Player Matchup

Pele
Pele
FibreOpticBrick
Pele
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 177L
1,332 Elo+
Solo
Jormungandr
Jormungandr
nydni
Jormungandr
Level 6
God Stats
0W - 1L
1,847 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
yaislayer
Nu Wa
Level 61
God Stats
3W - 3L
1,647 SR
Queue Stats
13W - 12L
1,478 Elo+
Party 1
Team Averages
Level 31
1,665 SR
1,437 Elo+

VS

Team Averages
Level 40
1,626 SR
1,331 Elo+
Xbalanque
Xbalanque
IainGrey
Xbalanque
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 24L
1,316 Elo+
Party 2
Ganesha
Ganesha
Megacheese132
Ganesha
Level 27
God Stats
3W - 0L
1,699 SR
Queue Stats
20W - 24L
1,381 Elo+
Party 2
Discordia
Discordia
ScrewHealing
Discordia
Level 13
God Stats
4W - 2L
1,677 SR
Queue Stats
14W - 27L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 7 / 6
14,475
689
14,556
19,055
8,683
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
nydni
Jormungandr
15
4 / 7 / 6
12,571
599
12,527
20,009
18,398
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
yaislayer
Nu Wa
16
2 / 3 / 10
12,518
596
13,653
10,670
3,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
IainGrey
Xbalanque
19
12 / 2 / 5
14,814
705
14,449
15,445
7,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ganesha
16
0 / 5 / 16
13,546
645
8,525
18,934
22,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Discordia
ScrewHealing
Discordia
17
5 / 7 / 11
13,980
666
19,759
15,001
5,577
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
49
14
Kills
17
17
Deaths
14
22
Assists
32
Player
Kills
Deaths
Assists
KDA
L
8
7
6
1.57
W
Xbalanque
IainGrey
Xbalanque
12
2
5
7.25
W
Ganesha
0
5
16
1.6
W
Discordia
ScrewHealing
Discordia
5
7
11
1.5
L
Jormungandr
nydni
Jormungandr
4
7
6
1
L
Nu Wa
yaislayer
Nu Wa
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,736
Damage
42,733
49,734
Taken
49,380
30,242
Mitigated
34,865
5,638
Healing
15,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,556
5,366
0
1,358
19,055
8,683
317
10,346
8,709
0
59,409
W
Xbalanque
IainGrey
Xbalanque
14,449
8,474
0
7,963
15,445
7,111
1,747
7,291
7,818
0
82,187
W
Ganesha
8,525
915
0
4,226
18,934
22,177
271
11,241
7,096
19,222
0
W
Discordia
ScrewHealing
Discordia
19,759
2,785
0
3,638
15,001
5,577
60
6,461
8,116
103,572
0
L
Jormungandr
nydni
Jormungandr
12,527
1,593
0
1,350
20,009
18,398
169
10,123
9,886
40,060
0
L
Nu Wa
yaislayer
Nu Wa
13,653
3,464
100
2,830
10,670
3,161
772
7,963
2,707
51,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,564
Gold Earned
42,340
202
Minions Killed
258
0
Camps Cleared
0
1,032,715
Distance Traveled
1,095,178
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
14,475
689
64
3
0
396,360
0
W
Xbalanque
14,814
705
131
6
0
375,278
8
W
Ganesha
13,546
645
3
0
0
375,908
4
W
Discordia
13,980
666
124
6
0
343,992
5
L
Jormungandr
12,571
599
61
3
0
324,121
4
L
Nu Wa
12,518
596
77
4
0
312,234
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role