Player Matchup

Nu Wa
Nu Wa
Cryptosenku
Nu Wa
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
HimePigas
Bacchus
Level 100
God Stats
10W - 3L
1,839 SR
Queue Stats
589W - 513L
1,596 Elo+
Party 1
Heimdallr
Heimdallr
Nottory
Heimdallr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Tonindodiabo443
Osiris
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,574 Elo+
Party 1
Serqet
Serqet
secretloook
Serqet
Level 125
God Stats
2W - 5L
1,500 SR
Queue Stats
162W - 173L
1,493 Elo+
Party 1
Team Averages
Level 101
1,568 SR
1,533 Elo+

VS

Team Averages
Level 52
1,586 SR
1,452 Elo+
Arachne
Arachne
Zuninain
Arachne
Level 46
God Stats
16W - 16L
1,669 SR
Queue Stats
108W - 110L
1,570 Elo+
Solo
Yemoja
Yemoja
exekarmagames
Yemoja
Level 99
God Stats
203W - 183L
1,584 SR
Queue Stats
214W - 219L
1,519 Elo+
Solo
Izanami
Izanami
iruy1992
Izanami
Level 38
God Stats
5W - 7L
1,569 SR
Queue Stats
111W - 128L
1,403 Elo+
Solo
Anubis
Anubis
thomasagustiin
Anubis
Level 29
God Stats
22W - 18L
1,606 SR
Queue Stats
55W - 85L
1,404 Elo+
Party 2
Tyr
Tyr
thoomi_rc
Tyr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 93L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 9
10,769
567
18,964
7,471
2,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
HimePigas
Bacchus
14
2 / 0 / 9
9,409
495
5,124
8,711
8,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Nottory
Heimdallr
19
6 / 0 / 7
11,383
599
14,580
11,692
6,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
6 / 4 / 7
10,732
565
12,566
20,080
14,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
15
5 / 3 / 5
9,879
520
10,109
10,383
4,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Zuninain
Arachne
12
2 / 4 / 1
7,839
413
3,655
14,023
6,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 3 / 2
6,815
359
2,539
9,794
3,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
iruy1992
Izanami
15
2 / 5 / 2
8,401
442
4,718
14,349
3,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 9 / 2
7,895
416
6,142
15,617
7,200
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 6 / 3
8,382
441
9,162
19,430
9,435
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
18
27
Kills
8
8
Deaths
27
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
8
1
9
12.5
W
Bacchus
HimePigas
Bacchus
2
0
9
6.5
W
Heimdallr
Nottory
Heimdallr
6
0
7
9.5
W
6
4
7
2.38
L
Arachne
Zuninain
Arachne
2
4
1
0.63
L
0
3
2
0.33
L
Izanami
iruy1992
Izanami
2
5
2
0.6
W
Serqet
5
3
5
2.5
L
2
9
2
0.33
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,343
Damage
26,216
58,337
Taken
73,213
36,467
Mitigated
30,261
22,752
Healing
13,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,964
3,657
0
1,038
7,471
2,553
1,619
2,679
4,792
84,019
0
W
Bacchus
HimePigas
Bacchus
5,124
679
0
2,419
8,711
8,475
211
1,573
7,138
20,113
0
W
Heimdallr
Nottory
Heimdallr
14,580
6,642
0
6,825
11,692
6,737
6,769
1,795
9,897
0
100,378
W
12,566
5,704
0
9,518
20,080
14,442
1,627
1,904
18,176
0
62,936
L
Arachne
Zuninain
Arachne
3,655
2,202
0
594
14,023
6,580
0
4,136
9,589
0
30,265
L
2,539
379
544
1,808
9,794
3,188
0
4,034
5,271
18,351
0
L
Izanami
iruy1992
Izanami
4,718
2,236
0
3,380
14,349
3,858
0
2,568
11,713
0
35,779
W
Serqet
10,109
2,158
0
2,952
10,383
4,260
0
730
9,653
0
53,284
L
6,142
94
0
3,537
15,617
7,200
0
7,255
7,884
39,343
0
L
9,162
1,527
0
4,015
19,430
9,435
0
5,220
13,716
0
39,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,172
Gold Earned
39,332
561
Minions Killed
287
0
Camps Cleared
0
1,817,345
Distance Traveled
1,611,698
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,769
567
139
7
0
352,985
0
W
Bacchus
9,409
495
22
1
0
379,800
5
W
Heimdallr
11,383
599
184
10
0
319,437
2
W
Osiris
10,732
565
111
6
0
370,671
5
L
Arachne
7,839
413
58
3
0
429,374
3
L
Yemoja
6,815
359
29
2
0
207,145
0
L
Izanami
8,401
442
60
3
0
297,803
4
W
Serqet
9,879
520
105
6
0
394,452
4
L
Anubis
7,895
416
67
4
0
321,481
1
L
Tyr
8,382
441
73
4
0
355,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role