Player Matchup

Cerberus
Cerberus
Gold III
BMG DaMaGe
Cerberus
Gold III
Level 159
God Stats
12W - 13L
1,637 SR
Queue Stats
399W - 334L
1,307 MMR
Party 2
Scylla
Scylla
Platinum III
BPS Up
Scylla
Platinum III
Level 78
God Stats
12W - 2L
1,869 SR
Queue Stats
140W - 58L
1,971 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum I
GermanGasBil
Cu Chulainn
Platinum I
Level 69
God Stats
5W - 0L
2,066 SR
Queue Stats
28W - 12L
2,257 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 102
1,857 SR
1,845 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 144
1,625 SR
1,761 MMR
Chaac
Chaac
Platinum II
Thanu4
Chaac
Platinum II
Level 128
God Stats
23W - 21L
1,648 SR
Queue Stats
163W - 136L
1,674 MMR
Party 1
Vulcan
Vulcan
Platinum III
ban17
Vulcan
Platinum III
Level 145
God Stats
118W - 102L
1,728 SR
Queue Stats
247W - 255L
1,559 MMR
Party 1
Sobek
Sobek
Diamond IV
vSolarus
Sobek
Diamond IV
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 51L
2,051 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BMG DaMaGe
Cerberus
14
6 / 1 / 12
10,122
779
5,979
13,334
11,096
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Scylla
BPS Up
Scylla
14
5 / 1 / 11
10,283
791
14,815
6,221
2,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
GermanGasBil
Cu Chulainn
14
10 / 4 / 9
11,391
876
16,256
15,550
8,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
FenrirAphroditeGuan YuCthulhuCabrakan

VS

Bans
DanzaburouChang'eKuzenboPersephoneXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Thanu4
Chaac
11
1 / 7 / 1
8,053
619
6,893
16,738
10,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
ban17
Vulcan
12
2 / 8 / 2
8,932
687
7,964
10,966
3,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sobek
vSolarus
Sobek
12
2 / 6 / 2
9,844
757
5,796
15,260
13,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
21
Kills
5
6
Deaths
21
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BMG DaMaGe
Cerberus
6
1
12
12
W
Scylla
BPS Up
Scylla
5
1
11
10.5
W
Cu Chulainn
GermanGasBil
Cu Chulainn
10
4
9
3.63
L
Chaac
Thanu4
Chaac
1
7
1
0.21
L
Vulcan
ban17
Vulcan
2
8
2
0.38
L
Sobek
vSolarus
Sobek
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,050
Damage
20,653
35,105
Taken
42,964
22,163
Mitigated
27,956
8,064
Healing
7,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BMG DaMaGe
Cerberus
5,979
649
0
3,741
13,334
11,096
598
5,250
7,647
19,336
0
W
Scylla
BPS Up
Scylla
14,815
1,062
0
445
6,221
2,159
1,193
2,150
3,863
61,297
0
W
Cu Chulainn
GermanGasBil
Cu Chulainn
16,256
7,650
0
3,878
15,550
8,908
651
6,054
9,224
0
52,566
L
Chaac
Thanu4
Chaac
6,893
1,858
0
3,001
16,738
10,209
0
8,889
7,364
0
24,075
L
Vulcan
ban17
Vulcan
7,964
3,235
0
1,808
10,966
3,915
0
4,123
6,603
32,610
0
L
Sobek
vSolarus
Sobek
5,796
682
0
2,238
15,260
13,832
0
7,009
7,997
20,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,796
Gold Earned
26,829
194
Minions Killed
132
0
Camps Cleared
0
764,237
Distance Traveled
674,716
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,122
779
30
2
0
273,126
0
W
Scylla
10,283
791
120
9
0
260,710
2
W
Cu Chulainn
11,391
876
44
3
0
230,401
5
L
Chaac
8,053
619
50
4
0
226,314
5
L
Vulcan
8,932
687
52
4
0
218,204
4
L
Sobek
9,844
757
30
2
0
230,198
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role