Player Matchup

Tyr
Tyr
CoopNast
Tyr
Level 4
God Stats
2W - 2L
1,523 SR
Queue Stats
49W - 64L
1,737 Elo+
Solo
Cerberus
Cerberus
KHlvl100ELXRPOT
Cerberus
Level 29
God Stats
5W - 7L
1,458 SR
Queue Stats
187W - 158L
1,689 Elo+
Solo
Scylla
Scylla
KrypticAeon
Scylla
Level 28
God Stats
9W - 16L
1,371 SR
Queue Stats
96W - 62L
1,635 Elo+
Solo
Ne Zha
Ne Zha
SopitaDripp
Ne Zha
Level 27
God Stats
6W - 11L
1,327 SR
Queue Stats
127W - 172L
1,355 Elo+
Solo
Apollo
Apollo
Sìth
Apollo
Level 16
God Stats
18W - 13L
1,477 SR
Queue Stats
247W - 121L
1,816 Elo+
Solo
Team Averages
Level 21
1,431 SR
1,646 Elo+

VS

Team Averages
Level 18
1,493 SR
1,657 Elo+
Cerberus
Cerberus
BlaireBloodless
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,657 Elo+
Solo
Aphrodite
Aphrodite
godadgogo
Aphrodite
Level 27
God Stats
1W - 1L
1,750 SR
Queue Stats
51W - 36L
1,639 Elo+
Solo
Bakasura
Bakasura
iDeliciouss
Bakasura
Level 16
God Stats
2W - 3L
1,311 SR
Queue Stats
67W - 60L
1,602 Elo+
Solo
Cupid
Cupid
tommykill02
Cupid
Level 4
God Stats
5W - 3L
1,500 SR
Queue Stats
102W - 77L
1,923 Elo+
Solo
Janus
Janus
xxXAce619Xxx
Janus
Level 27
God Stats
0W - 2L
1,403 SR
Queue Stats
460W - 462L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 0
8,209
631
8,654
10,485
5,593
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
11
6 / 2 / 8
7,527
579
7,223
7,091
3,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
15
4 / 0 / 2
8,644
665
2,801
2,928
917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
7
1 / 3 / 3
5,434
418
2,454
4,687
1,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
Sìth
Apollo
14
5 / 0 / 2
8,280
637
7,226
7,739
2,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
0 / 1 / 1
6,753
519
5,406
9,998
5,674
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
godadgogo
Aphrodite
8
0 / 6 / 3
5,193
399
3,645
8,731
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
iDeliciouss
Bakasura
12
2 / 5 / 2
7,220
555
3,191
9,942
2,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
3 / 4 / 1
6,368
490
4,284
8,963
1,937
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 4 / 0
6,356
489
1,472
4,307
1,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
20
Kills
6
6
Deaths
20
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
1
1
0.5
W
4
1
0
4
W
Cerberus
6
2
8
5
W
Scylla
4
0
2
5
W
Ne Zha
1
3
3
0.83
W
Apollo
Sìth
Apollo
5
0
2
6
L
Aphrodite
godadgogo
Aphrodite
0
6
3
0.25
L
Bakasura
iDeliciouss
Bakasura
2
5
2
0.6
L
3
4
1
0.88
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,358
Damage
17,998
32,930
Taken
41,941
14,211
Mitigated
13,582
14,049
Healing
14,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
5,406
402
0
5,063
9,998
5,674
0
278
9,720
40,754
0
W
8,654
1,313
0
4,224
10,485
5,593
0
5,308
4,852
0
48,761
W
Cerberus
7,223
273
0
2,698
7,091
3,929
0
1,783
5,213
21,062
0
W
Scylla
2,801
188
0
1,372
2,928
917
444
1,112
1,806
52,797
0
W
Ne Zha
2,454
1,269
0
1,331
4,687
1,213
0
456
4,201
0
11,811
W
Apollo
Sìth
Apollo
7,226
5,287
0
4,424
7,739
2,559
2,394
1,864
5,875
0
65,024
L
Aphrodite
godadgogo
Aphrodite
3,645
556
1,262
3,205
8,731
2,086
0
2,989
5,742
20,082
0
L
Bakasura
iDeliciouss
Bakasura
3,191
2,479
0
1,659
9,942
2,793
0
1,428
8,494
0
40,959
L
4,284
2,941
386
2,575
8,963
1,937
0
2,953
5,988
0
38,953
L
1,472
241
0
400
4,307
1,092
0
2,182
1,973
32,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,094
Gold Earned
31,890
390
Minions Killed
386
0
Camps Cleared
0
1,114,832
Distance Traveled
1,124,564
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,753
519
106
8
0
225,325
1
W
Tyr
8,209
631
96
7
0
236,831
0
W
Cerberus
7,527
579
31
2
0
264,896
6
W
Scylla
8,644
665
112
9
0
237,063
2
W
Ne Zha
5,434
418
29
2
0
140,874
0
W
Apollo
8,280
637
122
9
0
235,168
1
L
Aphrodite
5,193
399
45
3
0
229,210
1
L
Bakasura
7,220
555
91
7
0
206,600
2
L
Cupid
6,368
490
70
5
0
219,323
3
L
Janus
6,356
489
74
6
0
244,106
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role