Player Matchup

Tiamat
Tiamat
Drag-Zilla09
Tiamat
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Freya
Freya
Hexiszz
Freya
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Vamana
Vamana
Pavarti22
Vamana
Level 28
God Stats
5W - 6L
1,480 SR
Queue Stats
67W - 59L
1,649 Elo+
Solo
Ares
Ares
PrefightSmile
Ares
Level 23
God Stats
81W - 60L
1,544 SR
Queue Stats
157W - 153L
1,421 Elo+
Solo
Baron Samedi
Baron Samedi
YuPhoQingGai
Baron Samedi
Level 29
God Stats
176W - 195L
1,530 SR
Queue Stats
450W - 586L
1,483 Elo+
Solo
Team Averages
Level 21
1,511 SR
1,511 Elo+

VS

Team Averages
Level 10
1,456 SR
1,467 Elo+
Jormungandr
Jormungandr
ManuelMajo01
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,620 Elo+
Party 1
Kukulkan
Kukulkan
MoistEncounters
Kukulkan
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
67W - 85L
1,591 Elo+
Solo
Loki
Loki
Rizzman
Loki
Level 8
God Stats
0W - 4L
1,190 SR
Queue Stats
26W - 44L
1,346 Elo+
Solo
Artemis
Artemis
SuperGeneral84
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
SuperSaiyajinX4
Tiamat
Level 7
God Stats
6W - 5L
1,591 SR
Queue Stats
7W - 11L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
4 / 1 / 9
8,250
1,179
4,430
7,649
5,431
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Freya
Hexiszz
Freya
15
3 / 0 / 10
8,188
1,170
7,992
5,263
2,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
Pavarti22
Vamana
14
4 / 0 / 10
8,435
1,205
12,821
8,239
4,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
8 / 1 / 7
9,536
1,362
6,515
8,564
9,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
YuPhoQingGai
Baron Samedi
14
4 / 0 / 9
8,314
1,188
6,852
2,534
1,216
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

347

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ManuelMajo01
Jormungandr
12
0 / 8 / 1
6,749
964
5,900
15,185
11,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
13
1 / 4 / 1
7,572
1,082
11,223
10,284
4,239
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
Rizzman
Loki
11
1 / 2 / 1
6,967
995
3,247
3,094
986
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 1 / 1
6,435
919
525
1,883
577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

13
0 / 8 / 1
7,264
1,038
5,955
12,758
8,664
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
7
23
Kills
2
2
Deaths
23
45
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
4
1
9
8.5
W
Freya
Hexiszz
Freya
3
0
10
8
L
Jormungandr
ManuelMajo01
Jormungandr
0
8
1
0.06
L
Kukulkan
1
4
1
0.38
W
Vamana
Pavarti22
Vamana
4
0
10
9
W
8
1
7
11.5
L
Loki
Rizzman
Loki
1
2
1
0.75
L
0
1
1
0.5
L
0
8
1
0.06
W
Baron Samedi
YuPhoQingGai
Baron Samedi
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,610
Damage
26,850
32,249
Taken
43,204
23,090
Mitigated
25,747
11,421
Healing
3,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
4,430
1,461
0
2,850
7,649
5,431
0
6,791
808
11,411
0
W
Freya
Hexiszz
Freya
7,992
3,001
0
3,314
5,263
2,352
0
2,818
2,395
18,804
0
L
Jormungandr
ManuelMajo01
Jormungandr
5,900
1,581
0
290
15,185
11,281
0
10,783
4,274
10,037
0
L
Kukulkan
11,223
2,247
0
1,822
10,284
4,239
0
4,996
5,192
36,203
0
W
Vamana
Pavarti22
Vamana
12,821
8,262
0
800
8,239
4,755
0
5,711
2,428
0
24,738
W
6,515
504
0
858
8,564
9,336
0
5,344
3,121
11,629
0
L
Loki
Rizzman
Loki
3,247
1,045
0
0
3,094
986
0
1,516
1,504
0
4,898
L
525
260
0
81
1,883
577
0
1,385
448
0
1,071
L
5,955
1,606
0
1,628
12,758
8,664
0
7,109
5,491
22,138
0
W
Baron Samedi
YuPhoQingGai
Baron Samedi
6,852
911
2,469
1,130
2,534
1,216
0
2,074
419
18,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,723
Gold Earned
34,987
130
Minions Killed
125
2
Camps Cleared
2
728,781
Distance Traveled
462,660
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,250
1,179
16
2
0
126,195
0
W
Freya
8,188
1,170
38
5
0
157,008
1
L
Jormungandr
6,749
964
6
1
0
125,336
2
L
Kukulkan
7,572
1,082
77
11
1
108,345
0
W
Vamana
8,435
1,205
29
4
0
163,996
0
W
Ares
9,536
1,362
10
1
1
148,663
0
L
Loki
6,967
995
3
0
0
71,069
0
L
Artemis
6,435
919
2
0
0
38,789
0
L
Tiamat
7,264
1,038
37
5
1
119,121
2
W
Baron Samedi
8,314
1,188
37
5
1
132,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role