Player Matchup

Bellona
Bellona
KBonch
Bellona
Level 18
God Stats
8W - 5L
1,551 SR
Queue Stats
14W - 7L
1,626 Elo+
Party 1
Hou Yi
Hou Yi
KiffSka
Hou Yi
Level 29
God Stats
7W - 6L
1,496 SR
Queue Stats
23W - 24L
1,478 Elo+
Solo
Thor
Thor
Mamzz
Thor
Level 24
God Stats
2W - 4L
1,699 SR
Queue Stats
388W - 358L
1,581 Elo+
Solo
Nu Wa
Nu Wa
instantpenguin
Nu Wa
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 18L
1,554 Elo+
Solo
Anubis
Anubis
УлрихСан
Anubis
Level 15
God Stats
1W - 2L
1,267 SR
Queue Stats
20W - 14L
1,581 Elo+
Party 1
Team Averages
Level 20
1,503 SR
1,564 Elo+

VS

Team Averages
Level 19
1,524 SR
1,618 Elo+
Neith
Neith
Batikaan
Neith
Level 9
God Stats
10W - 11L
1,563 SR
Queue Stats
19W - 20L
1,697 Elo+
Solo
Bakasura
Bakasura
LibovaKlobaska
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,444 Elo+
Solo
Bellona
Bellona
MaIineczeken
Bellona
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 23L
1,557 Elo+
Solo
Khepri
Khepri
Vindycator
Khepri
Level 29
God Stats
3W - 2L
1,658 SR
Queue Stats
12W - 7L
1,839 Elo+
Solo
Olorun
Olorun
awadaha
Olorun
Level 25
God Stats
1W - 3L
1,399 SR
Queue Stats
61W - 56L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KBonch
Bellona
11
2 / 5 / 0
6,930
495
5,046
9,079
6,824
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hou Yi
KiffSka
Hou Yi
14
6 / 2 / 3
8,302
593
9,124
12,237
3,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thor
Mamzz
Thor
12
3 / 1 / 1
7,395
528
3,806
7,537
2,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 1 / 1
8,334
595
9,496
5,958
1,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 4 / 3
6,845
489
7,368
6,809
2,821
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Batikaan
Neith
10
5 / 4 / 1
6,690
478
8,197
8,418
1,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
10
2 / 6 / 1
6,653
475
2,740
10,403
3,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
MaIineczeken
Bellona
14
6 / 1 / 1
8,084
577
7,914
10,999
9,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
Vindycator
Khepri
10
0 / 3 / 4
5,656
404
4,283
10,377
2,609
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
awadaha
Olorun
12
0 / 2 / 4
6,450
461
1,767
8,500
2,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
24
16
Kills
13
13
Deaths
16
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
Batikaan
Neith
5
4
1
1.38
W
Bellona
KBonch
Bellona
2
5
0
0.4
W
Hou Yi
KiffSka
Hou Yi
6
2
3
3.75
L
Bakasura
2
6
1
0.42
L
Bellona
MaIineczeken
Bellona
6
1
1
6.5
W
Thor
Mamzz
Thor
3
1
1
3.5
L
Khepri
Vindycator
Khepri
0
3
4
0.67
L
Olorun
awadaha
Olorun
0
2
4
1
W
3
1
1
3.5
W
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,840
Damage
24,901
41,620
Taken
48,697
17,967
Mitigated
19,625
15,804
Healing
14,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Batikaan
Neith
8,197
3,962
0
1,669
8,418
1,488
0
4,238
4,132
0
29,105
W
Bellona
KBonch
Bellona
5,046
2,505
0
1,172
9,079
6,824
699
358
8,696
0
29,395
W
Hou Yi
KiffSka
Hou Yi
9,124
4,740
0
8,075
12,237
3,930
570
2,100
10,087
0
56,867
L
Bakasura
2,740
1,770
0
2,895
10,403
3,131
0
2,482
7,795
0
20,188
L
Bellona
MaIineczeken
Bellona
7,914
3,444
0
2,339
10,999
9,783
196
1,016
9,861
0
41,682
W
Thor
Mamzz
Thor
3,806
757
0
2,260
7,537
2,427
330
866
6,467
0
32,830
L
Khepri
Vindycator
Khepri
4,283
137
657
3,205
10,377
2,609
0
4,051
6,232
20,275
0
L
Olorun
awadaha
Olorun
1,767
281
0
3,656
8,500
2,614
946
4,405
3,769
38,083
0
W
9,496
1,533
0
2,130
5,958
1,965
1,856
1,132
4,716
56,405
0
W
7,368
238
0
2,167
6,809
2,821
204
1,594
5,215
32,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,806
Gold Earned
33,533
380
Minions Killed
276
0
Camps Cleared
0
1,275,438
Distance Traveled
1,298,919
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,690
478
48
3
0
264,525
0
W
Bellona
6,930
495
69
5
0
257,866
0
W
Hou Yi
8,302
593
96
7
0
220,747
3
L
Bakasura
6,653
475
55
4
0
254,632
0
L
Bellona
8,084
577
78
6
0
284,920
1
W
Thor
7,395
528
59
4
0
303,631
4
L
Khepri
5,656
404
24
2
0
266,764
3
L
Olorun
6,450
461
71
5
0
228,078
1
W
Nu Wa
8,334
595
102
7
0
251,317
2
W
Anubis
6,845
489
54
4
0
241,877
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role