Player Matchup

Scylla
Scylla
Gosulcy
Scylla
Level 16
God Stats
8W - 11L
1,025 SR
Queue Stats
140W - 155L
1,277 Elo+
Solo
Pele
Pele
JabbaHawk
Pele
Level 27
God Stats
21W - 29L
1,441 SR
Queue Stats
302W - 329L
1,380 Elo+
Solo
Jormungandr
Jormungandr
Löös
Jormungandr
Level 45
God Stats
3W - 3L
1,527 SR
Queue Stats
7W - 6L
1,565 Elo+
Party 1
Neith
Neith
Onichandesne
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
kenmakitten
Amaterasu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 34L
1,390 Elo+
Solo
Team Averages
Level 19
1,399 SR
1,422 Elo+

VS

Team Averages
Level 9
1,441 SR
1,391 Elo+
Thor
Thor
Azazevich
Thor
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,379 Elo+
Solo
Yemoja
Yemoja
Fl9ki
Yemoja
Level 8
God Stats
5W - 9L
1,507 SR
Queue Stats
62W - 86L
1,286 Elo+
Party 2
Bellona
Bellona
HazehunterKaymin
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Neith
Neith
lordxeder
Neith
Level 11
God Stats
25W - 32L
1,402 SR
Queue Stats
39W - 65L
1,291 Elo+
Party 2
Poseidon
Poseidon
thisistheparty
Poseidon
Level 14
God Stats
0W - 1L
1,297 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Gosulcy
Scylla
16
5 / 0 / 0
9,339
623
4,911
5,053
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
13
4 / 4 / 2
8,062
537
6,567
11,336
6,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Löös
Jormungandr
12
0 / 0 / 5
7,633
509
1,310
4,165
2,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
5 / 0 / 0
7,590
506
8,697
6,892
2,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
kenmakitten
Amaterasu
13
2 / 4 / 5
8,037
536
3,624
9,893
6,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
3 / 3 / 3
6,925
462
3,355
8,562
2,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Fl9ki
Yemoja
10
0 / 0 / 0
6,384
426
3,483
4,824
2,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
4 / 4 / 2
7,557
504
8,089
11,508
10,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
lordxeder
Neith
10
0 / 5 / 0
5,667
378
1,354
8,120
2,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
11
1 / 4 / 0
6,686
446
3,300
6,511
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
16
Kills
8
8
Deaths
16
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thor
3
3
3
1.5
L
Yemoja
Fl9ki
Yemoja
0
0
0
0
W
Scylla
Gosulcy
Scylla
5
0
0
5
L
4
4
2
1.25
W
Pele
4
4
2
1.25
W
Jormungandr
Löös
Jormungandr
0
0
5
2.5
W
5
0
0
5
W
Amaterasu
kenmakitten
Amaterasu
2
4
5
1.13
L
Neith
lordxeder
Neith
0
5
0
0
L
Poseidon
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,109
Damage
19,581
37,339
Taken
39,525
19,192
Mitigated
19,965
13,755
Healing
6,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
3,355
1,024
0
1,070
8,562
2,724
0
1,369
7,078
0
32,485
L
Yemoja
Fl9ki
Yemoja
3,483
154
689
902
4,824
2,771
32
266
4,558
17,775
0
W
Scylla
Gosulcy
Scylla
4,911
38
171
2,390
5,053
1,717
1,851
1,521
3,532
61,485
0
L
8,089
2,395
0
916
11,508
10,567
367
1,421
9,783
4,608
32,070
W
Pele
6,567
1,608
0
3,365
11,336
6,066
0
2,415
8,746
0
39,435
W
Jormungandr
Löös
Jormungandr
1,310
10
342
1,338
4,165
2,651
305
1,734
2,406
24,846
0
W
8,697
3,698
0
3,598
6,892
2,436
595
1,888
4,979
0
48,368
W
Amaterasu
kenmakitten
Amaterasu
3,624
1,300
0
2,551
9,893
6,322
453
803
8,820
10
28,651
L
Neith
lordxeder
Neith
1,354
697
0
1,545
8,120
2,129
430
492
7,628
0
23,412
L
Poseidon
3,300
300
0
1,000
6,511
1,774
66
2,373
3,954
39,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,661
Gold Earned
33,219
379
Minions Killed
270
0
Camps Cleared
0
1,428,512
Distance Traveled
1,303,590
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,925
462
58
4
0
286,533
1
L
Yemoja
6,384
426
22
1
0
244,253
1
W
Scylla
9,339
623
125
8
0
265,038
1
L
Bellona
7,557
504
65
4
0
251,995
1
W
Pele
8,062
537
72
5
0
323,677
4
W
Jormungandr
7,633
509
46
3
0
283,731
5
W
Neith
7,590
506
80
5
0
269,552
0
W
Amaterasu
8,037
536
56
4
0
286,514
1
L
Neith
5,667
378
56
4
0
243,635
0
L
Poseidon
6,686
446
69
5
0
277,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role