Player Matchup

Bakasura
Bakasura
DRAGON ONWER
Bakasura
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,259 Elo+
Party 4
Fafnir
Fafnir
GodlikeDSC
Fafnir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
332W - 441L
1,375 Elo+
Party 1
The Morrigan
The Morrigan
MajesticSid
The Morrigan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
291W - 346L
1,385 Elo+
Party 1
Danzaburou
Danzaburou
SantaLied
Danzaburou
Level 5
God Stats
3W - 5L
1,500 SR
Queue Stats
67W - 73L
1,319 Elo+
Solo
Ra
Ra
ostrisch
Ra
Level 7
God Stats
2W - 6L
1,246 SR
Queue Stats
27W - 30L
1,290 Elo+
Party 4
Team Averages
Level 15
1,449 SR
1,326 Elo+

VS

Team Averages
Level 16
1,455 SR
1,343 Elo+
Mercury
Mercury
NADGYM60
Mercury
Level 24
God Stats
1W - 0L
1,541 SR
Queue Stats
16W - 11L
1,456 Elo+
Party 3
Izanami
Izanami
Syderhia_
Izanami
Level 6
God Stats
5W - 9L
1,500 SR
Queue Stats
221W - 249L
1,464 Elo+
Party 2
Cerberus
Cerberus
XD-_-DOCTOR
Cerberus
Level 17
God Stats
3W - 2L
1,613 SR
Queue Stats
18W - 19L
1,401 Elo+
Party 3
Fafnir
Fafnir
panda1745-TG
Fafnir
Level 18
God Stats
4W - 4L
1,500 SR
Queue Stats
339W - 334L
1,160 Elo+
Party 2
Fenrir
Fenrir
tereto
Fenrir
Level 17
God Stats
3W - 10L
1,122 SR
Queue Stats
10W - 23L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DRAGON ONWER
Bakasura
10
0 / 8 / 2
6,688
393
2,041
11,967
2,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
GodlikeDSC
Fafnir
13
2 / 2 / 4
8,582
505
3,575
10,789
10,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
MajesticSid
The Morrigan
13
3 / 4 / 0
8,173
481
5,138
7,724
3,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
SantaLied
Danzaburou
9
0 / 2 / 0
6,593
388
2,426
8,837
2,340
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

16
7 / 0 / 1
10,471
616
7,099
6,228
2,142
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
NADGYM60
Mercury
14
6 / 5 / 4
8,380
493
7,595
9,329
3,019
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
Syderhia_
Izanami
13
2 / 1 / 2
7,711
454
5,775
6,709
2,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
XD-_-DOCTOR
Cerberus
13
0 / 4 / 8
7,367
433
6,483
9,415
5,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
12
0 / 1 / 3
8,094
476
1,698
8,490
8,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
tereto
Fenrir
15
8 / 1 / 0
9,304
547
6,487
7,407
2,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
12
Kills
16
16
Deaths
12
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bakasura
DRAGON ONWER
Bakasura
0
8
2
0.13
L
Fafnir
GodlikeDSC
Fafnir
2
2
4
2
L
The Morrigan
MajesticSid
The Morrigan
3
4
0
0.75
W
Mercury
NADGYM60
Mercury
6
5
4
1.6
L
Danzaburou
SantaLied
Danzaburou
0
2
0
0
W
Izanami
Syderhia_
Izanami
2
1
2
3
W
Cerberus
XD-_-DOCTOR
Cerberus
0
4
8
1
L
7
0
1
7.5
W
Fafnir
0
1
3
1.5
W
Fenrir
tereto
Fenrir
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,279
Damage
28,038
45,545
Taken
41,350
21,323
Mitigated
21,899
12,071
Healing
9,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
DRAGON ONWER
Bakasura
2,041
1,500
0
1,498
11,967
2,870
629
2,432
9,535
0
14,924
L
Fafnir
GodlikeDSC
Fafnir
3,575
1,662
0
981
10,789
10,952
549
1,831
8,958
35,641
0
L
The Morrigan
MajesticSid
The Morrigan
5,138
1,507
0
1,479
7,724
3,019
1,289
1,469
6,160
34,095
1,189
W
Mercury
NADGYM60
Mercury
7,595
3,976
0
0
9,329
3,019
828
6,121
2,908
0
30,538
L
Danzaburou
SantaLied
Danzaburou
2,426
1,408
0
3,183
8,837
2,340
33
1,150
7,687
0
26,502
W
Izanami
Syderhia_
Izanami
5,775
3,580
0
3,103
6,709
2,510
579
2,050
4,649
0
60,177
W
Cerberus
XD-_-DOCTOR
Cerberus
6,483
332
0
2,692
9,415
5,159
513
3,320
6,045
34,376
0
L
7,099
818
736
4,194
6,228
2,142
186
1,299
4,929
69,021
0
W
Fafnir
1,698
539
0
2,368
8,490
8,226
174
2,251
6,214
13,680
0
W
Fenrir
tereto
Fenrir
6,487
1,030
0
1,172
7,407
2,985
450
1,348
6,031
0
59,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,507
Gold Earned
40,856
340
Minions Killed
373
0
Camps Cleared
0
1,413,208
Distance Traveled
1,573,525
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,688
393
36
2
0
352,665
0
L
Fafnir
8,582
505
56
3
0
292,209
0
L
The Morrigan
8,173
481
62
4
0
232,629
0
W
Mercury
8,380
493
68
4
0
342,278
0
L
Danzaburou
6,593
388
41
2
0
187,649
1
W
Izanami
7,711
454
128
8
0
264,845
0
W
Cerberus
7,367
433
50
3
0
308,628
0
L
Ra
10,471
616
145
9
0
348,056
2
W
Fafnir
8,094
476
19
1
0
296,091
4
W
Fenrir
9,304
547
108
6
0
361,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role