Player Matchup

Tiamat
Tiamat
Bafunary
Tiamat
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 10L
1,268 Elo+
Party 1
Vamana
Vamana
GeneralArtz
Vamana
Level 35
God Stats
3W - 3L
1,729 SR
Queue Stats
160W - 137L
1,634 Elo+
Solo
Athena
Athena
LeComte-Dantes
Athena
Level 60
God Stats
0W - 1L
1,364 SR
Queue Stats
35W - 40L
1,475 Elo+
Party 1
Hun Batz
Hun Batz
TrueEvolution
Hun Batz
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
moonkarmma
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 96
1,519 SR
1,475 Elo+

VS

Team Averages
Level 66
1,514 SR
1,458 Elo+
Hel
Hel
Xxlilsavage8
Hel
Level 69
God Stats
54W - 48L
1,740 SR
Queue Stats
1,564W - 1,640L
1,518 Elo+
Solo
Cupid
Cupid
Yoschei
Cupid
Level 37
God Stats
36W - 45L
1,397 SR
Queue Stats
37W - 46L
1,327 Elo+
Solo
Bellona
Bellona
asdy3009
Bellona
Level 81
God Stats
5W - 8L
1,402 SR
Queue Stats
42W - 51L
1,458 Elo+
Solo
Nu Wa
Nu Wa
esox61
Nu Wa
Level 53
God Stats
65W - 44L
1,530 SR
Queue Stats
681W - 733L
1,487 Elo+
Solo
Loki
Loki
thophson
Loki
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bafunary
Tiamat
17
2 / 9 / 6
11,464
955
9,596
19,597
12,024
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
17
5 / 9 / 3
11,828
986
20,043
34,148
38,688
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

17
0 / 6 / 8
10,266
856
17,458
25,596
24,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
TrueEvolution
Hun Batz
17
0 / 14 / 5
10,165
847
10,599
23,190
8,609
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
16
1 / 4 / 4
9,950
829
5,756
10,010
3,723
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 20
11,159
930
17,207
18,994
8,548
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cupid
Yoschei
Cupid
20
19 / 1 / 17
14,964
1,247
32,855
16,092
6,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
asdy3009
Bellona
20
9 / 4 / 22
12,454
1,038
25,132
19,122
18,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
esox61
Nu Wa
18
1 / 0 / 18
10,907
909
8,633
2,658
1,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
19
10 / 1 / 21
12,809
1,067
21,197
12,251
5,584
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
140
8
Kills
42
42
Deaths
8
26
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Bafunary
Tiamat
2
9
6
0.56
L
Vamana
5
9
3
0.72
L
0
6
8
0.67
L
Hun Batz
TrueEvolution
Hun Batz
0
14
5
0.18
W
3
2
20
6.5
W
Cupid
Yoschei
Cupid
19
1
17
27.5
W
Bellona
asdy3009
Bellona
9
4
22
5
W
Nu Wa
esox61
Nu Wa
1
0
18
10
L
Neith
1
4
4
0.75
W
Loki
10
1
21
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,452
Damage
105,024
112,541
Taken
69,117
87,613
Mitigated
40,725
13,124
Healing
27,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Bafunary
Tiamat
9,596
860
0
2,037
19,597
12,024
0
3,731
15,781
39,814
0
L
Vamana
20,043
9,958
0
6,227
34,148
38,688
0
8,811
25,142
513
39,139
L
17,458
5,044
0
2,974
25,596
24,569
0
5,982
19,464
31,930
0
L
Hun Batz
TrueEvolution
Hun Batz
10,599
2,175
0
0
23,190
8,609
0
5,120
17,870
0
33,088
W
17,207
1,176
6,641
8,421
18,994
8,548
0
6,848
12,146
29,955
0
W
Cupid
Yoschei
Cupid
32,855
17,211
2,257
8,726
16,092
6,626
0
7,201
8,440
0
69,782
W
Bellona
asdy3009
Bellona
25,132
9,985
0
1,225
19,122
18,878
0
7,973
10,945
424
36,677
W
Nu Wa
esox61
Nu Wa
8,633
3,503
450
272
2,658
1,089
0
933
1,725
19,538
0
L
Neith
5,756
2,400
0
1,886
10,010
3,723
0
2,560
7,400
0
25,299
W
Loki
21,197
4,166
0
0
12,251
5,584
0
3,761
8,346
0
33,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,673
Gold Earned
62,293
216
Minions Killed
220
4
Camps Cleared
8
948,935
Distance Traveled
1,111,720
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,464
955
66
6
3
208,353
2
L
Vamana
11,828
986
34
3
1
226,693
0
L
Athena
10,266
856
31
3
0
221,826
0
L
Hun Batz
10,165
847
45
4
0
195,287
0
W
Hel
11,159
930
31
3
1
248,658
1
W
Cupid
14,964
1,247
107
9
1
200,506
0
W
Bellona
12,454
1,038
30
3
6
203,473
0
W
Nu Wa
10,907
909
27
2
0
193,758
4
L
Neith
9,950
829
40
3
0
96,776
2
W
Loki
12,809
1,067
25
2
0
265,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role