Player Matchup

Ares
Ares
Deathwhispеr
Ares
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,435 Elo+
Party 2
Bakasura
Bakasura
LastDayInLife
Bakasura
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,461 Elo+
Party 2
Anubis
Anubis
MrRescue
Anubis
Level 29
God Stats
0W - 1L
1,193 SR
Queue Stats
31W - 33L
1,493 Elo+
Solo
Guan Yu
Guan Yu
zTahw
Guan Yu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 177L
1,256 Elo+
Solo
Neith
Neith
Гашня
Neith
Level 24
God Stats
0W - 1L
1,200 SR
Queue Stats
39W - 40L
1,437 Elo+
Solo
Team Averages
Level 22
1,379 SR
1,416 Elo+

VS

Team Averages
Level 15
1,474 SR
1,668 Elo+
Cthulhu
Cthulhu
AyasakiQwQ
Cthulhu
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 43L
1,859 Elo+
Party 1
Apollo
Apollo
Diwijen
Apollo
Level 13
God Stats
1W - 1L
1,712 SR
Queue Stats
13W - 12L
1,762 Elo+
Party 1
Tiamat
Tiamat
QwijobYeong
Tiamat
Level 18
God Stats
19W - 23L
1,377 SR
Queue Stats
215W - 215L
1,623 Elo+
Party 1
Poseidon
Poseidon
nORDmANNtRANSE
Poseidon
Level 24
God Stats
1W - 1L
1,306 SR
Queue Stats
42W - 22L
1,726 Elo+
Party 1
Loki
Loki
original420
Loki
Level 13
God Stats
5W - 9L
1,477 SR
Queue Stats
10W - 21L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 2
5,311
443
2,768
9,488
4,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
LastDayInLife
Bakasura
10
2 / 5 / 1
6,158
513
4,342
10,419
3,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
MrRescue
Anubis
12
2 / 6 / 1
7,013
584
3,199
7,858
3,315
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Guan Yu
zTahw
Guan Yu
7
1 / 5 / 1
5,155
430
2,302
9,624
5,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate

Breastplate

+20
Physical Protection

Neith
9
0 / 3 / 2
5,104
425
4,064
8,378
2,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AyasakiQwQ
Cthulhu
12
3 / 2 / 7
7,500
625
7,923
9,527
7,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
Diwijen
Apollo
13
5 / 1 / 3
8,191
683
6,464
5,622
1,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
11
1 / 0 / 11
7,189
599
5,166
7,442
6,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
14
12 / 1 / 4
8,858
738
11,509
6,372
1,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
5 / 1 / 3
7,556
630
2,998
5,299
1,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
5
Kills
26
26
Deaths
5
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AyasakiQwQ
Cthulhu
3
2
7
3.25
L
0
7
2
0.14
W
Apollo
Diwijen
Apollo
5
1
3
6.5
L
Bakasura
LastDayInLife
Bakasura
2
5
1
0.5
L
Anubis
MrRescue
Anubis
2
6
1
0.42
W
Tiamat
1
0
11
6.5
W
Poseidon
12
1
4
14
W
5
1
3
6.5
L
Guan Yu
zTahw
Guan Yu
1
5
1
0.3
L
Neith
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,675
Damage
34,060
45,767
Taken
34,262
18,467
Mitigated
18,600
8,973
Healing
13,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AyasakiQwQ
Cthulhu
7,923
254
100
2,600
9,527
7,230
207
1,868
6,964
41,231
0
L
2,768
219
0
1,087
9,488
4,111
0
3,780
5,586
9,087
0
W
Apollo
Diwijen
Apollo
6,464
4,358
0
3,071
5,622
1,521
3,846
845
4,727
0
47,685
L
Bakasura
LastDayInLife
Bakasura
4,342
2,840
0
2,118
10,419
3,437
0
5,285
4,955
0
18,835
L
Anubis
MrRescue
Anubis
3,199
322
0
1,917
7,858
3,315
0
4,355
3,201
28,563
0
W
Tiamat
5,166
1,027
0
3,340
7,442
6,585
266
1,274
6,117
20,228
0
W
Poseidon
11,509
1,925
0
2,202
6,372
1,690
1,628
1,053
4,946
55,080
0
W
2,998
704
0
1,957
5,299
1,574
0
791
4,417
0
36,508
L
Guan Yu
zTahw
Guan Yu
2,302
369
200
1,038
9,624
5,229
0
5,899
3,434
0
12,759
L
Neith
4,064
1,603
0
2,613
8,378
2,375
0
4,312
3,993
0
24,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,741
Gold Earned
39,294
215
Minions Killed
403
0
Camps Cleared
0
1,145,905
Distance Traveled
1,162,579
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,500
625
82
7
0
216,563
1
L
Ares
5,311
443
19
2
0
240,534
1
W
Apollo
8,191
683
98
8
0
234,402
0
L
Bakasura
6,158
513
61
5
0
235,188
1
L
Anubis
7,013
584
69
6
0
198,969
3
W
Tiamat
7,189
599
28
2
0
223,323
1
W
Poseidon
8,858
738
110
9
0
244,301
1
W
Loki
7,556
630
85
7
0
243,990
1
L
Guan Yu
5,155
430
23
2
0
235,903
2
L
Neith
5,104
425
43
4
0
235,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role