Player Matchup

Ares
Ares
Platinum IV
EmNoitedeClimão
Ares
Platinum IV
Level 148
God Stats
0W - 2L
1,566 SR
Queue Stats
326W - 321L
1,838 MMR
Solo
Scylla
Scylla
Diamond V
Galoceego007
Scylla
Diamond V
Level 158
God Stats
6W - 3L
1,886 SR
Queue Stats
123W - 114L
2,125 MMR
Solo
Rama
Rama
Platinum I
GhuldenRais
Rama
Platinum I
Level 157
God Stats
25W - 29L
1,612 SR
Queue Stats
350W - 330L
1,941 MMR
Party 2
Set
Set
Diamond V
LaOvejaHot
Set
Diamond V
Level 158
God Stats
11W - 4L
1,722 SR
Queue Stats
83W - 68L
2,133 MMR
Party 2
Camazotz
Camazotz
Platinum I
StoneDealer
Camazotz
Platinum I
Level 160
God Stats
0W - 6L
1,291 SR
Queue Stats
505W - 494L
1,990 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 156
1,615 SR
2,005 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 149
1,734 SR
2,005 MMR
Nemesis
Nemesis
Platinum II
Apocaliypse
Nemesis
Platinum II
Level 158
God Stats
141W - 97L
1,776 SR
Queue Stats
281W - 258L
1,909 MMR
Solo
Thoth
Thoth
Masters
Ozeiros
Thoth
Masters
Level 159
God Stats
1W - 1L
1,738 SR
Queue Stats
382W - 278L
2,275 MMR
Solo
He Bo
He Bo
Platinum II
Turambar77
He Bo
Platinum II
Level 156
God Stats
2W - 0L
1,621 SR
Queue Stats
71W - 54L
2,116 MMR
Party 1
Khepri
Khepri
Platinum III
TázM4n1a
Khepri
Platinum III
Level 154
God Stats
8W - 0L
1,852 SR
Queue Stats
83W - 66L
2,000 MMR
Party 1
Xbalanque
Xbalanque
Diamond V
zHocks
Xbalanque
Diamond V
Level 119
God Stats
3W - 1L
1,681 SR
Queue Stats
40W - 28L
1,724 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 4
11,390
456
8,659
20,984
22,662
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
18
1 / 5 / 2
11,302
452
6,438
12,459
3,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
2 / 6 / 1
13,262
530
8,996
22,115
8,813
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
3 / 6 / 4
12,537
501
12,605
21,880
15,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Camazotz
StoneDealer
Camazotz
20
3 / 4 / 4
13,045
522
11,943
27,296
14,542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
PersephoneJanusTsukuyomiDanzaburouAo Kuang

VS

Bans
ApolloGuan YuCupidSun WukongAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Apocaliypse
Nemesis
20
13 / 5 / 2
16,139
646
22,295
23,485
14,916
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
Ozeiros
Thoth
20
6 / 0 / 4
15,310
612
16,552
7,755
3,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

He Bo
20
2 / 2 / 4
15,187
607
18,603
14,631
8,744
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
TázM4n1a
Khepri
19
1 / 1 / 9
13,819
553
4,894
19,075
27,593
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
zHocks
Xbalanque
20
6 / 3 / 8
15,721
629
20,377
19,296
10,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
55
11
Kills
28
28
Deaths
11
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Apocaliypse
Nemesis
13
5
2
2.8
L
2
7
4
0.57
L
Scylla
1
5
2
0.4
L
2
6
1
0.42
L
3
6
4
0.83
W
Thoth
Ozeiros
Thoth
6
0
4
8
L
Camazotz
StoneDealer
Camazotz
3
4
4
1.25
W
He Bo
2
2
4
2
W
Khepri
TázM4n1a
Khepri
1
1
9
5.5
W
Xbalanque
zHocks
Xbalanque
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,641
Damage
82,721
104,734
Taken
84,242
65,233
Mitigated
64,886
29,562
Healing
36,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Apocaliypse
Nemesis
22,295
13,741
0
5,904
23,485
14,916
2,390
5,560
17,809
0
107,850
L
8,659
164
0
2,174
20,984
22,662
0
6,904
14,080
25,633
0
L
Scylla
6,438
948
0
2,415
12,459
3,495
0
5,912
6,547
97,923
0
L
8,996
7,936
0
7,031
22,115
8,813
1,292
6,601
15,514
0
107,138
L
12,605
5,742
0
5,664
21,880
15,721
0
7,156
14,724
0
109,382
W
Thoth
Ozeiros
Thoth
16,552
916
581
3,359
7,755
3,508
3,908
902
6,733
116,974
0
L
Camazotz
StoneDealer
Camazotz
11,943
1,786
0
12,278
27,296
14,542
0
13,476
13,820
0
85,156
W
He Bo
18,603
1,050
0
9,054
14,631
8,744
3,098
2,883
11,686
113,921
0
W
Khepri
TázM4n1a
Khepri
4,894
265
0
7,365
19,075
27,593
851
3,987
14,974
38,381
0
W
Xbalanque
zHocks
Xbalanque
20,377
14,993
0
10,390
19,296
10,125
6,953
2,893
16,357
0
166,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,536
Gold Earned
76,176
762
Minions Killed
760
0
Camps Cleared
0
2,375,659
Distance Traveled
2,499,238
30
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
16,139
646
139
6
0
530,785
6
L
Ares
11,390
456
18
1
0
452,357
5
L
Scylla
11,302
452
166
7
0
479,800
7
L
Rama
13,262
530
206
8
0
435,565
5
L
Set
12,537
501
197
8
0
489,032
6
W
Thoth
15,310
612
192
8
0
526,930
7
L
Camazotz
13,045
522
175
7
0
518,905
7
W
He Bo
15,187
607
180
7
0
469,334
8
W
Khepri
13,819
553
56
2
0
515,999
8
W
Xbalanque
15,721
629
193
8
0
456,190
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role