Player Matchup

Bastet
Bastet
Demo-Phobos
Bastet
Level 53
God Stats
2W - 1L
1,772 SR
Queue Stats
59W - 68L
1,439 Elo+
Solo
Cernunnos
Cernunnos
EduardoBorgesGBR
Cernunnos
Level 90
God Stats
18W - 14L
1,465 SR
Queue Stats
148W - 142L
1,403 Elo+
Solo
King Arthur
King Arthur
Lucas_brenno
King Arthur
Level 49
God Stats
5W - 5L
1,643 SR
Queue Stats
24W - 33L
1,572 Elo+
Party 1
Aphrodite
Aphrodite
Vintage22
Aphrodite
Level 81
God Stats
51W - 38L
1,600 SR
Queue Stats
198W - 210L
1,463 Elo+
Solo
Janus
Janus
WickedBrothers19
Janus
Level 29
God Stats
5W - 6L
1,478 SR
Queue Stats
84W - 103L
1,471 Elo+
Party 1
Team Averages
Level 60
1,591 SR
1,470 Elo+

VS

Team Averages
Level 47
1,433 SR
1,412 Elo+
Chang'e
Chang'e
AmATeRaSu_X__X
Chang'e
Level 51
God Stats
18W - 23L
1,350 SR
Queue Stats
440W - 466L
1,408 Elo+
Party 2
Nike
Nike
SashYiiNha
Nike
Level 50
God Stats
18W - 21L
1,476 SR
Queue Stats
306W - 339L
1,470 Elo+
Party 2
Artemis
Artemis
TaMeTirandOo
Artemis
Level 39
God Stats
3W - 1L
1,629 SR
Queue Stats
11W - 21L
1,257 Elo+
Solo
Fenrir
Fenrir
TheusDN
Fenrir
Level 47
God Stats
1W - 6L
1,092 SR
Queue Stats
239W - 259L
1,429 Elo+
Solo
Merlin
Merlin
gringots
Merlin
Level 49
God Stats
8W - 5L
1,617 SR
Queue Stats
71W - 64L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
2 / 6 / 5
8,999
474
7,246
15,462
5,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
17
4 / 3 / 2
10,113
532
10,647
14,614
5,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

King Arthur
Lucas_brenno
King Arthur
15
2 / 3 / 0
8,922
470
6,398
17,895
13,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
Vintage22
Aphrodite
15
3 / 4 / 5
8,972
472
10,116
15,720
8,472
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 7 / 0
6,815
359
3,754
7,002
1,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 11
10,039
528
5,998
11,932
5,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 1 / 4
9,469
498
10,307
13,721
12,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
TaMeTirandOo
Artemis
18
6 / 1 / 3
10,589
557
9,841
12,361
3,558
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Fenrir
TheusDN
Fenrir
17
11 / 2 / 5
11,043
581
12,712
13,851
6,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
gringots
Merlin
16
2 / 5 / 10
9,882
520
12,158
11,660
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
11
Kills
23
23
Deaths
11
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
3
2
11
4.25
L
Bastet
2
6
5
0.75
L
Cernunnos
4
3
2
1.67
L
King Arthur
Lucas_brenno
King Arthur
2
3
0
0.67
W
1
1
4
3
W
Artemis
TaMeTirandOo
Artemis
6
1
3
7.5
W
Fenrir
TheusDN
Fenrir
11
2
5
6.75
L
Aphrodite
Vintage22
Aphrodite
3
4
5
1.38
L
0
7
0
0
W
Merlin
gringots
Merlin
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,161
Damage
51,016
70,693
Taken
63,525
34,648
Mitigated
31,626
25,976
Healing
26,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,998
343
4,036
7,169
11,932
5,640
635
2,894
8,901
41,940
0
L
Bastet
7,246
1,731
0
3,316
15,462
5,365
368
5,018
10,394
0
40,142
L
Cernunnos
10,647
4,432
0
4,409
14,614
5,515
768
2,542
12,047
0
79,661
L
King Arthur
Lucas_brenno
King Arthur
6,398
643
158
4,793
17,895
13,511
403
2,960
14,274
0
39,934
W
10,307
1,205
0
4,193
13,721
12,385
792
1,534
11,395
5,330
40,383
W
Artemis
TaMeTirandOo
Artemis
9,841
6,052
0
6,689
12,361
3,558
189
1,901
10,460
0
71,794
W
Fenrir
TheusDN
Fenrir
12,712
2,960
0
1,879
13,851
6,471
1,054
3,684
9,959
0
64,487
L
Aphrodite
Vintage22
Aphrodite
10,116
886
3,336
9,208
15,720
8,472
434
7,135
8,560
53,902
0
L
3,754
145
0
756
7,002
1,785
0
2,369
4,608
22,093
0
W
Merlin
gringots
Merlin
12,158
1,499
255
2,150
11,660
3,572
394
3,453
8,145
67,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,821
Gold Earned
51,022
399
Minions Killed
484
0
Camps Cleared
0
1,644,500
Distance Traveled
1,802,227
23
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,039
528
71
4
0
374,650
4
L
Bastet
8,999
474
64
3
0
403,644
4
L
Cernunnos
10,113
532
135
7
0
310,062
7
L
King Arthur
8,922
470
69
4
0
356,184
5
W
Nike
9,469
498
99
5
0
374,044
4
W
Artemis
10,589
557
122
6
0
311,613
7
W
Fenrir
11,043
581
89
5
0
387,309
6
L
Aphrodite
8,972
472
84
4
0
385,760
5
L
Janus
6,815
359
47
2
0
188,850
2
W
Merlin
9,882
520
103
5
0
354,611
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role