Player Matchup

Olorun
Olorun
gabrielleigh
Olorun
Level 119
God Stats
4W - 17L
1,390 SR
Queue Stats
524W - 740L
1,460 Elo+
Party 1
Nike
Nike
navigator1030
Nike
Level 106
God Stats
0W - 4L
1,189 SR
Queue Stats
449W - 560L
1,460 Elo+
Party 1
Fenrir
Fenrir
portsunpiece
Fenrir
Level 124
God Stats
11W - 12L
1,396 SR
Queue Stats
882W - 1,151L
1,444 Elo+
Party 1
Team Averages
Level 116
1,325 SR
1,455 Elo+

VS

Team Averages
Level 107
1,677 SR
1,898 Elo+
Nu Wa
Nu Wa
Ariesmoon
Nu Wa
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 35L
1,719 Elo+
Party 2
Hou Yi
Hou Yi
Extörtion
Hou Yi
Level 12
God Stats
10W - 0L
2,046 SR
Queue Stats
10W - 0L
1,927 Elo+
Party 2
Tyr
Tyr
Gángster
Tyr
Level 160
God Stats
3W - 2L
1,486 SR
Queue Stats
166W - 35L
2,049 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
1 / 6 / 4
8,442
704
2,288
13,266
4,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 8 / 3
8,461
705
5,619
14,684
8,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
11
3 / 5 / 2
8,732
728
4,706
12,684
9,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ariesmoon
Nu Wa
13
4 / 3 / 10
9,699
808
13,495
8,044
2,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Extörtion
Hou Yi
13
6 / 2 / 6
9,369
781
7,577
5,513
2,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
9 / 2 / 10
10,577
881
13,825
11,274
10,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
5
Kills
19
19
Deaths
7
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Ariesmoon
Nu Wa
4
3
10
3
W
Hou Yi
Extörtion
Hou Yi
6
2
6
4.5
W
9
2
10
7
L
Olorun
1
6
4
0.5
L
1
8
3
0.31
L
Fenrir
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,613
Damage
34,897
40,634
Taken
24,831
22,621
Mitigated
15,523
8,062
Healing
8,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Ariesmoon
Nu Wa
13,495
2,600
0
2,306
8,044
2,291
645
146
7,898
46,093
0
W
Hou Yi
Extörtion
Hou Yi
7,577
3,356
0
1,787
5,513
2,633
1,574
621
4,892
0
33,496
W
13,825
3,122
0
4,366
11,274
10,599
738
1,653
9,585
0
25,183
L
Olorun
2,288
885
762
3,836
13,266
4,848
155
4,184
8,519
29,388
0
L
5,619
651
0
2,846
14,684
8,410
0
4,282
9,860
0
20,793
L
Fenrir
4,706
1,288
0
618
12,684
9,363
144
4,212
8,091
0
18,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,635
Gold Earned
29,645
99
Minions Killed
134
0
Camps Cleared
0
629,432
Distance Traveled
638,998
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,699
808
55
5
0
203,174
3
W
Hou Yi
9,369
781
48
4
0
168,109
3
W
Tyr
10,577
881
31
3
0
267,715
3
L
Olorun
8,442
704
52
4
0
183,006
4
L
Nike
8,461
705
21
2
0
210,377
5
L
Fenrir
8,732
728
26
2
0
236,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role