Player Matchup

Horus
Horus
AndreserdnA
Horus
Level 29
God Stats
7W - 3L
1,582 SR
Queue Stats
84W - 87L
1,463 Elo+
Solo
Anubis
Anubis
GIDRALISK587
Anubis
Level 5
God Stats
0W - 2L
1,291 SR
Queue Stats
0W - 4L
1,166 Elo+
Solo
Bakasura
Bakasura
Keczup543
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
Xbylong
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Anhur
Anhur
battymuncher
Anhur
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Team Averages
Level 8
1,475 SR
1,426 Elo+

VS

Team Averages
Level 18
1,558 SR
1,457 Elo+
Anubis
Anubis
BarryStanton
Anubis
Level 26
God Stats
35W - 24L
1,722 SR
Queue Stats
143W - 166L
1,500 Elo+
Solo
Chiron
Chiron
Bazik07
Chiron
Level 27
God Stats
26W - 27L
1,525 SR
Queue Stats
446W - 485L
1,353 Elo+
Solo
Fafnir
Fafnir
Djokman
Fafnir
Level 7
God Stats
7W - 7L
1,523 SR
Queue Stats
18W - 19L
1,465 Elo+
Party 1
Achilles
Achilles
UnderDarkTiest
Achilles
Level 9
God Stats
6W - 5L
1,519 SR
Queue Stats
99W - 90L
1,465 Elo+
Party 1
Bakasura
Bakasura
temnest
Bakasura
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 5 / 5
5,563
506
3,990
10,334
4,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
7
0 / 5 / 0
4,475
407
2,802
6,550
2,041
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
Keczup543
Bakasura
8
1 / 4 / 1
5,418
493
1,986
7,554
2,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thor
Xbylong
Thor
8
4 / 5 / 1
5,803
528
4,192
6,185
1,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
4 / 5 / 7
6,009
546
6,863
9,806
2,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
7 / 1 / 2
7,291
663
6,152
5,869
2,882
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
Bazik07
Chiron
12
11 / 0 / 4
7,373
670
7,590
5,342
1,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
Djokman
Fafnir
8
0 / 2 / 10
5,885
535
3,302
8,385
5,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
9
3 / 3 / 4
5,861
533
5,084
7,636
2,566
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
temnest
Bakasura
9
3 / 6 / 7
6,179
562
6,939
9,700
2,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
12
Kills
24
24
Deaths
12
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
5
5
1.1
W
Anubis
7
1
2
8
W
Chiron
Bazik07
Chiron
11
0
4
13
W
Fafnir
Djokman
Fafnir
0
2
10
2.5
L
Anubis
0
5
0
0
L
Bakasura
Keczup543
Bakasura
1
4
1
0.38
W
Achilles
3
3
4
1.67
L
Thor
Xbylong
Thor
4
5
1
0.9
L
4
5
7
1.5
W
Bakasura
temnest
Bakasura
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,833
Damage
29,067
40,429
Taken
36,932
12,833
Mitigated
14,312
8,289
Healing
14,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,990
1,699
467
2,626
10,334
4,203
234
2,047
8,036
0
12,153
W
Anubis
6,152
847
0
2,837
5,869
2,882
205
1,249
4,600
35,139
0
W
Chiron
Bazik07
Chiron
7,590
3,877
475
4,378
5,342
1,490
686
499
4,843
0
33,893
W
Fafnir
Djokman
Fafnir
3,302
689
0
2,425
8,385
5,072
330
801
7,474
15,084
0
L
Anubis
2,802
487
0
1,120
6,550
2,041
136
3,766
2,784
10,683
0
L
Bakasura
Keczup543
Bakasura
1,986
1,275
0
860
7,554
2,282
0
926
6,540
0
21,823
W
Achilles
5,084
1,316
0
1,406
7,636
2,566
408
0
7,636
0
20,227
L
Thor
Xbylong
Thor
4,192
1,581
0
0
6,185
1,647
0
1,891
4,126
0
14,377
L
6,863
3,875
0
3,216
9,806
2,660
724
824
8,644
0
21,806
W
Bakasura
temnest
Bakasura
6,939
4,031
0
2,672
9,700
2,302
0
253
9,318
0
16,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,268
Gold Earned
32,589
149
Minions Killed
232
0
Camps Cleared
0
911,570
Distance Traveled
1,108,646
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,563
506
18
2
0
187,251
1
W
Anubis
7,291
663
72
7
0
212,845
2
W
Chiron
7,373
670
63
6
0
226,956
2
W
Fafnir
5,885
535
18
2
0
225,913
2
L
Anubis
4,475
407
16
1
0
158,728
0
L
Bakasura
5,418
493
53
5
0
178,932
0
W
Achilles
5,861
533
32
3
0
228,322
0
L
Thor
5,803
528
29
3
0
221,803
0
L
Anhur
6,009
546
33
3
0
164,856
0
W
Bakasura
6,179
562
47
4
0
214,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role