Player Matchup

Chernobog
Chernobog
El_Flan_Supremo
Chernobog
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,351 Elo+
Solo
Olorun
Olorun
Olyavi96
Olorun
Level 25
God Stats
2W - 2L
1,546 SR
Queue Stats
5W - 6L
1,394 Elo+
Solo
Bakasura
Bakasura
SablePenny18912
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,127 Elo+
Solo
Cthulhu
Cthulhu
SpikedTarsier80
Cthulhu
Level 17
God Stats
11W - 5L
1,697 SR
Queue Stats
11W - 5L
1,629 Elo+
Solo
Guan Yu
Guan Yu
すみません
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,154 Elo+
Solo
Team Averages
Level 11
1,549 SR
1,331 Elo+

VS

Team Averages
Level 26
1,595 SR
1,323 Elo+
Bellona
Bellona
BunnySlayerXD
Bellona
Level 7
God Stats
5W - 2L
1,709 SR
Queue Stats
20W - 21L
1,384 Elo+
Party 1
Cerberus
Cerberus
Elite Darkness6
Cerberus
Level 13
God Stats
15W - 22L
1,337 SR
Queue Stats
18W - 26L
1,279 Elo+
Solo
Loki
Loki
Nelagi
Loki
Level 87
God Stats
12W - 2L
1,918 SR
Queue Stats
26W - 42L
1,335 Elo+
Party 1
Kukulkan
Kukulkan
lebmak12
Kukulkan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,246 Elo+
Solo
Sun Wukong
Sun Wukong
the_King_of_Bomb
Sun Wukong
Level 16
God Stats
27W - 25L
1,513 SR
Queue Stats
133W - 133L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
El_Flan_Supremo
Chernobog
17
2 / 14 / 2
11,105
854
8,852
19,726
6,803
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Olorun
Olyavi96
Olorun
19
7 / 8 / 2
13,915
1,070
25,602
27,797
11,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
14
0 / 0 / 0
9,360
720
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
1 / 2 / 2
10,458
804
6,610
9,121
6,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
0 / 5 / 5
11,017
847
7,529
24,325
25,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

69

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
18
5 / 0 / 9
11,964
920
12,646
11,041
11,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
20
7 / 0 / 18
14,411
1,109
19,644
18,685
12,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
Nelagi
Loki
19
13 / 3 / 7
13,759
1,058
21,151
13,222
5,697
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
lebmak12
Kukulkan
19
3 / 7 / 11
11,701
900
14,364
9,256
3,685
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
the_King_of_Bomb
Sun Wukong
17
1 / 0 / 6
11,402
877
4,533
9,079
4,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
80
10
Kills
29
29
Deaths
10
11
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Bellona
5
0
9
9.5
L
Chernobog
El_Flan_Supremo
Chernobog
2
14
2
0.21
W
Cerberus
7
0
18
16
W
Loki
Nelagi
Loki
13
3
7
5.5
L
Olorun
Olyavi96
Olorun
7
8
2
1
L
Bakasura
0
0
0
0
L
1
2
2
1
W
Kukulkan
lebmak12
Kukulkan
3
7
11
1.21
W
Sun Wukong
the_King_of_Bomb
Sun Wukong
1
0
6
4
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,593
Damage
72,338
80,969
Taken
61,283
49,690
Mitigated
37,693
19,115
Healing
15,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
12,646
5,770
0
949
11,041
11,438
0
5,905
4,936
0
21,040
L
Chernobog
El_Flan_Supremo
Chernobog
8,852
5,883
0
0
19,726
6,803
0
8,879
10,726
0
25,397
W
Cerberus
19,644
38
558
11,369
18,685
12,634
0
9,319
8,991
48,561
0
W
Loki
Nelagi
Loki
21,151
9,090
614
1,203
13,222
5,697
0
7,392
5,730
0
44,492
L
Olorun
Olyavi96
Olorun
25,602
14,238
1,080
11,584
27,797
11,567
0
12,227
15,420
71,934
0
L
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
6,610
704
303
845
9,121
6,158
0
4,873
4,173
17,068
0
W
Kukulkan
lebmak12
Kukulkan
14,364
2,973
0
209
9,256
3,685
0
5,627
3,379
34,275
0
W
Sun Wukong
the_King_of_Bomb
Sun Wukong
4,533
1,407
0
804
9,079
4,239
0
3,619
5,335
0
28,096
L
7,529
1,682
601
4,702
24,325
25,162
0
8,029
16,096
0
17,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,855
Gold Earned
63,237
181
Minions Killed
271
2
Camps Cleared
10
765,755
Distance Traveled
1,074,587
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,964
920
16
1
0
225,674
0
L
Chernobog
11,105
854
24
2
0
180,351
0
W
Cerberus
14,411
1,109
91
7
0
228,399
0
W
Loki
13,759
1,058
55
4
0
255,784
0
L
Olorun
13,915
1,070
109
8
2
199,656
2
L
Bakasura
9,360
720
0
0
0
0
0
L
Cthulhu
10,458
804
22
2
0
128,616
0
W
Kukulkan
11,701
900
59
5
0
174,070
2
W
Sun Wukong
11,402
877
50
4
10
190,660
1
L
Guan Yu
11,017
847
26
2
0
257,132
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role