Player Matchup

Neith
Neith
CScristinaCS
Neith
Level 117
God Stats
13W - 13L
1,616 SR
Queue Stats
321W - 157L
1,540 Elo+
Party 2
Bellona
Bellona
Crystal_1505
Bellona
Level 8
God Stats
8W - 1L
1,500 SR
Queue Stats
185W - 66L
1,340 Elo+
Party 2
Anubis
Anubis
Dayry67
Anubis
Level 12
God Stats
2W - 3L
1,352 SR
Queue Stats
35W - 37L
1,476 Elo+
Solo
Cabrakan
Cabrakan
PsySchur
Cabrakan
Level 28
God Stats
25W - 17L
1,708 SR
Queue Stats
148W - 171L
1,456 Elo+
Solo
Ratatoskr
Ratatoskr
vy Angxl
Ratatoskr
Level 29
God Stats
15W - 4L
1,279 SR
Queue Stats
509W - 469L
1,403 Elo+
Solo
Team Averages
Level 39
1,491 SR
1,443 Elo+

VS

Team Averages
Level 19
1,471 SR
1,424 Elo+
Hera
Hera
Axyrlot
Hera
Level 12
God Stats
6W - 9L
1,500 SR
Queue Stats
23W - 22L
1,507 Elo+
Party 1
Ymir
Ymir
DatBruddaVoltz
Ymir
Level 18
God Stats
16W - 16L
1,576 SR
Queue Stats
16W - 17L
1,540 Elo+
Party 1
Ullr
Ullr
ManLikeHazardz
Ullr
Level 28
God Stats
2W - 3L
1,610 SR
Queue Stats
61W - 49L
1,508 Elo+
Party 1
Heimdallr
Heimdallr
Nova-Te-Souleve
Heimdallr
Level 10
God Stats
0W - 1L
1,467 SR
Queue Stats
5W - 9L
1,366 Elo+
Solo
Loki
Loki
albakingplayer
Loki
Level 29
God Stats
0W - 2L
1,202 SR
Queue Stats
44W - 44L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 4
8,591
537
7,355
7,723
3,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Crystal_1505
Bellona
18
12 / 1 / 2
11,322
708
9,371
14,171
12,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Anubis
Dayry67
Anubis
15
7 / 5 / 4
9,496
594
9,387
12,234
5,407
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
PsySchur
Cabrakan
12
0 / 1 / 4
6,949
434
2,105
8,205
7,177
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
vy Angxl
Ratatoskr
13
6 / 1 / 6
8,527
533
4,795
12,112
3,971
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Axyrlot
Hera
13
6 / 3 / 2
8,721
545
14,025
6,954
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 4 / 1
6,328
396
2,449
9,013
5,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 3 / 1
6,551
409
3,665
7,904
2,378
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Nova-Te-Souleve
Heimdallr
8
1 / 8 / 6
6,273
392
6,729
9,651
4,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 10 / 3
6,217
389
4,708
10,618
2,647
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
28
Kills
9
9
Deaths
28
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hera
Axyrlot
Hera
6
3
2
2.33
W
3
1
4
5
W
Bellona
Crystal_1505
Bellona
12
1
2
13
L
0
4
1
0.13
W
Anubis
Dayry67
Anubis
7
5
4
1.8
L
1
3
1
0.5
L
Heimdallr
Nova-Te-Souleve
Heimdallr
1
8
6
0.5
W
Cabrakan
PsySchur
Cabrakan
0
1
4
2
L
1
10
3
0.25
W
Ratatoskr
vy Angxl
Ratatoskr
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,013
Damage
31,576
54,445
Taken
44,140
32,598
Mitigated
17,194
25,708
Healing
5,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Axyrlot
Hera
14,025
4,084
0
459
6,954
2,351
300
2,253
4,701
47,984
0
W
7,355
2,505
0
4,051
7,723
3,072
4,510
2,778
4,945
0
50,089
W
Bellona
Crystal_1505
Bellona
9,371
4,992
0
8,990
14,171
12,971
973
2,098
12,073
0
85,051
L
2,449
562
0
1,731
9,013
5,529
0
1,939
7,074
20,598
0
W
Anubis
Dayry67
Anubis
9,387
695
0
5,811
12,234
5,407
2,302
3,885
8,349
64,540
0
L
3,665
1,402
0
1,352
7,904
2,378
440
1,245
6,659
0
38,389
L
Heimdallr
Nova-Te-Souleve
Heimdallr
6,729
3,524
0
417
9,651
4,289
0
3,037
6,614
0
20,580
W
Cabrakan
PsySchur
Cabrakan
2,105
468
403
1,311
8,205
7,177
753
3,023
5,182
10,769
0
L
4,708
1,116
198
1,004
10,618
2,647
10
3,018
7,600
0
20,255
W
Ratatoskr
vy Angxl
Ratatoskr
4,795
1,200
318
4,824
12,112
3,971
653
4,690
7,422
0
31,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,885
Gold Earned
34,090
469
Minions Killed
256
0
Camps Cleared
0
1,619,966
Distance Traveled
1,275,397
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,721
545
85
5
0
253,010
0
W
Neith
8,591
537
113
7
0
276,679
0
W
Bellona
11,322
708
186
12
0
372,939
1
L
Ymir
6,328
396
31
2
0
270,075
0
W
Anubis
9,496
594
98
6
0
235,912
5
L
Ullr
6,551
409
81
5
0
246,181
1
L
Heimdallr
6,273
392
26
2
0
229,989
0
W
Cabrakan
6,949
434
17
1
0
319,701
3
L
Loki
6,217
389
33
2
0
276,142
0
W
Ratatoskr
8,527
533
55
3
0
414,735
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role