Player Matchup

Ullr
Ullr
ElSoggo
Ullr
Level 29
God Stats
37W - 47L
1,536 SR
Queue Stats
241W - 296L
1,394 Elo+
Party 1
Ra
Ra
Koksrobinobanaes
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,163 Elo+
Solo
Danzaburou
Danzaburou
Simaeli
Danzaburou
Level 29
God Stats
11W - 16L
1,673 SR
Queue Stats
145W - 194L
1,396 Elo+
Party 1
Tiamat
Tiamat
cioiv
Tiamat
Level 24
God Stats
0W - 1L
1,733 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
hussen5676857
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,314 Elo+
Solo
Team Averages
Level 18
1,588 SR
1,353 Elo+

VS

Team Averages
Level 10
1,475 SR
1,334 Elo+
Ymir
Ymir
Jahagob
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,129 Elo+
Solo
Guan Yu
Guan Yu
Masterillo
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
Piztak0
Neith
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 7L
1,139 Elo+
Solo
Tiamat
Tiamat
Tumorito
Tiamat
Level 25
God Stats
2W - 0L
1,373 SR
Queue Stats
119W - 94L
1,434 Elo+
Solo
Arachne
Arachne
TyrSkills
Arachne
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
ElSoggo
Ullr
10
2 / 6 / 4
6,958
464
4,298
9,359
2,884
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 7 / 1
6,195
413
4,133
8,756
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Simaeli
Danzaburou
12
5 / 4 / 2
8,189
546
5,413
7,850
2,729
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
cioiv
Tiamat
11
3 / 6 / 1
7,335
489
4,227
9,315
4,769
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
hussen5676857
Bakasura
10
0 / 9 / 5
6,537
436
2,843
10,293
3,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Jahagob
Ymir
12
5 / 2 / 13
8,286
552
6,870
10,812
7,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
Masterillo
Guan Yu
11
1 / 8 / 6
6,922
461
1,796
10,545
8,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Piztak0
Neith
12
6 / 2 / 10
7,830
522
7,459
6,032
1,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
Tumorito
Tiamat
15
9 / 1 / 5
9,167
611
8,109
6,100
3,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
TyrSkills
Arachne
15
11 / 1 / 10
9,405
627
12,906
11,082
5,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
76
11
Kills
32
32
Deaths
14
13
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ullr
ElSoggo
Ullr
2
6
4
0.67
W
Ymir
Jahagob
Ymir
5
2
13
5.75
L
1
7
1
0.21
W
Guan Yu
Masterillo
Guan Yu
1
8
6
0.5
W
Neith
Piztak0
Neith
6
2
10
5.5
L
Danzaburou
Simaeli
Danzaburou
5
4
2
1.5
W
Tiamat
Tumorito
Tiamat
9
1
5
11.5
W
Arachne
TyrSkills
Arachne
11
1
10
16
L
Tiamat
cioiv
Tiamat
3
6
1
0.58
L
Bakasura
hussen5676857
Bakasura
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,914
Damage
37,140
45,573
Taken
44,571
16,392
Mitigated
26,781
7,671
Healing
13,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
ElSoggo
Ullr
4,298
1,886
0
1,685
9,359
2,884
1,897
2,987
6,334
0
21,763
W
Ymir
Jahagob
Ymir
6,870
1,234
0
2,129
10,812
7,192
543
2,253
8,549
21,050
0
L
4,133
263
0
799
8,756
2,545
758
3,261
5,204
22,692
0
W
Guan Yu
Masterillo
Guan Yu
1,796
1,033
202
440
10,545
8,399
207
3,497
6,863
0
22,700
W
Neith
Piztak0
Neith
7,459
3,683
0
1,853
6,032
1,961
1,089
1,281
4,751
0
25,947
L
Danzaburou
Simaeli
Danzaburou
5,413
3,076
0
2,097
7,850
2,729
1,611
2,442
5,271
0
29,963
W
Tiamat
Tumorito
Tiamat
8,109
545
0
2,942
6,100
3,617
2,014
828
5,272
53,825
0
W
Arachne
TyrSkills
Arachne
12,906
11,236
0
5,615
11,082
5,612
52
501
10,496
0
53,604
L
Tiamat
cioiv
Tiamat
4,227
958
306
2,024
9,315
4,769
1,060
2,309
6,761
24,110
0
L
Bakasura
hussen5676857
Bakasura
2,843
1,965
0
760
10,293
3,465
0
3,325
6,824
0
14,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,214
Gold Earned
41,610
224
Minions Killed
328
0
Camps Cleared
0
1,261,257
Distance Traveled
1,476,076
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,958
464
41
3
0
265,568
1
W
Ymir
8,286
552
27
2
0
298,726
2
L
Ra
6,195
413
36
2
0
192,099
2
W
Guan Yu
6,922
461
60
4
0
277,329
1
W
Neith
7,830
522
39
3
0
307,443
1
L
Danzaburou
8,189
546
54
4
0
280,586
0
W
Tiamat
9,167
611
107
7
0
252,990
2
W
Arachne
9,405
627
95
6
0
339,588
4
L
Tiamat
7,335
489
50
3
0
252,171
5
L
Bakasura
6,537
436
43
3
0
270,833
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role