Player Matchup

Fenrir
Fenrir
Arcos69
Fenrir
Level 28
God Stats
0W - 2L
1,267 SR
Queue Stats
24W - 47L
1,463 Elo+
Party 1
Vamana
Vamana
Famaliguy
Vamana
Level 20
God Stats
6W - 5L
1,614 SR
Queue Stats
43W - 47L
1,536 Elo+
Solo
Danzaburou
Danzaburou
HattoriX
Danzaburou
Level 29
God Stats
5W - 9L
1,405 SR
Queue Stats
26W - 54L
1,428 Elo+
Party 1
Cabrakan
Cabrakan
Joaka2000
Cabrakan
Level 12
God Stats
2W - 6L
1,500 SR
Queue Stats
300W - 317L
1,565 Elo+
Solo
Raijin
Raijin
Shiranui59
Raijin
Level 27
God Stats
0W - 1L
1,715 SR
Queue Stats
7W - 8L
1,402 Elo+
Solo
Team Averages
Level 23
1,500 SR
1,479 Elo+

VS

Team Averages
Level 16
1,479 SR
1,523 Elo+
Chiron
Chiron
Avocader
Chiron
Level 25
God Stats
5W - 0L
1,500 SR
Queue Stats
74W - 61L
1,489 Elo+
Solo
Kukulkan
Kukulkan
LoneDoxie
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,648 Elo+
Party 2
Olorun
Olorun
MoneyMytch
Olorun
Level 21
God Stats
19W - 12L
1,229 SR
Queue Stats
94W - 113L
1,402 Elo+
Solo
Ne Zha
Ne Zha
Perqsilooog
Ne Zha
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 2L
1,648 Elo+
Party 2
Achilles
Achilles
Spoodits
Achilles
Level 25
God Stats
11W - 6L
1,667 SR
Queue Stats
151W - 146L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arcos69
Fenrir
15
4 / 5 / 5
10,163
462
9,178
18,913
9,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
Famaliguy
Vamana
18
11 / 5 / 2
12,081
549
20,263
25,293
20,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
HattoriX
Danzaburou
17
4 / 3 / 3
10,775
490
9,433
18,564
6,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Joaka2000
Cabrakan
16
2 / 8 / 8
10,156
462
9,327
23,485
23,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Raijin
Shiranui59
Raijin
14
3 / 10 / 2
9,754
443
9,150
13,906
5,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Avocader
Chiron
19
8 / 4 / 4
12,205
555
19,666
17,454
6,921
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
LoneDoxie
Kukulkan
17
2 / 7 / 4
10,497
477
2,119
8,643
2,954
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Olorun
MoneyMytch
Olorun
17
4 / 5 / 8
11,451
521
14,817
19,601
7,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
20
14 / 0 / 3
14,078
640
19,951
17,917
7,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Spoodits
Achilles
17
3 / 8 / 1
11,191
509
11,695
19,197
20,508
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
51
24
Kills
31
31
Deaths
24
20
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Arcos69
Fenrir
4
5
5
1.3
W
Chiron
Avocader
Chiron
8
4
4
2.5
L
Vamana
Famaliguy
Vamana
11
5
2
2.4
L
Danzaburou
HattoriX
Danzaburou
4
3
3
1.83
L
Cabrakan
Joaka2000
Cabrakan
2
8
8
0.75
W
Kukulkan
LoneDoxie
Kukulkan
2
7
4
0.57
W
Olorun
MoneyMytch
Olorun
4
5
8
1.6
W
Ne Zha
14
0
3
15.5
L
Raijin
Shiranui59
Raijin
3
10
2
0.4
W
Achilles
Spoodits
Achilles
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,351
Damage
68,248
100,161
Taken
82,812
65,040
Mitigated
45,567
20,070
Healing
26,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Arcos69
Fenrir
9,178
2,019
0
4,240
18,913
9,160
0
1,875
16,963
0
69,131
W
Chiron
Avocader
Chiron
19,666
7,958
530
3,948
17,454
6,921
3,506
3,140
14,264
0
97,671
L
Vamana
Famaliguy
Vamana
20,263
11,850
0
7,248
25,293
20,682
366
6,245
18,623
0
74,441
L
Danzaburou
HattoriX
Danzaburou
9,433
2,948
0
4,572
18,564
6,810
0
3,636
14,878
0
60,792
L
Cabrakan
Joaka2000
Cabrakan
9,327
1,163
0
3,401
23,485
23,250
0
3,584
19,853
61,189
0
W
Kukulkan
LoneDoxie
Kukulkan
2,119
232
0
161
8,643
2,954
810
1,797
6,721
30,496
0
W
Olorun
MoneyMytch
Olorun
14,817
9,325
347
9,902
19,601
7,413
900
6,090
13,386
63,981
0
W
Ne Zha
19,951
8,026
0
9,510
17,917
7,771
2,124
2,171
15,696
0
114,946
L
Raijin
Shiranui59
Raijin
9,150
704
0
609
13,906
5,138
417
2,363
11,518
44,308
0
W
Achilles
Spoodits
Achilles
11,695
4,512
0
2,402
19,197
20,508
476
5,279
13,340
0
53,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,929
Gold Earned
59,422
451
Minions Killed
576
0
Camps Cleared
0
1,878,919
Distance Traveled
1,992,228
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,163
462
86
4
0
416,980
0
W
Chiron
12,205
555
135
6
0
384,847
4
L
Vamana
12,081
549
117
5
0
394,935
2
L
Danzaburou
10,775
490
95
4
0
413,515
0
L
Cabrakan
10,156
462
82
4
0
347,123
5
W
Kukulkan
10,497
477
81
4
0
405,223
1
W
Olorun
11,451
521
107
5
0
381,121
6
W
Ne Zha
14,078
640
150
7
0
443,143
1
L
Raijin
9,754
443
71
3
0
306,366
3
W
Achilles
11,191
509
103
5
0
377,894
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role