Player Matchup

Bellona
Bellona
Den_Fula
Bellona
Level 139
God Stats
84W - 40L
1,711 SR
Queue Stats
155W - 118L
1,593 Elo+
Party 3
Sol
Sol
EnHyfsadBe5hlik
Sol
Level 40
God Stats
6W - 3L
1,633 SR
Queue Stats
17W - 15L
1,569 Elo+
Party 3
Ymir
Ymir
Shebita9
Ymir
Level 49
God Stats
94W - 172L
1,211 SR
Queue Stats
401W - 672L
1,215 Elo+
Party 3
Nox
Nox
Zicaa_7
Nox
Level 28
God Stats
32W - 77L
1,290 SR
Queue Stats
308W - 586L
1,190 Elo+
Party 3
Loki
Loki
shegazy-z
Loki
Level 27
God Stats
145W - 213L
1,264 SR
Queue Stats
547W - 897L
1,236 Elo+
Party 3
Team Averages
Level 57
1,422 SR
1,361 Elo+

VS

Team Averages
Level 52
1,552 SR
1,413 Elo+
Jormungandr
Jormungandr
MonMaitreAbsolu
Jormungandr
Level 15
God Stats
1W - 1L
1,755 SR
Queue Stats
150W - 147L
1,469 Elo+
Party 1
Skadi
Skadi
Orion EU9363
Skadi
Level 49
God Stats
14W - 12L
1,585 SR
Queue Stats
345W - 372L
1,447 Elo+
Solo
Awilix
Awilix
P4TaFiiX_-
Awilix
Level 68
God Stats
12W - 13L
1,468 SR
Queue Stats
180W - 190L
1,371 Elo+
Party 1
Eset
Eset
danatxotxi
Eset
Level 86
God Stats
1W - 4L
1,500 SR
Queue Stats
303W - 302L
1,365 Elo+
Party 2
Sobek
Sobek
p16590
Sobek
Level 41
God Stats
52W - 70L
1,452 SR
Queue Stats
286W - 319L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Den_Fula
Bellona
18
4 / 2 / 6
11,549
550
19,691
20,112
12,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
3 / 12 / 3
9,506
453
10,861
18,382
6,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
14
0 / 3 / 8
9,596
457
6,371
19,282
14,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nox
15
4 / 4 / 5
9,829
468
8,152
11,297
5,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
18
14 / 2 / 4
12,077
575
11,247
14,240
5,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MonMaitreAbsolu
Jormungandr
15
3 / 5 / 9
10,355
493
11,729
20,252
20,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
6 / 6 / 4
10,400
495
14,366
13,132
5,451
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
P4TaFiiX_-
Awilix
14
4 / 4 / 1
9,140
435
3,659
11,267
4,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
7 / 7 / 3
11,436
545
19,750
17,661
7,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
p16590
Sobek
15
2 / 4 / 1
9,144
435
9,365
17,809
23,555
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
40
25
Kills
22
23
Deaths
26
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bellona
Den_Fula
Bellona
4
2
6
3.5
W
3
12
3
0.38
L
Jormungandr
MonMaitreAbsolu
Jormungandr
3
5
9
1.5
L
6
6
4
1.33
L
Awilix
P4TaFiiX_-
Awilix
4
4
1
1.13
W
Ymir
0
3
8
1.33
W
Nox
4
4
5
1.63
L
7
7
3
1.21
L
Sobek
p16590
Sobek
2
4
1
0.63
W
Loki
14
2
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,322
Damage
58,869
83,313
Taken
80,121
44,456
Mitigated
61,856
23,931
Healing
15,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Den_Fula
Bellona
19,691
10,545
0
9,501
20,112
12,730
1,438
11,478
8,438
0
75,113
W
10,861
4,217
0
4,825
18,382
6,334
2,886
8,917
9,027
43,454
0
L
Jormungandr
MonMaitreAbsolu
Jormungandr
11,729
4,099
0
936
20,252
20,560
22
10,580
9,447
48,901
0
L
14,366
6,651
1,257
2,704
13,132
5,451
2,839
4,796
8,113
0
64,505
L
Awilix
P4TaFiiX_-
Awilix
3,659
872
0
3,524
11,267
4,449
0
3,651
7,516
0
47,004
W
Ymir
6,371
231
0
5,222
19,282
14,065
388
8,458
10,706
37,350
0
W
Nox
8,152
1,181
0
1,588
11,297
5,916
1,503
4,057
7,139
37,766
0
L
19,750
862
0
3,550
17,661
7,841
824
3,506
14,105
70,301
0
L
Sobek
p16590
Sobek
9,365
980
255
3,764
17,809
23,555
893
2,228
15,556
44,111
0
W
Loki
11,247
4,119
0
2,795
14,240
5,411
1,915
6,759
7,159
0
63,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,557
Gold Earned
50,475
420
Minions Killed
471
0
Camps Cleared
0
1,917,651
Distance Traveled
1,819,825
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,549
550
132
6
0
417,745
2
W
Sol
9,506
453
52
2
0
333,945
0
L
Jormungandr
10,355
493
74
4
0
365,966
0
L
Skadi
10,400
495
113
5
0
364,571
5
L
Awilix
9,140
435
90
4
0
377,079
0
W
Ymir
9,596
457
58
3
0
362,801
0
W
Nox
9,829
468
75
4
0
354,780
0
L
Eset
11,436
545
117
6
0
360,745
3
L
Sobek
9,144
435
77
4
0
351,464
0
W
Loki
12,077
575
103
5
0
448,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role