Player Matchup

Sun Wukong
Sun Wukong
Gold III
Antraxgamer456
Sun Wukong
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Platinum V
Daksgaymer
Cthulhu
Platinum V
Level 141
God Stats
3W - 3L
1,585 SR
Queue Stats
211W - 218L
1,758 MMR
Solo
Rama
Rama
Platinum II
Phantaci
Rama
Platinum II
Level 160
God Stats
17W - 15L
1,570 SR
Queue Stats
254W - 237L
1,786 MMR
Solo
Anubis
Anubis
Platinum V
cato00
Anubis
Platinum V
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum V
chimoltrufia
Ne Zha
Platinum V
Level 156
God Stats
1W - 4L
1,621 SR
Queue Stats
209W - 208L
1,774 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,555 SR
1,664 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,734 SR
1,775 MMR
Apollo
Apollo
Platinum II
Paximaz
Apollo
Platinum II
Level 147
God Stats
10W - 9L
1,740 SR
Queue Stats
193W - 177L
1,834 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
RamX08
Erlang Shen
Gold V
Level 94
God Stats
2W - 0L
1,807 SR
Queue Stats
10W - 10L
1,579 MMR
Party 2
Discordia
Discordia
Platinum V
TheBreadstick
Discordia
Platinum V
Level 136
God Stats
7W - 3L
1,904 SR
Queue Stats
94W - 67L
1,993 MMR
Party 1
Ullr
Ullr
Gold I
WrenchAndClink
Ullr
Gold I
Level 160
God Stats
14W - 13L
1,650 SR
Queue Stats
164W - 130L
1,657 MMR
Party 1
Ymir
Ymir
Platinum III
xSaens
Ymir
Platinum III
Level 158
God Stats
4W - 4L
1,566 SR
Queue Stats
121W - 102L
1,812 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Antraxgamer456
Sun Wukong
13
0 / 3 / 0
8,104
477
5,808
15,975
8,244
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Daksgaymer
Cthulhu
11
0 / 4 / 0
6,763
398
3,428
10,782
5,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Rama
13
0 / 5 / 0
7,580
446
5,076
12,837
5,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
cato00
Anubis
14
0 / 3 / 1
8,029
472
2,405
5,963
2,697
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
12
1 / 6 / 0
7,338
432
3,331
13,156
4,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
YemojaDanzaburouCupidSetScylla

VS

Bans
TsukuyomiSobekCu ChulainnNemesisThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Paximaz
Apollo
17
1 / 1 / 10
10,359
609
6,757
7,218
2,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
RamX08
Erlang Shen
17
4 / 0 / 1
10,597
623
10,083
12,491
7,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
TheBreadstick
Discordia
16
5 / 0 / 3
10,126
596
5,974
3,928
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
9 / 0 / 1
12,138
714
12,659
8,861
3,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
xSaens
Ymir
15
2 / 0 / 12
9,875
581
5,565
9,242
7,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
48
1
Kills
21
21
Deaths
1
1
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Antraxgamer456
Sun Wukong
0
3
0
0
L
Cthulhu
Daksgaymer
Cthulhu
0
4
0
0
W
Apollo
Paximaz
Apollo
1
1
10
6
L
Rama
0
5
0
0
W
Erlang Shen
RamX08
Erlang Shen
4
0
1
4.5
W
Discordia
TheBreadstick
Discordia
5
0
3
6.5
W
9
0
1
9.5
L
Anubis
cato00
Anubis
0
3
1
0.17
L
Ne Zha
1
6
0
0.17
W
Ymir
xSaens
Ymir
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,048
Damage
41,038
58,713
Taken
41,740
26,038
Mitigated
22,426
20,634
Healing
17,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Antraxgamer456
Sun Wukong
5,808
1,114
0
6,910
15,975
8,244
61
2,409
13,503
0
52,312
L
Cthulhu
Daksgaymer
Cthulhu
3,428
253
91
2,815
10,782
5,195
0
3,655
7,062
26,178
0
W
Apollo
Paximaz
Apollo
6,757
4,103
0
1,487
7,218
2,689
1,495
1,283
5,935
0
82,554
L
Rama
5,076
3,799
0
4,273
12,837
5,196
0
578
12,247
0
60,380
W
Erlang Shen
RamX08
Erlang Shen
10,083
5,649
0
9,641
12,491
7,065
0
275
12,216
0
76,628
W
Discordia
TheBreadstick
Discordia
5,974
519
0
873
3,928
1,420
0
512
3,416
82,694
0
W
12,659
6,662
0
849
8,861
3,641
2,548
1,621
7,240
0
96,691
L
Anubis
cato00
Anubis
2,405
0
0
2,089
5,963
2,697
0
1,028
4,837
66,890
0
L
Ne Zha
3,331
1,026
0
4,456
13,156
4,706
0
3,473
9,525
0
48,282
W
Ymir
xSaens
Ymir
5,565
1,995
0
4,873
9,242
7,611
224
2,142
7,100
16,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,814
Gold Earned
53,095
492
Minions Killed
635
0
Camps Cleared
0
1,546,235
Distance Traveled
1,762,384
23
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,104
477
110
6
0
325,933
3
L
Cthulhu
6,763
398
46
3
0
309,829
8
W
Apollo
10,359
609
125
7
0
370,236
5
L
Rama
7,580
446
119
7
0
264,372
2
W
Erlang Shen
10,597
623
158
9
0
369,365
8
W
Discordia
10,126
596
157
9
0
341,944
7
W
Ullr
12,138
714
181
11
0
335,614
9
L
Anubis
8,029
472
134
8
0
318,200
5
L
Ne Zha
7,338
432
83
5
0
327,901
5
W
Ymir
9,875
581
14
1
0
345,225
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role