Player Matchup

Hou Yi
Hou Yi
AndreeAlex22
Hou Yi
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AyasakiQwQ
Cthulhu
Level 5
God Stats
2W - 0L
1,676 SR
Queue Stats
63W - 43L
1,872 Elo+
Party 1
Pele
Pele
Diwijen
Pele
Level 13
God Stats
4W - 0L
1,936 SR
Queue Stats
13W - 12L
1,770 Elo+
Party 1
Fafnir
Fafnir
QwijobYeong
Fafnir
Level 18
God Stats
11W - 10L
1,458 SR
Queue Stats
215W - 215L
1,629 Elo+
Party 1
Anubis
Anubis
nORDmANNtRANSE
Anubis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 22L
1,730 Elo+
Party 1
Team Averages
Level 17
1,614 SR
1,700 Elo+

VS

Team Averages
Level 24
1,529 SR
1,625 Elo+
Anubis
Anubis
BeautyBounce
Anubis
Level 26
God Stats
3W - 5L
1,560 SR
Queue Stats
74W - 56L
1,603 Elo+
Solo
Izanami
Izanami
Coconuts2
Izanami
Level 29
God Stats
5W - 1L
1,598 SR
Queue Stats
8W - 1L
1,915 Elo+
Solo
Loki
Loki
Cyberlox
Loki
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
JamesPirate
Sylvanus
Level 9
God Stats
37W - 49L
1,335 SR
Queue Stats
422W - 427L
1,528 Elo+
Solo
Thanatos
Thanatos
polnoe
Thanatos
Level 28
God Stats
19W - 9L
1,653 SR
Queue Stats
48W - 29L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
4 / 2 / 7
9,169
573
7,449
10,557
3,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
AyasakiQwQ
Cthulhu
14
4 / 3 / 6
9,528
596
7,085
12,638
10,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
Diwijen
Pele
15
9 / 2 / 8
9,871
617
12,523
12,333
6,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fafnir
13
4 / 2 / 15
9,372
586
4,577
15,629
16,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
15 / 2 / 7
10,922
683
18,615
11,125
6,490
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
3 / 9 / 3
8,349
522
8,052
11,464
4,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Coconuts2
Izanami
12
2 / 7 / 4
8,156
510
6,586
12,328
3,470
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
12
3 / 8 / 2
8,408
526
5,830
13,084
4,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
JamesPirate
Sylvanus
13
0 / 3 / 3
7,643
478
4,875
10,510
6,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
polnoe
Thanatos
12
2 / 9 / 1
7,663
479
5,522
15,533
4,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
23
36
Kills
10
11
Deaths
36
43
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
4
2
7
3.75
W
Cthulhu
AyasakiQwQ
Cthulhu
4
3
6
2.33
L
Anubis
3
9
3
0.5
L
Izanami
Coconuts2
Izanami
2
7
4
0.57
L
Loki
3
8
2
0.5
W
Pele
Diwijen
Pele
9
2
8
6.5
L
Sylvanus
JamesPirate
Sylvanus
0
3
3
0.5
W
Fafnir
4
2
15
5.75
W
15
2
7
9.25
L
Thanatos
polnoe
Thanatos
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,249
Damage
30,865
62,282
Taken
62,919
42,797
Mitigated
23,534
24,376
Healing
15,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
7,449
3,044
0
4,842
10,557
3,246
2,085
1,507
9,029
0
56,364
W
Cthulhu
AyasakiQwQ
Cthulhu
7,085
576
377
4,087
12,638
10,334
1,501
2,689
9,688
53,209
0
L
Anubis
8,052
388
0
1,541
11,464
4,291
0
6,548
4,866
32,850
0
L
Izanami
Coconuts2
Izanami
6,586
3,931
0
1,543
12,328
3,470
702
4,376
7,902
0
35,474
L
Loki
5,830
1,300
0
432
13,084
4,866
0
8,292
4,645
0
18,815
W
Pele
Diwijen
Pele
12,523
3,998
0
2,304
12,333
6,425
114
2,682
9,496
0
73,277
L
Sylvanus
JamesPirate
Sylvanus
4,875
1,580
650
4,063
10,510
6,680
842
1,853
8,635
35,543
8,521
W
Fafnir
4,577
454
0
6,003
15,629
16,302
306
2,590
12,911
16,731
0
W
18,615
1,111
0
6,763
11,125
6,490
1,528
2,421
8,337
72,599
0
L
Thanatos
polnoe
Thanatos
5,522
1,562
0
7,681
15,533
4,227
0
8,839
6,594
0
30,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,862
Gold Earned
40,219
461
Minions Killed
316
0
Camps Cleared
0
1,516,601
Distance Traveled
1,349,077
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,169
573
94
6
0
282,444
5
W
Cthulhu
9,528
596
108
7
0
320,513
2
L
Anubis
8,349
522
76
5
0
248,409
1
L
Izanami
8,156
510
66
4
0
266,404
5
L
Loki
8,408
526
32
2
0
269,970
1
W
Pele
9,871
617
115
7
0
336,439
2
L
Sylvanus
7,643
478
83
5
0
255,146
3
W
Fafnir
9,372
586
25
2
0
300,729
3
W
Anubis
10,922
683
119
7
0
276,476
4
L
Thanatos
7,663
479
59
4
0
309,148
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role