Player Matchup

Ganesha
Ganesha
Gold III
BMG DaMaGe
Ganesha
Gold III
Level 159
God Stats
4W - 5L
1,538 SR
Queue Stats
399W - 334L
1,346 MMR
Party 2
Scylla
Scylla
Platinum III
BPS Up
Scylla
Platinum III
Level 78
God Stats
12W - 2L
1,927 SR
Queue Stats
140W - 58L
2,010 MMR
Party 2
Ne Zha
Ne Zha
Platinum I
GermanGasBil
Ne Zha
Platinum I
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 12L
2,296 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 102
1,655 SR
1,884 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 98
1,587 SR
1,808 MMR
Hera
Hera
Gold III
GreasyFinger04x
Hera
Gold III
Level 116
God Stats
31W - 22L
1,789 SR
Queue Stats
215W - 182L
1,748 MMR
Party 1
Medusa
Medusa
Platinum II
SwankyJungle
Medusa
Platinum II
Level 124
God Stats
17W - 16L
1,332 SR
Queue Stats
251W - 229L
1,981 MMR
Party 1
Xing Tian
Xing Tian
Gold II
trixx4days
Xing Tian
Gold II
Level 55
God Stats
10W - 9L
1,639 SR
Queue Stats
124W - 131L
1,696 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BMG DaMaGe
Ganesha
12
0 / 2 / 10
10,102
673
3,116
13,806
13,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
BPS Up
Scylla
15
9 / 0 / 4
11,107
740
13,884
10,522
4,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
14
4 / 0 / 8
10,066
671
11,619
13,935
13,529
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
FenrirCu ChulainnGuan YuPersephoneAphrodite

VS

Bans
SetSobekCthulhuCabrakanAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
8,555
570
8,197
8,074
2,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
12
2 / 7 / 0
8,909
594
13,560
13,230
4,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
trixx4days
Xing Tian
11
0 / 2 / 1
8,073
538
5,282
12,823
9,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
13
Kills
2
2
Deaths
13
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BMG DaMaGe
Ganesha
0
2
10
2.5
W
Scylla
BPS Up
Scylla
9
0
4
11
W
Ne Zha
4
0
8
8
L
0
4
0
0
L
Medusa
2
7
0
0.29
L
Xing Tian
trixx4days
Xing Tian
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,619
Damage
27,039
38,263
Taken
34,127
31,124
Mitigated
16,722
15,584
Healing
5,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BMG DaMaGe
Ganesha
3,116
308
0
3,110
13,806
13,114
271
4,484
8,900
15,673
0
W
Scylla
BPS Up
Scylla
13,884
1,237
0
6,337
10,522
4,481
1,650
4,234
5,995
82,566
0
W
Ne Zha
11,619
2,643
0
6,137
13,935
13,529
1,101
3,634
9,797
0
43,043
L
8,197
1,583
0
452
8,074
2,874
0
2,362
5,712
47,170
0
L
Medusa
13,560
5,759
0
1,798
13,230
4,333
0
7,722
5,508
0
50,316
L
Xing Tian
trixx4days
Xing Tian
5,282
236
0
3,601
12,823
9,515
0
6,984
5,839
11,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,275
Gold Earned
25,537
200
Minions Killed
167
0
Camps Cleared
0
829,620
Distance Traveled
723,341
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,102
673
0
0
0
282,956
0
W
Scylla
11,107
740
137
9
0
262,530
1
W
Ne Zha
10,066
671
63
4
0
284,134
4
L
Hera
8,555
570
91
6
0
222,863
3
L
Medusa
8,909
594
64
4
0
235,980
5
L
Xing Tian
8,073
538
12
1
0
264,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role