Player Matchup

Izanami
Izanami
Az0x83
Izanami
Level 3
God Stats
5W - 2L
1,780 SR
Queue Stats
6W - 5L
1,683 Elo+
Solo
Yemoja
Yemoja
BlueNote7
Yemoja
Level 15
God Stats
6W - 1L
2,008 SR
Queue Stats
70W - 63L
1,520 Elo+
Party 1
Bakasura
Bakasura
DeaDPooLUmuT
Bakasura
Level 14
God Stats
1W - 2L
1,309 SR
Queue Stats
41W - 38L
1,556 Elo+
Party 1
Hachiman
Hachiman
Onimalo
Hachiman
Level 38
God Stats
6W - 5L
1,598 SR
Queue Stats
77W - 78L
1,490 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ilnox
Cu Chulainn
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 106L
1,437 Elo+
Solo
Team Averages
Level 17
1,639 SR
1,537 Elo+

VS

Team Averages
Level 18
1,609 SR
1,556 Elo+
Anubis
Anubis
Arivali
Anubis
Level 26
God Stats
28W - 23L
1,781 SR
Queue Stats
46W - 47L
1,494 Elo+
Solo
Neith
Neith
Asttartoth
Neith
Level 8
God Stats
3W - 0L
1,839 SR
Queue Stats
17W - 17L
1,575 Elo+
Solo
Merlin
Merlin
Boub4k4r
Merlin
Level 27
God Stats
9W - 6L
1,501 SR
Queue Stats
104W - 103L
1,494 Elo+
Solo
Cerberus
Cerberus
Endboss2000
Cerberus
Level 16
God Stats
4W - 6L
1,520 SR
Queue Stats
10W - 10L
1,580 Elo+
Party 2
Nemesis
Nemesis
Gummiexxe
Nemesis
Level 12
God Stats
2W - 1L
1,405 SR
Queue Stats
4W - 5L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Az0x83
Izanami
5
0 / 2 / 0
5,696
300
1,223
2,509
645
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Yemoja
BlueNote7
Yemoja
13
2 / 5 / 6
8,776
462
5,557
18,111
11,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
DeaDPooLUmuT
Bakasura
16
4 / 4 / 2
9,765
514
11,850
16,122
5,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hachiman
Onimalo
Hachiman
13
3 / 4 / 4
8,042
423
10,557
14,054
4,207
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
ilnox
Cu Chulainn
14
1 / 7 / 0
7,813
411
6,774
21,812
14,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Arivali
Anubis
20
12 / 1 / 1
13,649
718
22,899
15,425
8,235
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
15
4 / 4 / 6
9,891
521
9,143
13,925
5,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Boub4k4r
Merlin
16
5 / 3 / 3
10,710
564
14,951
8,937
3,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Endboss2000
Cerberus
14
1 / 3 / 9
9,966
525
8,763
15,723
12,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Gummiexxe
Nemesis
17
0 / 0 / 3
10,398
547
847
10,036
3,857
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
10
Kills
22
22
Deaths
11
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anubis
Arivali
Anubis
12
1
1
12.5
W
Neith
4
4
6
1.75
L
Izanami
Az0x83
Izanami
0
2
0
0
L
Yemoja
BlueNote7
Yemoja
2
5
6
1
W
Merlin
Boub4k4r
Merlin
5
3
3
2.17
L
Bakasura
DeaDPooLUmuT
Bakasura
4
4
2
1.25
W
Cerberus
Endboss2000
Cerberus
1
3
9
1.83
W
Nemesis
Gummiexxe
Nemesis
0
0
3
1.5
L
Hachiman
Onimalo
Hachiman
3
4
4
1.25
L
Cu Chulainn
ilnox
Cu Chulainn
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,961
Damage
56,603
72,608
Taken
64,046
35,727
Mitigated
34,405
17,921
Healing
24,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Arivali
Anubis
22,899
1,791
0
11,838
15,425
8,235
2,426
517
13,230
98,756
0
W
Neith
9,143
3,741
0
5,908
13,925
5,431
2,238
1,824
11,940
0
64,057
L
Izanami
Az0x83
Izanami
1,223
646
0
141
2,509
645
0
1,229
1,142
0
10,256
L
Yemoja
BlueNote7
Yemoja
5,557
1,228
965
1,371
18,111
11,521
416
11,726
6,059
24,668
0
W
Merlin
Boub4k4r
Merlin
14,951
1,014
520
2,384
8,937
3,932
3,999
974
7,692
79,366
0
L
Bakasura
DeaDPooLUmuT
Bakasura
11,850
8,491
0
6,849
16,122
5,047
378
8,751
7,205
0
56,757
W
Cerberus
Endboss2000
Cerberus
8,763
720
0
3,788
15,723
12,950
1,042
2,080
13,415
36,523
0
W
Nemesis
Gummiexxe
Nemesis
847
403
0
391
10,036
3,857
0
162
9,874
0
80,020
L
Hachiman
Onimalo
Hachiman
10,557
6,104
0
4,524
14,054
4,207
500
7,796
6,024
0
39,133
L
Cu Chulainn
ilnox
Cu Chulainn
6,774
1,509
0
4,071
21,812
14,307
88
16,177
5,565
0
39,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,092
Gold Earned
54,614
317
Minions Killed
592
0
Camps Cleared
0
1,396,274
Distance Traveled
1,663,883
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,649
718
164
9
0
288,622
4
W
Neith
9,891
521
100
5
0
323,191
1
L
Izanami
5,696
300
21
1
0
83,457
2
L
Yemoja
8,776
462
32
2
0
342,134
3
W
Merlin
10,710
564
140
7
0
332,418
2
L
Bakasura
9,765
514
131
7
0
374,498
2
W
Cerberus
9,966
525
62
3
0
361,923
0
W
Nemesis
10,398
547
126
7
0
357,729
1
L
Hachiman
8,042
423
59
3
0
327,187
3
L
Cu Chulainn
7,813
411
74
4
0
268,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role