Player Matchup

Nemesis
Nemesis
Bowsiee
Nemesis
Level 4
God Stats
3W - 6L
1,544 SR
Queue Stats
4W - 6L
1,455 Elo+
Solo
Sol
Sol
DrDeathman94
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,641 Elo+
Party 1
Ares
Ares
Muaremi929
Ares
Level 23
God Stats
3W - 6L
1,504 SR
Queue Stats
108W - 135L
1,317 Elo+
Solo
Artemis
Artemis
Totti5630
Artemis
Level 4
God Stats
3W - 7L
1,664 SR
Queue Stats
9W - 12L
1,641 Elo+
Party 1
Medusa
Medusa
candigra
Medusa
Level 6
God Stats
0W - 2L
1,710 SR
Queue Stats
1W - 3L
1,717 Elo+
Solo
Team Averages
Level 8
1,584 SR
1,554 Elo+

VS

Team Averages
Level 21
1,452 SR
1,401 Elo+
Izanami
Izanami
HOMEP-100
Izanami
Level 25
God Stats
56W - 52L
1,551 SR
Queue Stats
211W - 225L
1,502 Elo+
Solo
Chiron
Chiron
PAU1Y PAU1
Chiron
Level 16
God Stats
40W - 50L
1,387 SR
Queue Stats
57W - 83L
1,344 Elo+
Solo
Ares
Ares
Papoutinet
Ares
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
185W - 206L
1,547 Elo+
Solo
Ratatoskr
Ratatoskr
Scipoh
Ratatoskr
Level 7
God Stats
6W - 6L
1,500 SR
Queue Stats
17W - 26L
1,240 Elo+
Solo
Vulcan
Vulcan
destroyrocky
Vulcan
Level 26
God Stats
4W - 4L
1,323 SR
Queue Stats
55W - 49L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bowsiee
Nemesis
18
6 / 6 / 6
12,764
1,064
9,710
16,624
10,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
1 / 8 / 5
10,947
912
16,638
21,372
7,532
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
2 / 7 / 10
12,048
1,004
13,247
34,299
40,892
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
Totti5630
Artemis
17
0 / 5 / 6
10,555
880
9,267
21,286
7,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Medusa
candigra
Medusa
18
6 / 12 / 7
12,394
1,033
18,118
24,446
17,030
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HOMEP-100
Izanami
20
14 / 1 / 19
14,864
1,239
35,643
12,762
7,086
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chiron
PAU1Y PAU1
Chiron
18
2 / 4 / 20
12,048
1,004
12,365
15,638
7,384
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

20
9 / 0 / 23
14,925
1,244
17,936
17,458
22,705
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ratatoskr
Scipoh
Ratatoskr
18
2 / 7 / 21
11,690
974
13,651
14,007
6,586
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Vulcan
20
11 / 3 / 21
14,039
1,170
32,072
11,704
6,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
142
15
Kills
38
38
Deaths
15
34
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Bowsiee
Nemesis
6
6
6
1.5
L
1
8
5
0.44
W
Izanami
HOMEP-100
Izanami
14
1
19
23.5
L
2
7
10
1
W
Chiron
PAU1Y PAU1
Chiron
2
4
20
3
W
9
0
23
20.5
W
Ratatoskr
Scipoh
Ratatoskr
2
7
21
1.79
L
Artemis
Totti5630
Artemis
0
5
6
0.6
L
Medusa
candigra
Medusa
6
12
7
0.79
W
Vulcan
11
3
21
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,980
Damage
111,667
118,027
Taken
71,569
84,089
Mitigated
50,436
12,673
Healing
10,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Bowsiee
Nemesis
9,710
3,420
0
1,383
16,624
10,657
0
4,968
11,656
0
29,967
L
16,638
3,094
0
6,095
21,372
7,532
0
7,158
14,214
46,163
0
W
Izanami
HOMEP-100
Izanami
35,643
21,727
905
1,107
12,762
7,086
0
5,502
7,260
0
70,803
L
13,247
1,356
0
0
34,299
40,892
0
15,449
18,850
24,217
0
W
Chiron
PAU1Y PAU1
Chiron
12,365
4,749
1,237
1,359
15,638
7,384
0
6,805
8,833
0
31,080
W
17,936
1,828
1,554
2,249
17,458
22,705
0
7,107
10,351
28,702
0
W
Ratatoskr
Scipoh
Ratatoskr
13,651
4,676
0
799
14,007
6,586
0
5,790
8,217
0
23,747
L
Artemis
Totti5630
Artemis
9,267
5,400
0
3,106
21,286
7,978
0
12,516
8,770
0
25,611
L
Medusa
candigra
Medusa
18,118
10,209
0
2,089
24,446
17,030
0
9,917
14,529
0
34,178
W
Vulcan
32,072
10,487
374
1,166
11,704
6,675
0
4,681
7,023
58,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,708
Gold Earned
67,566
223
Minions Killed
235
4
Camps Cleared
5
1,027,062
Distance Traveled
1,122,043
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,764
1,064
34
3
2
285,898
1
L
Sol
10,947
912
86
7
1
155,543
0
W
Izanami
14,864
1,239
79
7
2
200,855
0
L
Ares
12,048
1,004
14
1
1
235,238
0
W
Chiron
12,048
1,004
36
3
0
197,932
0
W
Ares
14,925
1,244
20
2
2
250,300
0
W
Ratatoskr
11,690
974
29
2
1
221,935
0
L
Artemis
10,555
880
44
4
0
192,862
2
L
Medusa
12,394
1,033
45
4
0
157,521
0
W
Vulcan
14,039
1,170
71
6
0
251,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role