 14
God Stats
2W - 1L
1,762 SR
Queue Stats
5W - 9L
1,504 Elo+
Solo
Neith
Neith
moosegod12
Neith
Level 24
God Stats
3W - 1L
1,647 SR
Queue Stats
180W - 158L
1,500 Elo+
Solo
Set
Set
xxtink_tinkxx
Set
Level 11
God Stats
0W - 1L
1,039 SR
Queue Stats
2W - 8L
1,081 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Blood_Fael
Bellona
20
9 / 1 / 8
12,679
551
15,405
18,000
15,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cernunnos
TOXIC_Dyl-095
Cernunnos
17
4 / 4 / 5
10,756
468
7,960
14,193
5,509
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tiamat
16
3 / 6 / 4
10,463
455
9,963
15,296
13,488
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
21 / 2 / 4
15,192
661
24,255
16,724
8,724
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
ymwm
Fenrir
20
9 / 1 / 13
13,162
572
17,114
15,088
11,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Alankiller451
Cernunnos
15
1 / 7 / 1
9,343
406
5,044
17,793
6,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vamana
DE-REX56
Vamana
19
8 / 6 / 1
12,484
543
20,232
25,818
22,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Camazotz
15
0 / 11 / 1
9,778
425
1,700
16,163
6,651
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Neith
17
2 / 7 / 2
11,091
482
10,854
18,510
7,677
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 16 / 2
9,418
409
8,934
21,407
9,233
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
20
46
Kills
13
14
Deaths
47
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Alankiller451
Cernunnos
1
7
1
0.21
W
Bellona
Blood_Fael
Bellona
9
1
8
13
L
Vamana
DE-REX56
Vamana
8
6
1
1.42
W
Cernunnos
TOXIC_Dyl-095
Cernunnos
4
4
5
1.63
W
Tiamat
3
6
4
0.83
L
Camazotz
0
11
1
0.05
L
Neith
2
7
2
0.43
W
21
2
4
11.5
L
2
16
2
0.19
W
Fenrir
ymwm
Fenrir
9
1
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,697
Damage
46,764
79,301
Taken
99,691
54,011
Mitigated
52,754
26,208
Healing
23,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Alankiller451
Cernunnos
5,044
1,988
143
3,944
17,793
6,275
1,594
1,685
16,108
0
54,748
W
Bellona
Blood_Fael
Bellona
15,405
6,003
0
9,526
18,000
15,076
471
0
17,825
0
89,033
L
Vamana
DE-REX56
Vamana
20,232
11,748
0
6,954
25,818
22,918
0
3,198
22,620
0
76,352
W
Cernunnos
TOXIC_Dyl-095
Cernunnos
7,960
3,267
0
4,494
14,193
5,509
124
0
14,018
0
70,584
W
Tiamat
9,963
1,789
0
4,569
15,296
13,488
1,889
0
15,176
56,786
0
L
Camazotz
1,700
794
0
1,771
16,163
6,651
817
0
16,163
0
38,315
L
Neith
10,854
5,650
510
7,466
18,510
7,677
3,152
3,156
15,354
0
66,358
W
24,255
9,581
0
2,382
16,724
8,724
42
0
16,599
0
144,834
L
8,934
5,029
0
2,860
21,407
9,233
946
2,288
19,119
0
38,287
W
Fenrir
ymwm
Fenrir
17,114
2,382
0
5,237
15,088
11,214
140
0
14,863
364
79,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,252
Gold Earned
52,114
654
Minions Killed
473
0
Camps Cleared
0
2,163,055
Distance Traveled
1,757,873
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,343
406
99
4
0
320,758
0
W
Bellona
12,679
551
147
6
0
445,670
0
L
Vamana
12,484
543
113
5
0
423,971
1
W
Cernunnos
10,756
468
96
4
0
411,966
6
W
Tiamat
10,463
455
85
4
0
351,579
2
L
Camazotz
9,778
425
55
2
0
334,300
2
L
Neith
11,091
482
147
6
0
360,827
2
W
Loki
15,192
661
210
9
0
493,260
4
L
Set
9,418
409
59
3
0
318,017
0
W
Fenrir
13,162
572
116
5
0
460,580
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role